FISH is Ships! - v0.9.2 released 31 July [OTTD]
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Re: FISH is Ships! - v0.9.1 released 21 May [OTTD]
PCX is ancient and very difficult to get some standard software which can actually view it, i had to use an online pcx converter to look at some of the sprites from FIRS.
Re: FISH is Ships! - v0.9.1 released 21 May [OTTD]
If you are on Windows, it's easy: Paint.NET + PCX Plug-inLeanden wrote:PCX is ancient and very difficult to get some standard software which can actually view it,
Re: FISH is Ships! - v0.9.1 released 21 May [OTTD]
Linux is replete with tools that understand it too. I see why one would want to move to PNG, but not for this reason.AndersI wrote:If you are on Windows, it's easy: Paint.NET + PCX Plug-inLeanden wrote:PCX is ancient and very difficult to get some standard software which can actually view it,
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Re: FISH is Ships! - v0.9.1 released 21 May [OTTD]
What, no commendations? Well, then...
Nice job, andythenorth!
Nice job, andythenorth!
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--- Need a file packer? 7-Zip --- BOINC - use your computing power to benefit science --- Block trackers, not ads --- Unix in dispersible pellets, the formula for the future. ---
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Re: FISH is Ships! - v0.9.2 released 31 July [OTTD]
FISH 0.9.2 released - get it at the fruit shop, or go here: http://bundles.openttdcoop.org/fish/releases/0.9.2/
Changelog is here: http://bundles.openttdcoop.org/fish/rel ... ngelog.txt and copied below...
* 0.9.2 *
Added Freshney Freight Barge (for inland waterways). 12mph, 45t of cargo.
Added Labrador Utility Vessel. 18mph, 30 passengers or 12t of cargo.
Added Josephine Utility Vessel. 16mph, 89 passengers or 52t of cargo.
Added Sungei Catamaran. Available 1997, 46mph, 250 passengers or 64 bags of mail. (graphics: Emperor Jake, based on DanMacK sprite)
Improved appearance of buy menu: ships are center-aligned.
Fixed freight / mail capacities for hydrofoils.
Fixed lighting for several ships.
Internal changes to move from pcx to png files.
Changelog is here: http://bundles.openttdcoop.org/fish/rel ... ngelog.txt and copied below...
* 0.9.2 *
Added Freshney Freight Barge (for inland waterways). 12mph, 45t of cargo.
Added Labrador Utility Vessel. 18mph, 30 passengers or 12t of cargo.
Added Josephine Utility Vessel. 16mph, 89 passengers or 52t of cargo.
Added Sungei Catamaran. Available 1997, 46mph, 250 passengers or 64 bags of mail. (graphics: Emperor Jake, based on DanMacK sprite)
Improved appearance of buy menu: ships are center-aligned.
Fixed freight / mail capacities for hydrofoils.
Fixed lighting for several ships.
Internal changes to move from pcx to png files.
FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
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Re: FISH is Ships! - v0.9.2 released 31 July [OTTD]
Beautiful! (Not just mine, of course, the new utility ships are wonderful as well!) I also really like the small barge - might give us a way to recreate the Yangtze river traffic with its hundreds of small barges (we just need brown water graphics
)

Re: FISH is Ships! - v0.9.2 released 31 July [OTTD]
Brilliant! I love all the new ships, it's a really fantastic set. Massive kudos to everyone involved.
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Re: FISH is Ships! - v0.9.2 released 31 July [OTTD]
Andy, I understand that you lost a little interest in this project, by reading some of your newest posts...
But please don't give up on this project...
Your work is brilliant, and people like me (And I believe there are many similar to me on this forum), love your work, and it's work like your's that keeps us so much addicted to TTD...
FISH is what I always dreamed to have in TTD, more ships and not just more ships, ships that do make a difference in game play, and make it even more fun...
So thank you for all your work
But please don't give up on this project...
Your work is brilliant, and people like me (And I believe there are many similar to me on this forum), love your work, and it's work like your's that keeps us so much addicted to TTD...

FISH is what I always dreamed to have in TTD, more ships and not just more ships, ships that do make a difference in game play, and make it even more fun...
So thank you for all your work

- andythenorth
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Re: FISH is Ships! - v0.9.2 released 31 July [OTTD]
I was demotivated, but then Emperor Jake contributed a nice catamaran, and that spurred on a release of 0.9.2Digitalfox wrote:Andy, I understand that you lost a little interest in this project, by reading some of your newest posts...
The last few releases of FISH have been inspired by awesome graphics contributed by others (mostly DanMacK)

I do prefer working collaboratively with one or two other people who can draw or code nicely

FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Re: FISH is Ships! - v0.9.2 released 31 July [OTTD]
Things are looking quite spiffy! Thank you! 

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Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
Re: FISH is Ships! - v0.9.2 released 31 July [OTTD]
Hi!
Tell me please, somebody going in the future to create piers, where each vessel has its own special place? Ships are just wonderful, but if more than one and when they are loaded at the berth, they lose their individuality ... a pity ...
sorry, I used Google - translator of Ukrainian
Tell me please, somebody going in the future to create piers, where each vessel has its own special place? Ships are just wonderful, but if more than one and when they are loaded at the berth, they lose their individuality ... a pity ...
sorry, I used Google - translator of Ukrainian
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Re: FISH is Ships! - v0.9.2 released 31 July [OTTD]
Piers are a different thing, they're not vehicles, they're infrastructure. However, take a look at this for example:
http://www.tt-forums.net/viewtopic.php?f=67&t=52035
http://www.tt-forums.net/viewtopic.php?f=67&t=52035
Re: FISH is Ships! - v0.9.2 released 31 July [OTTD]
A simple solution which I have used to excellent advantage ... I build harbours where each pier is it's own station and has it's own dock. Then I give each of my ships orders where each ship is assigned to a different pier.Benjamen wrote: ... where each vessel has its own special place?

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Re: FISH is Ships! - v0.9.2 released 31 July [OTTD]
Thank you.wallyweb wrote:A simple solution which I have used to excellent advantage ... I build harbours where each pier is it's own station and has it's own dock. Then I give each of my ships orders where each ship is assigned to a different pier.Benjamen wrote: ... where each vessel has its own special place?


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Re: FISH is Ships! - v0.9.2 released 31 July [OTTD]
That's not something which (currently) can be done by newgrfs. It needs changes to OpenTTD's source code. Yes, such thing is on the list of desirable features, albeit noone did yet implement it. Mostly it would make sense to introduce it somewhat jointly with ships which don't collide anymore.Benjamen wrote:Thank you.wallyweb wrote:A simple solution which I have used to excellent advantage ... I build harbours where each pier is it's own station and has it's own dock. Then I give each of my ships orders where each ship is assigned to a different pier.Benjamen wrote: ... where each vessel has its own special place?Sometimes I use this method, but it is not always appropriate and rational. I want harmony
... I will patiently wait until this infrastructure will be in our collection grf. Water transport unjustly deprived in this area
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Re: FISH is Ships! - v0.9.2 released 31 July [OTTD]
Andy, sorry for bumping this but I've found a small "glitch".
Normal and zoomed view attached. Same ship at the same moment.
Normal and zoomed view attached. Same ship at the same moment.
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- Zoomed view.PNG (24.54 KiB) Viewed 6453 times
Re: FISH is Ships! - v0.9.2 released 31 July [OTTD]
Not Andy's fault. Update your OTTD nightly to something newer than r23343.Voyager One wrote:Andy, sorry for bumping this but I've found a small "glitch".
Normal and zoomed view attached. Same ship at the same moment.
⢇⡸⢸⠢⡇⡇⢎⡁⢎⡱⢸⡱⢸⣭⠀⢸⢜⢸⢸⣀⢸⣀⢸⣭⢸⡱⠀⢰⠭⡆⣫⠰⣉⢸⢸⠀⢰⠭⡆⡯⡆⢹⠁⠀⢐⠰⡁
- andythenorth
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Re: FISH is Ships! - v0.9.2 released 31 July [OTTD]
The glitch isn't. The totally-wrong lighting is my fault thoughfrosch wrote:Not Andy's fault.

FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
- Voyager One
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Re: FISH is Ships! - v0.9.2 released 31 July [OTTD]
Ah, sorry. I didn't know.frosch wrote:Not Andy's fault. Update your OTTD nightly to something newer than r23343.Voyager One wrote:Andy, sorry for bumping this but I've found a small "glitch".
Normal and zoomed view attached. Same ship at the same moment.
That's not much of a problem, don't worry about it.andythenorth wrote: The totally-wrong lighting is my fault though

Re: FISH is Ships! - v0.9.2 released 31 July [OTTD]
Hiya!
First of all, great work! I use these ships a lot!
Is it maybe possible to make a version with normal colored hulls (greytoned or black) and not companycolored hulls? That way the ships would look even better in my opinion.
First of all, great work! I use these ships a lot!
Is it maybe possible to make a version with normal colored hulls (greytoned or black) and not companycolored hulls? That way the ships would look even better in my opinion.
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Scenario of The Netherlands: viewtopic.php?f=60&t=87604
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All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
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