Oftcrash's one-offs
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Oftcrash's one-offs
I've been working on various small things on and off, but never shared them. The VACE (VTOL) project stemmed out of one of these, but I have a few others. I figured I'll just share a few of them here. Some are just sprites, some are tiny newgrfs not worth putting on Bananas.
After messing with aircraft for a while, I decided to try out a couple ships.
The first is the one closest to my heart. Those of you not familiar with the upper midwest US may not realize how large the Great Lakes are or appreciate the amount of shipping traffic in that crosses them. I grew up seeing these ships when I'd pass through Duluth, MN, and later when I lived there. Duluth is the most inland port in the US. Most of the ships carry taconite pellets and grain. The most famous of the Great Lakes Freighters was the Edmund Fitzgerald, which was made famous (outside the region) by the Gordon Lightfoot song in the 1970s.
This isn't any particular ship, just sort of an interpretation of the kind of ships I saw when I lived there. Fun fact: because of they only travel in fresh water, the ships tend to last much longer than saltwater vessels. Typical life is 40-50 years, but there have been ships in use close to a century.
After messing with aircraft for a while, I decided to try out a couple ships.
The first is the one closest to my heart. Those of you not familiar with the upper midwest US may not realize how large the Great Lakes are or appreciate the amount of shipping traffic in that crosses them. I grew up seeing these ships when I'd pass through Duluth, MN, and later when I lived there. Duluth is the most inland port in the US. Most of the ships carry taconite pellets and grain. The most famous of the Great Lakes Freighters was the Edmund Fitzgerald, which was made famous (outside the region) by the Gordon Lightfoot song in the 1970s.
This isn't any particular ship, just sort of an interpretation of the kind of ships I saw when I lived there. Fun fact: because of they only travel in fresh water, the ships tend to last much longer than saltwater vessels. Typical life is 40-50 years, but there have been ships in use close to a century.
Re: Oftcrash's one-offs
I saw a reference to a solar dynawing sail supertanker proposal and decided to give it a try.
I don't like the profile views, but I was too lazy to draw the sails at an angle.
I don't like the profile views, but I was too lazy to draw the sails at an angle.
Re: Oftcrash's one-offs
I've started working a bit on Martian Industries again. I got frustrated trying to deal with a tree farm clipping issue and decided to try out a Martian tracked vehicle I call a Marscat.
Here's a Russian Ekranoplan flying boat (ground effect craft), sans weapon pods.
Also...
Here's a Russian Ekranoplan flying boat (ground effect craft), sans weapon pods.
Re: Oftcrash's one-offs
*nudges*oftcrash wrote:Here's a Russian Ekranoplan flying boat (ground effect craft), sans weapon pods.
viewtopic.php?p=1147196#p1147196
Do you like drones, quadcopters & flying toys? Check out Drone Strike Force!
Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
Re: Oftcrash's one-offs
Yeah, I knowkamnet wrote:*nudges*oftcrash wrote:Here's a Russian Ekranoplan flying boat (ground effect craft), sans weapon pods.
viewtopic.php?p=1147196#p1147196
I'm not ready to take on another set at this point, but I may end up doing a mini-grf with a few ships in it if I get ambitious.
I do think a Boeing Pelican would be a really nice late-game "ship" though.
http://www.boeing.com/news/frontiers/ar ... /i_pw.html
Re: Oftcrash's one-offs
I've been thinking about this for a while and decided to finally see how it would look. I don't know how far I'll take it, but...
Re: Oftcrash's one-offs
I'm only starting out on buildings. I don't have the hang of them yet, but here's an initial concept for an asteroid ice mine.
- colossal404
- Chief Executive
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- Location: Szeged, Hungary
Re: Oftcrash's one-offs
Oh, this (space)ship looks incredible! It's something I've never seen in OTTD, and along with the black water as "space", it is an unique idea, I like it!
Re: Oftcrash's one-offs
I've been playing around with terrain a bit. I added starfield to the black, otherwise a ship would just look like it was standing still. I don't have a good pattern for it yet though - its too regular.
I've also started converting over the land tiles. For now I'm using the OpenGFX temperate base. I also threw in a nav-sat as a buoy. Oh, and did a quick passenger liner.
I'm on the verge of making an official project out of this, but I'm wondering, is this of interest to anyone else?
For vehicles:
Ships would be the primary transport.
Monorail to get cargo to ports
Aircraft (spacecraft) possibly for very short range hops - I'm thinking 128 or less.
RVs, probably not, though but maybe trams.
Cargo and industry - some thoughts here.
I've also started converting over the land tiles. For now I'm using the OpenGFX temperate base. I also threw in a nav-sat as a buoy. Oh, and did a quick passenger liner.
I'm on the verge of making an official project out of this, but I'm wondering, is this of interest to anyone else?
For vehicles:
Ships would be the primary transport.
Monorail to get cargo to ports
Aircraft (spacecraft) possibly for very short range hops - I'm thinking 128 or less.
RVs, probably not, though but maybe trams.
Cargo and industry - some thoughts here.
Re: Oftcrash's one-offs
Interesting how individuals who have never shared a similar thought with each other end up with near-exact visions.
Back when you started on Martian Industries, I started thinking about how a space-based scenario would work, and you've pretty much nailed what I saw. Oceans as space, ships as spacecraft, docks and airports as spaceports, airplanes a short-hop transport, monorail or some other future rail for long haulage, trams as high-speed intrastate transport, RVs for occasional slower intrastate transport.
Back when you started on Martian Industries, I started thinking about how a space-based scenario would work, and you've pretty much nailed what I saw. Oceans as space, ships as spacecraft, docks and airports as spaceports, airplanes a short-hop transport, monorail or some other future rail for long haulage, trams as high-speed intrastate transport, RVs for occasional slower intrastate transport.
Do you like drones, quadcopters & flying toys? Check out Drone Strike Force!
Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
Re: Oftcrash's one-offs
Put this one in and I probably wont play a normal game anymore (aargh, cant stop singing the theme-tune! ) Seriously, looks awesome, great idea! Not my kind of gameplay, but a very interesting, different and fun addition!but I'm wondering, is this of interest to anyone else?
Projects: http://www.tt-forums.net/viewtopic.php?f=26&t=57266
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604
Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604
Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
Re: Oftcrash's one-offs
I've always loved near future, physics based sci-fi. Books like Unincorporated War, The Expanse series, The Heritage Trilogy, RPGs like Diaspora, and then watching the Expanse TV series got me psyched up again.
Re: Oftcrash's one-offs
When your toddler asks you for a dinosaur, what can you do? Anyone know the cargo capacity of a brachiosaurus?
Re: Oftcrash's one-offs
Haoftcrash wrote:When your toddler asks you for a dinosaur, what can you do?
A whole young generation in need of fun transport and eye candy. I tell you, market share will sky-rocket!!
Euhm, 5? Not too many, not too few.oftcrash wrote:Anyone know the cargo capacity of a brachiosaurus?
Fuel consumption may be crazy though!
Being a retired OpenTTD developer does not mean I know what I am doing.
Re: Oftcrash's one-offs
Thumbs up for a Flinstones Set!
Re: Oftcrash's one-offs
I always felt a fantasy-set would be fun to be play with. Tree houses and steam-punk trains and stuff.
...
But Dinosaurs one up that
Caro capacity could be improved by some, err, storage equipment:
Something like this, maybe? ^^;
...
But Dinosaurs one up that
Caro capacity could be improved by some, err, storage equipment:
Something like this, maybe? ^^;
Re: Oftcrash's one-offs
No reason why dinos and steampunk can't be together!
I was messing with a steampunk idea a couple years ago. I created an airship, but it was too blocky. Something like that would be easier to start with a 3D render. I just read the Aeronaught's Windless recently though and it got me thinking more about it.
I'd happily contribute though if someone else wanted to take it on.
I was messing with a steampunk idea a couple years ago. I created an airship, but it was too blocky. Something like that would be easier to start with a 3D render. I just read the Aeronaught's Windless recently though and it got me thinking more about it.
I'd happily contribute though if someone else wanted to take it on.
- SilverSurferZzZ
- Route Supervisor
- Posts: 468
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Re: Oftcrash's one-offs
You read my mind with the brachiosaurio.
I have this "little" friend on my list of future vehicles for Famous Cars; Exactly for continuing with the flintstones vehicles.
But i only have two hands, and i work in many many sets at same time. It's complicated to make all.
I have this "little" friend on my list of future vehicles for Famous Cars; Exactly for continuing with the flintstones vehicles.
But i only have two hands, and i work in many many sets at same time. It's complicated to make all.
NewGRFs__
City names/Landscape: Naruto | Planets | Lovers | Halloween | Kaijus
Vehicles: Famous Cars | Super Cars | Racing Cars | Cars Cars | Improved M Cars
SilverSurferZzZ has left the building!
City names/Landscape: Naruto | Planets | Lovers | Halloween | Kaijus
Vehicles: Famous Cars | Super Cars | Racing Cars | Cars Cars | Improved M Cars
SilverSurferZzZ has left the building!
Re: Oftcrash's one-offs
I found a good render of the train from Firefly's Train Job episode. Very cool mag-lev/monorail. I'm going to fiddle a bit and see if I can come up with something similar.
http://www.leestringer.com/Images/Firef ... 026_hd.jpg
http://www.leestringer.com/Images/Firef ... 026_hd.jpg
Invasion?
The Visitors arrived suddenly, their citadels appearing without warning around the world. They spoke of vast empty worlds in need of colonists, and offered that opportunity to the people of Earth. In exchange, they would provide advanced technologies. There was hesitation at first, but the examples provided by the visitors proved too tempting. Soon, governments and corporations were lining up "volunteers". There were those who objected, stating that no one ever saw or heard from the colonists again. Their cries fell on deaf ears as more advanced goods placated the general populace. Who knows, maybe they really are colonizing the stars. Or maybe they are being eaten by aliens. Either way, there's money to be had in the transport business.
Two industries:
Alien Citadel: Accepts passengers and provides advanced goods. Currently has a temporary graphic that's a little too Half-Life 2
Government Facility: Accepts advanced goods. Graphics planned, but I'll probably just steal sprites from FIRS
Cargo: Advanced Goods, Passengers
Alien Citadel: Accepts passengers and provides advanced goods. Currently has a temporary graphic that's a little too Half-Life 2
Government Facility: Accepts advanced goods. Graphics planned, but I'll probably just steal sprites from FIRS
Cargo: Advanced Goods, Passengers
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