crossings issue

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broddi
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crossings issue

Post by broddi »

Hi

I might be stupid, but i can't seem to find how to enable road signals for crossings. At the moment my road vehicles get into accidents all the time.

Thanks in advance.
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3iff
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Re: crossings issue

Post by 3iff »

You can only put signals on train tracks...and where road and track meet you are almost certain to have crashes. The best option is to avoid having them cross. Build a roadbridge nearby and road vehicles should take the safer route.

Also, in the advanced settings, prohibit towns building level crossings.
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planetmaker
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Re: crossings issue

Post by planetmaker »

Us on the rail tracks path signals in sufficient distance to the level crossing. As soon as the tile gets reserved by a train, a road vehicle will see the red light and not enter the crossing tile anymore.
broddi
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Re: crossings issue

Post by broddi »

It's seems it has something with the zbase package? The signals I'm looking for is attached and is running OpenGFX. Is it that simple that zbase doesn't show the lights but they are "there" anyway?
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Brumi
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Re: crossings issue

Post by Brumi »

Yes, the signals are there but they are not shown. The base graphics set doesn't influence the game this way.
broddi
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Re: crossings issue

Post by broddi »

So is there any addon or something that has these showing for zbase? I kinda like the pretty lights.. =)
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planetmaker
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Re: crossings issue

Post by planetmaker »

broddi wrote:So is there any addon or something that has these showing for zbase? I kinda like the pretty lights.. =)
it's rather an omission in zbase itself. Nothing which cannot be fixed there (and it should). You could report it in its issue tracker, so that it won't become forgotten.
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kamnet
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Re: crossings issue

Post by kamnet »

planetmaker wrote:
broddi wrote:So is there any addon or something that has these showing for zbase? I kinda like the pretty lights.. =)
it's rather an omission in zbase itself. Nothing which cannot be fixed there (and it should). You could report it in its issue tracker, so that it won't become forgotten.
Reported: http://dev.openttdcoop.org/issues/4781
broddi
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Re: crossings issue

Post by broddi »

nice, I really though i was missing something.. =)
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