AuzObjects
Moderator: Graphics Moderators
Re: AuzObjects
Another Bus Terminal. this one with black glass roof .. give it a more modern futuristic look. Whatcha think?
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- Bus terminal 26.png (57.46 KiB) Viewed 3989 times
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
Videos and Images of Trains: viewtopic.php?t=90763
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
Videos and Images of Trains: viewtopic.php?t=90763
Re: AuzObjects
Slight alteration to the Truck terminals.
Added doors to the brick ones so can place platforms for trains down that side. The yellow container crane is from my AuzFreightStations .. going to see if I can make new set so each second railway track be replaced by a road. Should add some fun to game and use it as a transfer station or the industry so busy you need both road and rail to transport the containers.
Hope to work on that idea tomorrow afternoon.
Cheers all
Added doors to the brick ones so can place platforms for trains down that side. The yellow container crane is from my AuzFreightStations .. going to see if I can make new set so each second railway track be replaced by a road. Should add some fun to game and use it as a transfer station or the industry so busy you need both road and rail to transport the containers.
Hope to work on that idea tomorrow afternoon.
Cheers all
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
Videos and Images of Trains: viewtopic.php?t=90763
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
Videos and Images of Trains: viewtopic.php?t=90763
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Re: AuzObjects
Can I just ask if there is a reason why you have to make these as objects or non-track stations? Why is it that you haven't made them as bus stations, so that you can build them with the road menu in the game. There must be a reason, but I'm unaware of what that reason is...
I love distracting myself from my day job by doing my day job thanks to OpenTTD JGR!
Re: AuzObjects
There's two layers to OpenTTD modding. The "shallow" layer is NewGRFs, like these NewObjects made by GarryG. The deep layer is patches. To make bus depots have more than one variety, a patch will need to be written and then get through the hoops that the OpenTTD developers (not the NewGRF developers) set for any new patch to be included in the base game.Master Trams wrote: 07 Jul 2020 17:46 Can I just ask if there is a reason why you have to make these as objects or non-track stations? Why is it that you haven't made them as bus stations, so that you can build them with the road menu in the game. There must be a reason, but I'm unaware of what that reason is...
Fortunately, someone seems to be working on it.
Can't you use the tile to the northeast of the bus stop to provide the northeast bus stop without overlapping the bus?GarryG wrote: 04 Jul 2020 12:04 Been experimenting .. again .. seeing if I can overlap the bus stations where large terminals not required.
Overlapping them no problem and they could look like this.
Made a old wooden bus stop
Bus Stops 01.png
But the problem is when bus some it goes behind the bus stop .. very inconvenient to the passengers. So far I not found a answer how to stop that.
Bus Stops 02.png
also the yellow square is where something else needs to go to allow the overlap .. maybe a small shop or house.
So I think I have to throw this idea out the window for now.
I have Asperger's, please be easy on me about stuff. My apologies if I've been a problem for you in the past.
Re: AuzObjects
Unfortunately I don't think we can make them as actual bus stations. Only Railway Stations to my knowledge can be made different sizes. RVs, ships and airports seem to have restrictions.Master Trams wrote: 07 Jul 2020 17:46 Can I just ask if there is a reason why you have to make these as objects or non-track stations? Why is it that you haven't made them as bus stations, so that you can build them with the road menu in the game. There must be a reason, but I'm unaware of what that reason is...
But hope some one can prove me wrong.
I tried that, but the building on the default bus station will build on top of it.Gadg8eer wrote: 07 Jul 2020 19:14 Can't you use the tile to the northeast of the bus stop to provide the northeast bus stop without overlapping the bus?
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
Videos and Images of Trains: viewtopic.php?t=90763
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
Videos and Images of Trains: viewtopic.php?t=90763
Re: AuzObjects
Experimenting with Container Cranes and see who many transport types can be linked.
In AuzFreightStations there already is a Container Crane set that was designed to go with some of the Industries I made at that time .. can not add any more to that set as it is full.
So I made 3 sets of Container Cranes. Can link Rail, road and dock. The far end piece can overlap what ever you like. Maybe even a airport.
From left: First few pieces are for railways only.
Middle section: Main piece for railway lines and then a overlap piece for a road and the Tuck Loading Bay.)
End Pieces: Not sure yet if this is needed. It has the blank concrete slab and the piece I used can overlap a dock. Hope the grf file be ready for upload in a few more days.
In AuzFreightStations there already is a Container Crane set that was designed to go with some of the Industries I made at that time .. can not add any more to that set as it is full.
So I made 3 sets of Container Cranes. Can link Rail, road and dock. The far end piece can overlap what ever you like. Maybe even a airport.
From left: First few pieces are for railways only.
Middle section: Main piece for railway lines and then a overlap piece for a road and the Tuck Loading Bay.)
End Pieces: Not sure yet if this is needed. It has the blank concrete slab and the piece I used can overlap a dock. Hope the grf file be ready for upload in a few more days.
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
Videos and Images of Trains: viewtopic.php?t=90763
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
Videos and Images of Trains: viewtopic.php?t=90763
Re: AuzObjects
I like all your ideas about creating bus terminals. I have often thought about this myself, and it would be a good idea to add sets of objects to OpenTTD that allow you to build your own bus terminal. And last month, you decided to do it. This is great news
. I can now add this to my new games
.
And what is no less pleasant is that you are also engaged in creating various types of cargo terminals. This is also important for various productions in the game.
Now it will be possible to organize a conveyor system (a new set from Andrew350) to the cargo terminals. This will make it more realistic
.
Regards, STD (Aleksey).


And what is no less pleasant is that you are also engaged in creating various types of cargo terminals. This is also important for various productions in the game.
Now it will be possible to organize a conveyor system (a new set from Andrew350) to the cargo terminals. This will make it more realistic

Regards, STD (Aleksey).
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[OpenTTD] STD saved games - My finished scenarios and saves from the game
My Youtube channel - OpenTTD | Wiki xUSSR set (RU) | Wiki xUSSR set (EN) | Download the latest version of the xUSSR set
TT Screenshot of the Month - the page editor | Screenshot Of The Month Contest Winner: August 2017
Re: AuzObjects
Thank you for the compliment.I like all your ideas about creating bus terminals. I have often thought about this myself, and it would be a good idea to add sets of objects to OpenTTD that allow you to build your own bus terminal. And last month, you decided to do it. This is great news. I can now add this to my new games
.
I adding a few buildings that belong to the Sydney Station set .. a few minor alterations needed to them so they can be used with the bus terminals.
Only got them coded for the object set so far. Will add them to the non-tracks stations as well. They come in 5 pieces for each direction so can decide how short or long you want them. Hope tomorrow night have them ready to upload so can use on weekend.
Cheers
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
Videos and Images of Trains: viewtopic.php?t=90763
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
Videos and Images of Trains: viewtopic.php?t=90763
Re: AuzObjects
I think I have spotted a tiny mistake:
All of the towers in the picture in your post above this one have that mistake.Projects: http://www.tt-forums.net/viewtopic.php?f=26&t=57266
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604
Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604
Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
Re: AuzObjects
Thanks for that .. strange as same mistake is in the original one as well. Fixed now
Good that I keeping you employed

Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
Videos and Images of Trains: viewtopic.php?t=90763
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
Videos and Images of Trains: viewtopic.php?t=90763
Re: AuzObjects
Great work, as always.
I was thinking about your beaches objects (being summer and all), and a screenshot I once saw as an entry in the competition with shallow beaches that was photoshopped. It would be really cool to have a tile for shallow water, allowing for creating long shallow beaches. What do you think? I'll see if I can find the reference screenshot.
I was thinking about your beaches objects (being summer and all), and a screenshot I once saw as an entry in the competition with shallow beaches that was photoshopped. It would be really cool to have a tile for shallow water, allowing for creating long shallow beaches. What do you think? I'll see if I can find the reference screenshot.
Re: AuzObjects
That might be a nice idea and can put people in the water too. Hope when I finish the Bus terminals (hope be within a week if not sooner) I can get back to doing the beaches. Main reason I stop doing the beaches as give me chance think of some ideas for them and how to do those ideas.Fredinho wrote: 09 Jul 2020 23:37 I was thinking about your beaches objects (being summer and all), and a screenshot I once saw as an entry in the competition with shallow beaches that was photoshopped. It would be really cool to have a tile for shallow water, allowing for creating long shallow beaches. What do you think? I'll see if I can find the reference screenshot.
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
Videos and Images of Trains: viewtopic.php?t=90763
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
Videos and Images of Trains: viewtopic.php?t=90763
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- Engineer
- Posts: 44
- Joined: 09 Sep 2019 15:37
- Contact:
Re: AuzObjects
I guess we're not counting the drag and drop feature of OpenTTD then...GarryG wrote: 07 Jul 2020 23:03Unfortunately I don't think we can make them as actual bus stations. Only Railway Stations to my knowledge can be made different sizes. RVs, ships and airports seem to have restrictions.Master Trams wrote: 07 Jul 2020 17:46 Can I just ask if there is a reason why you have to make these as objects or non-track stations? Why is it that you haven't made them as bus stations, so that you can build them with the road menu in the game. There must be a reason, but I'm unaware of what that reason is...
But hope some one can prove me wrong.
I love distracting myself from my day job by doing my day job thanks to OpenTTD JGR!
Re: AuzObjects
To my knowledge that will not work either. To get the effect the shelter sheds are what we call overlaps .. when the overlap is northern part of the main tile it will go over the top of what ever is in the tile above.Master Trams wrote: 10 Jul 2020 11:30 I guess we're not counting the drag and drop feature of OpenTTD then..
But overlap southern direction doesn't always work because any thing placed in the tile the overlap suppose to cover will go over the top of the overlap piece.
OpenTTD is a old DOS game and bit hard to do some of the fancy things we can go in modern games today.
I can make these bus stops to cover part of the shelter shed such as the roof as it is higher then most vehicles, so there for not glitch.
I got a few ideas up my sleeve to try .. but first want to catch up on a few other things first.
I'm about to up load the latest Object set here and the non-track station set I'll put it where it should be shortly in my AusStations section.
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
Videos and Images of Trains: viewtopic.php?t=90763
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
Videos and Images of Trains: viewtopic.php?t=90763
Re: AuzObjects
Here the latest AuzObjectsAddOns.
It has:
AuzAddOns: Communication Towers
AuzAddOns: Bus terminals
AuzAddOns: Office Buildings
AuzAddOns: Truck Terminals
There is a set of communication Towers that can be used with any thing.
There are 13 different styles of Bus Terminals .. hope to add a few more next week. Many can be made as wide and.or as long as you like.
There are some Office Buildings that can be used with the Bus Terminals.
There is 3 Truck Terminals. They can be made wider and longer if like.
I will place over in my Australian Railway Stations forum.
viewtopic.php?f=26&t=76390
Here the game file for the object set. And here the source file if any one wants to use any of it for their own projects.
It has:
AuzAddOns: Communication Towers
AuzAddOns: Bus terminals
AuzAddOns: Office Buildings
AuzAddOns: Truck Terminals
There is a set of communication Towers that can be used with any thing.
There are 13 different styles of Bus Terminals .. hope to add a few more next week. Many can be made as wide and.or as long as you like.
There are some Office Buildings that can be used with the Bus Terminals.
There is 3 Truck Terminals. They can be made wider and longer if like.
I will place over in my Australian Railway Stations forum.
viewtopic.php?f=26&t=76390
Here the game file for the object set. And here the source file if any one wants to use any of it for their own projects.
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
Videos and Images of Trains: viewtopic.php?t=90763
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
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Re: AuzObjects
Looking for ideas how to make bus terminals and buses can nose into the passenger waiting area.
I came up with this idea using Kamnet's Truck and Bus Parking Lots. 3 of the bus bays are objects with buses parked in them. The 4th empty one is for your actual buses to arrive and depart from.
The buses I using are from Polroad Road set.
I need to remember now how Pyoro taught me to do the animated car parks and see if I can do that with these bus bays as well.
If this idea works could do same with Truck Terminals too where the trucks reverse into sections to load.
I might be able to do similar with the non-track stations as well. Could make them cargo aware? Problem with that will be when no or not many passengers waiting all bus bays be empty and if lots of passengers all bus bays be full. So need the thinking cap on for to work out a idea for this.
If you have a idea please let me know.
Cheers
I came up with this idea using Kamnet's Truck and Bus Parking Lots. 3 of the bus bays are objects with buses parked in them. The 4th empty one is for your actual buses to arrive and depart from.
The buses I using are from Polroad Road set.
I need to remember now how Pyoro taught me to do the animated car parks and see if I can do that with these bus bays as well.
If this idea works could do same with Truck Terminals too where the trucks reverse into sections to load.
I might be able to do similar with the non-track stations as well. Could make them cargo aware? Problem with that will be when no or not many passengers waiting all bus bays be empty and if lots of passengers all bus bays be full. So need the thinking cap on for to work out a idea for this.
If you have a idea please let me know.
Cheers
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
Videos and Images of Trains: viewtopic.php?t=90763
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
Videos and Images of Trains: viewtopic.php?t=90763
Re: AuzObjects
From the bottom to the top, make the 1st and 3rd as overlays where you can build the road underneath. Make 2nd and 4th as the place to plop down a station tile. Don't put buses in the overlays, find another kind of object, like flower planters or something, that way it doesn't look like your bus is running over things.
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Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
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Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
Re: AuzObjects
Hi Kamnet, are you referring to the image above or the bus stop idea I like to do.kamnet wrote: 11 Jul 2020 05:10 From the bottom to the top, make the 1st and 3rd as overlays where you can build the road underneath. Make 2nd and 4th as the place to plop down a station tile. Don't put buses in the overlays, find another kind of object, like flower planters or something, that way it doesn't look like your bus is running over things.
The image above with the buses there are no overlaps in that except the overhanging roofs of the building.
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
Videos and Images of Trains: viewtopic.php?t=90763
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
Videos and Images of Trains: viewtopic.php?t=90763
Re: AuzObjects
Loading-stages are just shown as a sequence of graphics, where each stage has its own graphic.GarryG wrote: 11 Jul 2020 04:00 I might be able to do similar with the non-track stations as well. Could make them cargo aware? Problem with that will be when no or not many passengers waiting all bus bays be empty and if lots of passengers all bus bays be full. So need the thinking cap on for to work out a idea for this.
So this should work:
stage-1 - no passengers - graphics with many busses
stage-2 - couple of passengers - graphics with a couple of busses
stage-3 - loads of passengers - graphics with no busses
You can add as many stages as you have bus bays

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Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
Re: AuzObjects
I was thinking something like that to .. maybe make about 1/2 dozen cargo aware and make each one a bit different.Quast65 wrote: 11 Jul 2020 08:37 Loading-stages are just shown as a sequence of graphics, where each stage has its own graphic.
What you taught me and in your tutorial at http://www.simuscape.net/simutalk/viewt ... f=45&t=859
it shows 6 stages of cargo aware so have a good variety to work with.
Your idea gives me more ideas.

Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
Videos and Images of Trains: viewtopic.php?t=90763
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
Videos and Images of Trains: viewtopic.php?t=90763
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