
Otherwise, great work on the nightlies! I am using it now in desert scenarios as well, even though there are a few black buildings now. Ugly maglevs are a whole lot better than no maglevs.

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I have nothing to add to that...maartena wrote:"don't like it, then do it yourself"
Generally it is possible, as my two predecessors said - but, and you should consider that, with some drawbacks. As Zephyris stated it is mostly no problem when you draw the 24/32bpp version by hand and convert it. But there *is* an issue with photorealistic or nearly-photorealistic input (as renderings are): The style often turns out to be not consistent. My guess is that this is due to the "toyish" look of TTD 8bpp graphics that doesn't fit with the converted things.northstar2 wrote:i'm new in this thread and i think your project is really interesting.
i don't have many knowledge in 8bpp drawing because i used to work for32bpp but i asked myself if it was possible to take 32b pictures ,convert them and use in 8bpp.maybe it could help to complete the set of building
otherwise really good work.
Or here if you want a more visual list: http://openttd.jaspervries.nl/opengfx/a ... objectives. Pick one, click the ticket number link, see if it's not already taken, register an account if needed and post that you're working on it in the ticket.planetmaker wrote:A list of missing graphics is found here: http://dev.openttdcoop.org/projects/opengfx/issues
That building you drew looks awesome. I recommend using the same pavement as other buildings, i.e. sprite 336 of industries04.pcx. I attached it below as well. Good work, keep it on!drginaldee wrote:Thanks a lot guys! Specially planetmaker, for the invitation, i going to check it out as soon as possible.
About the pavement i tought the same - so i am going to find a new one. I checkd the color tabel it has 256 colors instead of 37 which was the original building, so i am going to draw down some unuseful pixels.
Things working like this: I go to devzone, i check the already done works - i look for the pavement sprite and the work in progress building grafix, than i implant them into mine!?
i go deeper yesss
have a nice day
As far as I'm aware in that particular area I haven't seen anyone stepping up and donating sprites. Volunteers warmly welcome!Paltala wrote:i love the work that has been done so far guys, its incredibly useful for players like me on Vista as TTD doesnt work on it.
i know some will hate me for this but here goes...
is there any progress on the toyland sprites, specifically the secondry industry sprites? i would quite like to start playing on there again =)
Short answer: no.Paltala wrote:is there any progress on the toyland sprites, specifically the secondry industry sprites? i would quite like to start playing on there again =)
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