Well I kinda agree... The problem is that for the grass there are a lot more shades of green available, there are not that many shades of yellow. Now that I came up with that yellow color I must say that I don't like the original ones that much anymore.The brighter version is really brutally overbrightened I think; the original did fit opengfx a lot better - if you look at opengfx grass, it definitely is not reflecting strong lighting, while the beach seems to.
Also keep in mind that sand will reflect sunlight a lot more and that our eyes are evolved to see shades of green better. Therefor green will always look better to us.
I am intrigued now about the 32bpp option... Does that mean you can use any color of the spectrum now, so I could use other shades of yellow?
Don't forget the snow transitions
lol, don't forget to pack your skimask together with your swimshorts or bikiniUnless you're in Dubai.

Please keep comments coming, it will only help to make it a bit better!
And a little screenie, this is how it looks with "normal" shorelines: EDIT:
The transition from water to land was a little too harsh in my opinion, I now used a sort of wet sand transition, how does it look to you?