
Moded version next post!
Moderator: Locomotion Moderators
whatever is in your signature, so everyone can get ahold of itPlastikman wrote:which version of the alco pack did you use?
1a or 2.0?
you were able to beat the scenario, sweet, i wasn't sure if i made it too hard.Train<In>Vain wrote:It takes a special breed of gamer to watch hundreds of grain hoppers going around for 38 years.![]()
Beautiful map, I finally get to see the Boundary markers in action.
Anyone know where I can get a fertilizer mod?
bluebeetle wrote:you were able to beat the scenario, sweet, i wasn't sure if i made it too hard.Train<In>Vain wrote:It takes a special breed of gamer to watch hundreds of grain hoppers going around for 38 years.![]()
Beautiful map, I finally get to see the Boundary markers in action.
Anyone know where I can get a fertilizer mod?
I love watching plastiks grain cars, there are pieces of art.
Train<In>Vain wrote:Beautiful map, I finally get to see the Boundary markers in action.
:
for now keeps people from building those evil bridges across the water. can be changed at a later datePlastikman wrote:Train<In>Vain wrote:Beautiful map, I finally get to see the Boundary markers in action.
:
yeah, i don't like how they are used here. but, i see the need. there is a water boundry set possible
Prefer fertilizer mod with or without original graphics. I have 2 that are reworks of existing industries. 1 takes 3 chemical loads to produce 2 fertilizers and the other takes 1 of each of the following oil, corn, beans. (which are customized Sawyer graphics)Train<In>Vain wrote:It takes a special breed of gamer to watch hundreds of grain hoppers going around for 38 years.![]()
Beautiful map, I finally get to see the Boundary markers in action.
Anyone know where I can get a fertilizer mod?
If you refer to the industry mods of mine YES. Are they ready for release..... soon but requires changes to other industries not in this scenario.Tracer bullet wrote:Sounds awesome. Is it done?
I wish I had your luck, even getting though to the 1970's I was making virtually no money and that was on the basis of 30+ cars in the consist so i was offloading around 4000 tonnes per trip.Emperor Darth Sidious wrote:Although this scenario seems like a hell of a job, I was able to finish the goal...First time I did it under the normal circumstances, second time I used my own "food-mod" and my "Maximum production from industries-mod". Both can be found in my signature. Great scenario, even after all these years I missed it completely and never saw it before![]()
![]()
BB's scenarios remain one of the best scenarios for Locomotion, even though he left the forums long ago...
Users browsing this forum: No registered users and 1 guest