The airport pieces might go good with overlap pieces over top of a subway stationArgus wrote: 08 Aug 2023 10:15 Now I managed to disguise the objects of Quast's subway so perfectly that I wanted to put a train station in the supposedly empty space

Moderator: Graphics Moderators
The airport pieces might go good with overlap pieces over top of a subway stationArgus wrote: 08 Aug 2023 10:15 Now I managed to disguise the objects of Quast's subway so perfectly that I wanted to put a train station in the supposedly empty space
I agree on the lack of shading. Experimenting with the golf paths last month I found the lack of shading effectively flattened all of the hills I built in. Instead of the paths looking as if they were going up and down the hill, they just looked like the path went a little crooked.Quast65 wrote: 07 Aug 2023 06:54I dont want to be too negative, but flat/level pathways on a slope without some sort of (small) foundation under them (or a cut-away in the slope) just looks weird to me.
Also the lack of shading doesnt help...
Strange me and no one else picked that up years ago when I first made themkamnet wrote: 08 Aug 2023 17:55 I agree on the lack of shading. Experimenting with the golf paths last month I found the lack of shading effectively flattened all of the hills I built in. Instead of the paths looking as if they were going up and down the hill, they just looked like the path went a little crooked.
AuzObjectsPre1900V12
Splendor! Statues can also be used in the square. Or to the city parkGarryG wrote: 09 Aug 2023 06:54AuzObjectsPre1900V12
Working on additions to Parks.
Recolored some kids playgrounds.
Playgrounds.png
Added Monuments, picnic areas, tables and seats.
Monuments2.png
Hope upload what I have done to date Friday evening Australian time.
Cheers
At this point there's so much stuff you make that it's very easy to lose track and not know what's actually there. I didn't even use it myself until just recently.GarryG wrote: 08 Aug 2023 23:32 Strange me and no one else picked that up years ago when I first made themSee if I can fix that over the weekend.
True .. I do lose track where I am up to. Worse is when doing some things I totally forget where I up to so I start something new and hope in time I can remember what I was previously doing. My memory isn't real good.kamnet wrote: 10 Aug 2023 04:11 At this point there's so much stuff you make that it's very easy to lose track and not know what's actually there.
That doesnt matter at all, as long as you are having fun with creating stuff!
Thank You ..Quast65 wrote: 10 Aug 2023 12:10 That doesnt matter at all, as long as you are having fun with creating stuff!
We all enjoy every new pile of pixels you come up with!
AuzTownObjects
Subject: Changed menu names.
AuzTownObjectsAddOnsV26
Subject: Changed menu names.
AuzObjectsPre1900V12
Subject: Changed menu names.
If you do paths that go straight along a slope, then they will always need a bit of foundation under them (or cutting into the side of the slope), no matter how wide they are.GarryG wrote: 11 Aug 2023 06:26 My mind still pondering over the paths on slopes but I not going to do the wide ones.
I started working on the shading with the slope paths and fairways this morning and wondering why did I do the paths 1 to the left and one to the right ? It was way back in 2020 when I worked on these. If no one has any objections I like to re-do the paths so they be in middle of tiles? Should also make it a lot easier for players to design their buggy roads.kamnet wrote: 08 Aug 2023 17:55 Experimenting with the golf paths last month I found the lack of shading effectively flattened all of the hills I built in. Instead of the paths looking as if they were going up and down the hill, they just looked like the path went a little crooked.
AuzSportObjectsV16
Subject: Change design to Golf Roads
That a strange one to figure out what happened. Can you upload a image of it so can see what pole masts it displaying.moof wrote: 12 Aug 2023 09:43 about the AuzObjectsPre1900V12: I've replaced the file, but then all my graveyards became pole masts :<
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