Hungarian Set / Colossal404's projects

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George
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Re: Hungarian Set / Colossal404's projects

Post by George »

colossal404 wrote:Bug fixed, 2.1 is out now, download from first post or bananas.
We apologize for the problems.
when start a game in tropics, 3 default trucks are available - for grain, wood and valuables
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colossal404
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Re: Hungarian Set / Colossal404's projects

Post by colossal404 »

The set currently does not support tropics and sub-arctic climates fully, so there might be some default trucks available.
Later, when the pre-1950 trucks being added, the climate support will fully make and the default vehicles will fully disabled.

Oh, and currently not support any industry GRFs, I'd like to wait for a stable release of FIRS, and then I do the missing cargoes for it and for the ECS.
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Re: Hungarian Set / Colossal404's projects

Post by George »

colossal404 wrote:The set currently does not support tropics and sub-arctic climates fully, so there might be some default trucks available.
Later, when the pre-1950 trucks being added, the climate support will fully make and the default vehicles will fully disabled.
Oh, and currently not support any industry GRFs, I'd like to wait for a stable release of FIRS, and then I do the missing cargoes for it and for the ECS.
I get the same problem even in temperate
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colossal404
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Re: Hungarian Set / Colossal404's projects

Post by colossal404 »

Well, the original vehicle disabling thingy is broken too, so it needs to be fixed to the next version... Until then, just don't use the original trucks :wink:
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Re: Hungarian Set / Colossal404's projects

Post by silver_777 »

I don't know if this is a bug but today I realised that trucks from your set are not able to overtake other road vechicles :?
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colossal404
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Re: Hungarian Set / Colossal404's projects

Post by colossal404 »

Only articulated vehicles cannot take over another vehicle, but this keeps up in other vehicle sets (I tried it with eGRVTS and German Road vehicles set), so I think the error isn't in my set.
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Re: Hungarian Set / Colossal404's projects

Post by kamnet »

I wouldn't expect that a truck pulling a trailer would pass cars and lighter trucks on one-lane roads anyhow. :-)
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Re: Hungarian Set / Colossal404's projects

Post by NekoMaster »

kamnet wrote:I wouldn't expect that a truck pulling a trailer would pass cars and lighter trucks on one-lane roads anyhow. :-)
Well that may be in Europe but on highways and on roads where passing is allowed I think a transport truck would pass a smaller vehicle or another slower truck.

Also, is the truck set fixed?
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Re: Hungarian Set / Colossal404's projects

Post by silver_777 »

@colossal404 - thank you for the answer, now I understand how things work :)
kamnet wrote:I wouldn't expect that a truck pulling a trailer would pass cars and lighter trucks on one-lane roads anyhow. :-)
@kamnet - sth for you, straight from Poland :twisted:
1. http://www.youtube.com/watch?v=B8ciXYeXZBI
2. http://www.youtube.com/watch?v=4r5pH1q25NE
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colossal404
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Re: Hungarian Set / Colossal404's projects

Post by colossal404 »

As i'm thinking, I think I found the reason of why the atriculated vehicles cannot overtake anything: the game can't move both parts from the normal lane to the other.
silver_777 wrote:sth for you, straight from Poland :twisted:
1. http://www.youtube.com/watch?v=B8ciXYeXZBI
2. http://www.youtube.com/watch?v=4r5pH1q25NE
Polish truckers drive crazy there in Hungary too, as the others too :D
So, the problem is in the game, the GRF can't do anything with it.

Neko:
It's fixed more than a week ago, it's fully working now (but still has glitches).
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Re: Hungarian Set / Colossal404's projects

Post by romazoon »

Hi Colossal404,

Your Truck set is awesome ! I was not less expecting from a set made by you (i'm a big user and fan of the ikarus bus set).

I can't wait for a release with ECS industry compatibility... any chance you know when that might happen?

Thanks !
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Re: Hungarian Set / Colossal404's projects

Post by colossal404 »

romazoon wrote:any chance you know when that might happen?
Umm, not so soon, but hopefully in this year, with the earlier trucks (1924-1950) too.
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Re: Hungarian Set / Colossal404's projects

Post by Foster Oil Tanker »

my ikarus
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ikarus
ikarus
aaa.jpeg (30.97 KiB) Viewed 3220 times
Transport Tycoon Russia GO




If you boast additions that do not sit and let the entire file!!!!!!!!!




I'm always looking for new additions
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Re: Hungarian Set / Colossal404's projects

Post by Foster Oil Tanker »

version 5.3
Transport Tycoon Russia GO




If you boast additions that do not sit and let the entire file!!!!!!!!!




I'm always looking for new additions
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colossal404
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Re: Hungarian Set / Colossal404's projects

Post by colossal404 »

Erm... Okay, is there a problem with it, or something?
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Re: Hungarian Set / Colossal404's projects

Post by Hyronymus »

colossal404 wrote:Erm... Okay, is there a problem with it, or something?
Just ignore Foster Oil Tanker. He won't reply for 2 weeks anyhow.
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Re: Hungarian Set / Colossal404's projects

Post by Ericson2000 »

Hello fellow OTTD players :)

I've been reading these forums for some time now but I got the problem that I can't solve.

When using Hungarian Truck Set 2.1 on OTTD 1.10 or ge164f4b3 ( cargodest build from 10th April ) some trucks( like Kamaz 5410 or Man F2000 ) are using toyland sounds which is annoying :x

I've tried Default sounds and OpenSFX

please help :bow: :D
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colossal404
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Re: Hungarian Set / Colossal404's projects

Post by colossal404 »

Ericson2000 wrote:some trucks are using toyland sounds
It's a known bug, it will be fixed in the next version.
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Re: Hungarian Set / Colossal404's projects

Post by NeonSelf »

I've noticed a problem with Hungarian truck set 2.1: All the vehicles have the same price and running costs. Is that normal?
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colossal404
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Re: Hungarian Set / Colossal404's projects

Post by colossal404 »

Yes, I already noticed that too, it's another error with callbacks. It will be fixed.
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