planetmaker wrote:Probably the question is whether you're going to include the 32bpp sprites into ISR.
Although I have been following the progress of 32bpp OpenTTD, I still personally prefer 8bpp. I therefore don't have much interest in adding 32bpp sprites to ISR.
Depite my preference, I am pleased to see JRD's work on the 32bpp ISR sprites. As he also seems to be doing a pretty good job of compiling 32bpp versions of ISR, there doesn't seem to be much need for my input.
planetmaker wrote:And if mart3p is not interested, you could still work on a copy of the repository and provide a 32bpp fork.
A 32bpp fork would be my preference. I would also be happy to answer any queries regarding the ISR code.