
Bikes can use bicycle lanes and roads up to 60 km/h,
other vehicles can use roads but not the bicycle lanes.
Download here:
https://github.com/javelinnl/drop/blob/ ... f?raw=true
Moderator: Graphics Moderators
Drop is Dutch for liquorice, you ain't Dutch if you don't like drop!
Quast65 wrote: 03 Jan 2021 11:54 I agree with regards to the remarks about the texturing.
Maybe take a good look at the textures of Andrew's roads (or even use one of his roads, that doesnt have road-markings, as a base, as they are GPL-licensed).
Because the road-markings are very recognisable!
With regards to the texture of the bicycle lanes, take a look at Flogeza's City Objects:
viewtopic.php?p=1238776#p1238776
That has some bike-lanes that are a bit more brownish/pinkish, which may look a bit more soothing to the eye than the more reddish you have now.
teun_ wrote: 03 Jan 2021 12:42 I like this a lot, I think you did a very good job on the bicycles!
I agree with the rest here in the textures department, they're not bad per se they just look a little out of place amoung the rest of the much noisier opengfx.
I like your selection of roads, it's very representative of what's actually out there! I would however like to suggest renaming the Autoweg to Expressway and Autosnelweg to Motorway to better reflect the actual English translation.
Like Quast65 said, it's liquoriceAndrew350 wrote: 03 Jan 2021 02:44 Missed opportunity to name it DuRP
On a serious note, looks good, it's an interesting ideaYou may want to do a bit more texturing to the pavement though, it looks a little monotone at the moment.
Surprised an update wasn't made sooner. Erato released a fork of Velo to make it compatible with DRop: https://discord.com/channels/1427241115 ... 5348903034teun_ wrote: 12 Feb 2021 10:17 I just downloaded Velo as well and it seems like DROP and Velo are for some reason incompatible while they both work fine on their own. Is that intended behaviour?
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