Dutch stations set

Discuss, get help with, or post new graphics for TTDPatch and OpenTTD, using the NewGRF system, here. Graphics for plain TTD also acceptable here.

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FooBar
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Re: Dutch stations set

Post by FooBar »

Purno wrote:I don't know why there's two seperate wiki's
Allow me to fill you in on that :)

The TT-wiki was started as part of the forums. It's supposed to be for forum-related stuff, and houses the newgrf-specs, a bunch of tutorials. The OpenTTD wiki houses the OpenTTD manual and is supposed to be for stuff that's directly related to OpenTTD.

IMO NewGRF pages are only indirectly related to OpenTTD (you can play the game just fine without it), but they're directly related to the TT-forums and thus the TT-wiki.
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Re: Dutch stations set

Post by bremerjoe »

Maybe we should link to some of those TTwiki pages from the NewGRF page of the OTTD wiki then?
Everybody can contribute to OTTD! It does not require you to be an IT specialist or designer. And it does not take days or weeks of your time either.
There are many simple yet important tasks like translations, investigating facts and details and many other that need work and if you help a bit then the experienced developers can focus more on making OTTD even more awesome!
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Re: Dutch stations set

Post by YNM »

Sorry, could I have the sprite for plain platforms ? It's to be used for some underground metro stations (will be dutch looking, too :D )
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Re: Dutch stations set

Post by FooBar »

Normally you would be able to find such in the repository, but for some reason that's not accessible at the moment. I'm not sure if that's temporary or anything, but because I'm going on vacation this afternoon I'm not able to follow up on that, I'll check it in two weeks or so and report it if it's still unavailable.
The other option is of course to decode the set and grab the sprites from there.
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Re: Dutch stations set

Post by Purno »

Yoursnotmine wrote:Sorry, could I have the sprite for plain platforms ? It's to be used for some underground metro stations (will be dutch looking, too :D )
I was able to find my huge work-sheet, which happens to contain some sprites for basic platforms :)
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Re: Dutch stations set

Post by planetmaker »

Purno wrote: I was able to find my huge work-sheet, which happens to contain some sprites for basic platforms :)
The link does not work.
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Re: Dutch stations set

Post by planetmaker »

FooBar wrote:It does here...
I always get "The selected attachment does not exist anymore.", both from home as well as from work.
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Re: Dutch stations set

Post by FooBar »

Weird. Even with CTRL+F5 the attachment doesn't disappear. I did notice the "attachment doesn't exist" message on some other post somewhere past week, but didn't think much of it at that time. The forums are falling apart :shock:
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Re: Dutch stations set

Post by Quast65 »

lol, I think the forum just decided it needs a holiday ;-)

By the way, I have an unpacked version of the set here on my computer. If it is ok, I can post the file here (or only the plain platforms)
Projects: http://www.tt-forums.net/viewtopic.php?f=26&t=57266
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Re: Dutch stations set

Post by YNM »

Lol Quast65, why don't you say it from first ? :lol: :mrgreen:
If you say that from first, maybe the sprites are half way :wink:

Just put it here, my request. I don't know around allowance.
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Re: Dutch stations set

Post by FooBar »

Yoursnotmine wrote:I don't know around allowance.
The set is GPL licensed, so that won't be too problematic.
But if I were Quast65 I wouldn't upload a decoded version of a GPL licensed set that isn't his own. As that basically means that anyone can ask him for the source, which he cannot provide because nobody has it at the moment :P

So you probably best run it through grfcodec yourself. You need grfcodec anyways if you intend to make a station set yourself, so it doesn't hurt to get some experience with it.
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Re: Dutch stations set

Post by Quast65 »

I thought so that it would be a bit problematic, that is why I asked before posting it. 8)

However, I have been a naughty boy and PM-ed him the sprites....
Projects: http://www.tt-forums.net/viewtopic.php?f=26&t=57266
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604

Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
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FooBar
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Re: Dutch stations set

Post by FooBar »

Quast65 wrote:However, I have been a naughty boy and PM-ed him the sprites....
You're of course free to do that. That limits the people how can ask you for the source to exactly one, which should be managable :P
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Re: Dutch stations set

Post by Ammler »

the sources are up again as mercurial repo (svn is down)
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Re: Dutch stations set

Post by ths »

Hey everyone,

Brand new to the forums (my first post) but a long time TTD and OpenTTD player. This week I decided to try and design a sprite for TTD myself for the first time. What better place to start than my hometown station Delft. I'm quite happy with the result, so I decided to post it to see what you guys think. Seems to be quite a few Dutchies who probably know the station in here. Any comments/tips/tricks etc are very much appreciated.

2 pics attached. With some station tiles from the dutch station set, and some trains from the dutch trainset in the background. However, the station is photoshopped in, since I dont know how to code, and none of the recommended programs run on mac.... If anyone would enjoy coding this station building please let me know... Maybe you can also tell me what else I need to do in order to prep this for coding, other than drawing the other direction...

Thanks

ths
Attachments
station Delft.png
station Delft.png (45.71 KiB) Viewed 1691 times
Station Delft_blue.png
Station Delft_blue.png (14.77 KiB) Viewed 1691 times
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Re: Dutch stations set

Post by Transportman »

ths wrote:Hey everyone,

Brand new to the forums (my first post) but a long time TTD and OpenTTD player. This week I decided to try and design a sprite for TTD myself for the first time. What better place to start than my hometown station Delft. I'm quite happy with the result, so I decided to post it to see what you guys think. Seems to be quite a few Dutchies who probably know the station in here. Any comments/tips/tricks etc are very much appreciated.

2 pics attached. With some station tiles from the dutch station set, and some trains from the dutch trainset in the background. However, the station is photoshopped in, since I dont know how to code, and none of the recommended programs run on mac.... If anyone would enjoy coding this station building please let me know... Maybe you can also tell me what else I need to do in order to prep this for coding, other than drawing the other direction...

Thanks

ths
It looks good, except for some details that are missing:
  • NS sign above the entrance
  • Details in the roofs next to the middle
  • Tower looks more 8-cornered in pictures I saw on Wikipedia, in your image it looks square
Coding: I don't know who coded the set, and if inclusion would be soon, since this set is still in the old programming language for NewGRFs (which is more difficult to understand) and the new language (which is more easy to understand) does not yet support stations.
Coder of the Dutch Trackset | Development support for the Dutch Trainset | Coder of the 2cc TrainsInNML
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jor[D]1
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Re: Dutch stations set

Post by jor[D]1 »

Very cool, recognized it immediately without even reading the text.

Next step The Hague CS? It would do great in OTTD
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Re: Dutch stations set

Post by oberhümer »

Spontaneously I'd say it needs to be about 25% smaller. The building connectors are also the same width as the towers in the corners. The right tower seems very slightly too tall (shave off some of the roof?), but that might just be a trick of perspective; the left one is much too wide, there's really barely anything there in the original.
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Also:
ths wrote:none of the recommended programs run on mac
GRFCodec and NFORenum run fine with WineBottler, as do many other Windows programs. Takes a little setup, but it's worth it.
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