[UNIV] ISR - Industrial Stations Renewal

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Re: [UNIV] ISR - Industrial Stations Renewal

Post by Dave »

These are so, so, so, so good.
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Re: [UNIV] ISR - Industrial Stations Renewal

Post by WWTBAM »

I tried loading ISR r203 in TTDPatch 2.6 alpha 0 r2366 and got told that it's designed for OpenTTD. What is the last version designed for TTDPatch? Should I change the title of this thread to indicate that the set is not universal?
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Re: [UNIV] ISR - Industrial Stations Renewal

Post by planetmaker »

roboboy wrote:I tried loading ISR r203 in TTDPatch 2.6 alpha 0 r2366 and got told that it's designed for OpenTTD. What is the last version designed for TTDPatch? Should I change the title of this thread to indicate that the set is not universal?
Probably the old 0.8.1
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Re: [UNIV] ISR - Industrial Stations Renewal

Post by ziond »

roboboy wrote:I tried loading ISR r203 in TTDPatch 2.6 alpha 0 r2366 and got told that it's designed for OpenTTD. What is the last version designed for TTDPatch? Should I change the title of this thread to indicate that the set is not universal?
It seems it was r66
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Re: [UNIV] ISR - Industrial Stations Renewal

Post by mart3p »

roboboy wrote:I tried loading ISR r203 in TTDPatch 2.6 alpha 0 r2366 and got told that it's designed for OpenTTD. What is the last version designed for TTDPatch? Should I change the title of this thread to indicate that the set is not universal?
The latest release version (v0.8.2) is compatible with TTDPatch, so currently ISR is universal. No need to change the thread title for now.

When v0.9.0 is released it will not be TTDPatch compatible. I had to take this decision in order to use the latest GRF developments that are only available in OpenTTD.

But even so, I don’t intend to forget TTDPatch completely. I will ensure v0.8.2 remains available for download. If any serious bugs are found in v0.8.2, I will release further versions in the v0.8.x series for TTDPatch players.
ziond wrote:It seems it was r66
Actually it's r65, r66 is the first non-compatible version.
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Re: [UNIV] ISR - Industrial Stations Renewal

Post by mart3p »

Industrial Stations Renewal v0.9.0
ISR paper milll.png
ISR paper milll.png (145.05 KiB) Viewed 6312 times
Here it is: ISR v0.9.0. :D

Highlights of changes for v0.9.0 (for full details see the changelog ):
  • Paper loading station added.
    Fruit loading station added.
    Rubber loading station added.
    Ground level goods station added.
    Simplified Chinese and Scottish Gaelic translations added.
    Platform with forklift showing various cargos added in high platform and ground level platform versions.
    Paper platforms and non-track tile added.
    Fruit platforms and non-track tile added.
    Cargo re-randomisation added for all stations and tiles showing cargo.
    All buildings are now snowline aware.
    All office types are now available for both high and low platforms.
    Support for cereals and oil seed cargos added.
    Mineral unloader now supports fine gauge rail types (xUSSR Railway Set (xussr.grf) and the Finescale Standard Gauge set (pb_trax.grf)).
    Support added for recent versions of Canadian Railways (CanRail.grf).
    Ground overlay texture improved.
    Various minor bugs fixed.

ISR v0.9.0 requires OpenTTD 1.2.0 or later.
ISR v0.9.0 does not support TTDPatch. TTDPatch players should continue to use ISR v0.8.2.

Note: ISR v0.9.0 is incompatible with savegames made with previous versions.

It is available for download here. It is also available from BaNaNaS and the OpenTTD in-game content downloader.
Last edited by mart3p on 24 Jun 2013 14:51, edited 1 time in total.
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Re: [UNIV] ISR - Industrial Stations Renewal

Post by STD »

Thank you very much for the new version of this set. I really liked the update :bow: .
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Re: [UNIV] ISR - Industrial Stations Renewal

Post by Dave »

Oh YES!
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Re: [UNIV] ISR - Industrial Stations Renewal

Post by Supercheese »

Very nice, ISR is always a must-have station GRF for my games, and it just got even better! :D
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Re: [UNIV] ISR - Industrial Stations Renewal

Post by Morgs »

Supports ECS cargoes but does it support FIRS?
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Re: [UNIV] ISR - Industrial Stations Renewal

Post by kamnet »

Morgs wrote:Supports ECS cargoes but does it support FIRS?
FIRS cargoes support was added in version 0.82, and it previously supported some ECS cargoes. This version specifically adds support for the ECS cereals and oil seeds cargoes.
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Re: [UNIV] ISR - Industrial Stations Renewal

Post by Eddi »

it's worded a bit ambiguously
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Re: [UNIV] ISR - Industrial Stations Renewal

Post by mart3p »

Thanks for your comments (and emoticons :wink: ) everyone.
Eddi wrote:it's worded a bit ambiguously
Sorry for any ambiguity. But that is only a list of changes for v0.9.0.

So to be clear: ISR has supported (most) ECS cargoes since v0.6.0. Support for FIRS cargoes was added at v0.8.2.


Edit: I've changed the wording of my previous post to make it less ambiguous.
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Re: [UNIV] ISR - Industrial Stations Renewal

Post by Railwaymodeler »

I love the ISR stations, and the freight station is a great improvement over the old "Goods Stations" which, frankly, tended to be uninteresting.

I do have a suggestion for improvement. I would like to add eyecandy warehouses to the freight stations, non track tiles. The valuables stations (Which I feel should be called "High Security Stations") would mostly fit the bill, except that they don't line up with the high level platform buildings, as shown in the picture.

I used a variety of tiles to illustrate this. You see it mostly with the roofs not lining up, which looks bad to me.
ISR Freight Station, the roofs do not line up with Valuables buildings.
ISR Freight Station, the roofs do not line up with Valuables buildings.
isr freight station and valuables station.png (31.13 KiB) Viewed 5733 times
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Re: [UNIV] ISR - Industrial Stations Renewal

Post by Voyager One »

Something that happened... I don't know if that's a mistake I made...

I had a game with 0.8.2 (having developer mode on) and I've changed the GRF with the 0.9.0 and it crashed. I know all speeches about changing GRFs and crashes so don't start that, I just want you to know that there is some kind of compatibility problem.
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Re: [UNIV] ISR - Industrial Stations Renewal

Post by kamnet »

mart3p wrote:Industrial Stations Renewal v0.9.0
Note: ISR v0.9.0 is incompatible with savegames made with previous versions.
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Re: [UNIV] ISR - Industrial Stations Renewal

Post by Voyager One »

Ops, haven't seen that line... :oops: Sorry guys.
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Re: [UNIV] ISR - Industrial Stations Renewal

Post by mart3p »

Thanks for answering that kamnet.

Railwaymodeler wrote:The valuables stations (Which I feel should be called "High Security Stations")...
I agree "High Security Stations" would be better, I will consider changing this.
Railwaymodeler wrote:You see it mostly with the roofs not lining up, which looks bad to me.
Yes I am aware of this problem. I did ensure that the roofs of the cross-track "unloaders" line up, so you can use the valuables non-tack tiles as shown below...
valuables and freight.png
valuables and freight.png (30.36 KiB) Viewed 5666 times
It might be possible to have an additional variation of the valuables shed, with roofs that align with the freight station roofs. These could be used automatically if a valuables shed is built next to a freight station.
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Re: [UNIV] ISR - Industrial Stations Renewal

Post by Kogut »

There is yet another problem with AI interaction - instead of steel mill station default one is constructed. Would it be useful to make debugging AI that builds station for every cargo to catch problems like this?
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