Ah, that's nice, toozero.eight wrote:Like this?Kogut wrote:And small request - is it possible to have trees with grass, not tiles on the ground?



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Ah, that's nice, toozero.eight wrote:Like this?Kogut wrote:And small request - is it possible to have trees with grass, not tiles on the ground?
Problem is semi-transparent objects need a non-transparent ground sprite, which is problematic for stations, since the ground sprite changes for different rail types. Should be noticeable in VAST if you build anything using monorail. The quick solution is to use the default flat rail sprite (#1011/1012) as the ground sprite, but since the rail covers the whole tile, semi-transparent objects would have rails underneath. It isn't a problem for electrified/non electrified though. So right now the "solution" is to not use monorail/maglev for such objects. Unless I am missing something code wise?planetmaker wrote:Ah, that's nice, tooThat opens yet another eye-candy possibility. Something which will always fit its surroundings
I'd like more of those semi-transparent objects
It was also coded as city square in ECS Houses on 19-th July 2008 (http://george.zernebok.net/news/news2008.html)Kogut wrote:It is Red*Star's work uncoded from 4 years.
The colour they currently are is a compromise between bright pink and dark red, both of which look worse (see first post). The colour comes from how I remembered the parks to look in SimCity 3000 (until about 5 minutes ago when I actually checked - they are pinker there, see this page). I am not completely happy with them either, so I will try to come up with something better. Grey paths will be in the next releaseoberhümer wrote:May I ask why the paths are pink, of all colors? Where'd the original for that come from?
Anyway, I have never seen a pink path. I would think they're more gravelish gray/ochre or asphaltish black.
Code: Select all
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Class | Value
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Ground | 1
Paths | 2
Gardens | 4
Statues and Fountains | 8
Parks and Plazas | 16
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A tarmac road path interface tile might be useful - perhaps with bollards or a barrier across it?4) Other stuff. Any requests? Anything that isn't a big change (like a new class) could go in.
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