
Tubular Bridge replacement
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Oskar, looks great as always 

Regards,
Dan MacKellar
================
Projects in Progress
North American Renewal Train Set Topic,Canadian Train Set Website, Canadian Train Set Development Topic, Finnish Train Set Website,Visit my Train Gifs Site

CN Boxcar drawn by Dave Hersrud
Dan MacKellar
================
Projects in Progress
North American Renewal Train Set Topic,Canadian Train Set Website, Canadian Train Set Development Topic, Finnish Train Set Website,Visit my Train Gifs Site
CN Boxcar drawn by Dave Hersrud
Just beautiful Oskar ... It'll fit right in with any set.
If its a tubular replacement I guess we'll have to wait until a game reaches about 2000 to see it?
btw ... I like that station roof too.
Did I miss it in one of the sets? Am I behind in my downloads? 

If its a tubular replacement I guess we'll have to wait until a game reaches about 2000 to see it?
btw ... I like that station roof too.


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The Station is part of MBs newstations 0.4 set.
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Llanfairpwllgwyngyllgogerychwyrndrobwllllantysiliogogogoch
"A committee is a group of men who individually can do nothing but as a group decide that nothing can be done" (Fred Allen 1894-1956 US radio comic).
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Llanfairpwllgwyngyllgogerychwyrndrobwllllantysiliogogogoch
"A committee is a group of men who individually can do nothing but as a group decide that nothing can be done" (Fred Allen 1894-1956 US radio comic).
True.
The problem to be future proof for more stuff, the right subsprite system has to be found...
The problem to be future proof for more stuff, the right subsprite system has to be found...
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Playing a bit more with Spritestreams:
- Attachments
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- sstream_tunnelportal.png (8.02 KiB) Viewed 3302 times
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Looks very nice 
Would it also be possible to play TT in the night, with spritestreams?

Would it also be possible to play TT in the night, with spritestreams?
Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.

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WOW!eis_os wrote:Playing a bit more with Spritestreams:

Serbian rail set with Serbian scenario (ECS, PBI, FIRS and Tourist set compatible) Website | Topic and download | Latest version: 03.06.2015.
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Serbian tram set Tracking table | TTD Patch tram set Latest version: 17.06.2015. | Open TTD Remix Latest version: 11.07.2015.
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The current system allows only recoloring, as I said I need a better system,
neither it is really easy to get informations, like about the current tile via spritestreams.
neither it is really easy to get informations, like about the current tile via spritestreams.
TTDPatch dev in retirement ... Search a grf, try Grf Crawler 0.9 - now with even faster details view and new features...


What's a spritestream?
Development Projects Site:
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
http://www.as-st.com/ttd
Japan, American Transition, Planeset, and Project Generic Stations available there
Oskar you need to rename this thread to something like:
eis_os' TTDX Laboratories
or
eis_os' TTDX Patch Works
You're doing a lot more than just the Tubular Bridge.
Folks like yourself are keeping this game really fresh and fun.
Thanks

or

You're doing a lot more than just the Tubular Bridge.

Folks like yourself are keeping this game really fresh and fun.
Thanks

wallyweb on tt-forums: Screenshots - Wallyweb World - Projects & Releases
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Hmm. would a spritestream layer on top of another spritestream layer work? On the night idea I was thinking of a dark sprite added over everything, and individual buildings and vehicles having light attached to them.eis_os wrote:The current system allows only recoloring, as I said I need a better system,
neither it is really easy to get informations, like about the current tile via spritestreams.
Too much?
*Aegir dreams of a realistic night/day cycle in TTD. But he realizes that TTD would need an realistic timescale for that to work

Currently working under the name 'reldred' on Github, and Discord.
NFO/NML coder, part-time patch writer for JGRPP, and all round belligerent.
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14:41 <Aegir> orudge: I can!
NFO/NML coder, part-time patch writer for JGRPP, and all round belligerent.
14:40 <orudge> I can't say I discriminate against any particular user
14:41 <Aegir> orudge: I can!
What about working with Andres's "NIGHTTD Conversion" here?
wallyweb on tt-forums: Screenshots - Wallyweb World - Projects & Releases
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Other Stuff: TTDPatch 2.6 "Nightly" download - cirdan's OpenTTD branch (New Map Features)
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It's not a good idea to recoloring each pixel on the screen, even on todays hardware, neither is this topic about any night set...
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