[OTTD] Old BROS Thread.
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- SquireJames
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Re: [OTTD] Old BROS Thread.
Hmm, I suppose with the number of ids available now you are right. However, it doesn't sit right with me from a production standpoint. It would be like building a house, but only finishing the kitchen without even starting on the brickwork of the other rooms. Sure you have a really nice fully decorated kitchen, but it doesn't function as a house because it's missing everything else.
Better to finish a framework of a mod (i.e the house complete but unfurnished) than to finish and polish a tiny section. It's also easier to "fill in the gaps" when you have your core vehicles in there.
Better to finish a framework of a mod (i.e the house complete but unfurnished) than to finish and polish a tiny section. It's also easier to "fill in the gaps" when you have your core vehicles in there.
Re: [OTTD] Old BROS Thread.
You still need a leader. You don't need a ruler, but you still need a custodian. Even if his/her job is only to say: "We held a vote and decided to paint that stuff red, you can't just starting re-painting it all green". If nobody keeps track of anything or occasionally reminds people about past decisions or forgotten things, the project will invariably drift in so many different directions that it spreads so thin nobody can see it any more in the end.Purno wrote:You don't really need a leader when people can co-operate well with each other.
That's only right if your goal is to have a complete set of everything / as many different colours as possible / the most beautiful set ever etc. If your goal includes gameplay fun, it's still important. Completeness alone is not enough.Purno wrote:What trains to do and not to do was important while we still had limited vehicleIDs available, but that's no longer the case.
-- Michael Lutz
Re: [OTTD] Old BROS Thread.
Hahahaha. Of course mate. A "lull". Like every single BR set that ever existed.Leanden wrote:Cant speak for BROS, but britrains is still running, its just in a lull at the moment as real life issues take precedence.
What a tosser.
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Re: [OTTD] Old BROS Thread.
There is really no need for the name calling, or the animosity that has come back up.
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- andythenorth
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Re: [OTTD] Old BROS Thread.
Yes yes yes, slowly the former members of BR Set / BROS / Britrains / Whatever are falling victim to my trolling plan.
Please, do visit this thread and make sure to slag each other off on the internets. It's such a source of lol.
Please, do visit this thread and make sure to slag each other off on the internets. It's such a source of lol.
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Re: [OTTD] Old BROS Thread.
I came. I saw. I lol'd.
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Re: [OTTD] Old BROS Thread.
To be honest the feuding doesn't make much sense. We had all the things needed to create a set for the last 8 or 10 years; active graphic contributors and contributors who knew how to code. It's a shame that nothing more has come from it, for the amount of work put in. Other sets have had a lot less and produced a lot more and I agree that most of the issues preventing the production of this project and previous projects has to be due to having too many people trying to assert too much control.
After I stopped contributing here - my contributions were quite poor looking back - I started my own GRF set with a small number of others to bring a similar concept of real liveries to aircraft. In this case it took about 3 years to build a reasonably large if not massively varied set with a large number of modern aircraft and current schemes. In a similar way to the DMU-heaviness of this set. Our mantra was the make what you want and we'll put it in. Our contributors are all quite young and hence were contributing current era things and whilst it would be nice to have some older models and schemes, those could always be added in the future. For the idea that BROS was a DMU heavy set, I would agree, however if people had been continuing to contribute, once they ran out of DMU's they would have to draw something else.
Anyway, in my experience, giving the community a release did bring more contributors into the grf as they saw something they wanted to add for their own enjoyment in the games. I think this is where Pikka was very right with the UKRS2+ and having the ability to upload new trains for inclusion in his set is a great idea.
After I stopped contributing here - my contributions were quite poor looking back - I started my own GRF set with a small number of others to bring a similar concept of real liveries to aircraft. In this case it took about 3 years to build a reasonably large if not massively varied set with a large number of modern aircraft and current schemes. In a similar way to the DMU-heaviness of this set. Our mantra was the make what you want and we'll put it in. Our contributors are all quite young and hence were contributing current era things and whilst it would be nice to have some older models and schemes, those could always be added in the future. For the idea that BROS was a DMU heavy set, I would agree, however if people had been continuing to contribute, once they ran out of DMU's they would have to draw something else.
Anyway, in my experience, giving the community a release did bring more contributors into the grf as they saw something they wanted to add for their own enjoyment in the games. I think this is where Pikka was very right with the UKRS2+ and having the ability to upload new trains for inclusion in his set is a great idea.
Re: [OTTD] Old BROS Thread.
I will! It's one of my favourite parts of the forums! The best part is that I've no interest in seeing a BR Set anymore, because UKRS2 is supreme. But seriously - any chance to stick the boot in is welcomed.andythenorth wrote:Please, do visit this thread and make sure to slag each other off on the internets. It's such a source of lol.
I can't say I'm that bothered whether it makes sense or not haha.
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Re: [OTTD] Old BROS Thread.
Having been involved with it for a while the main issue was too many people doing too little or the goods weren't up to standard. Either someone who could do nothing with coding or drawing was telling people to draw or people who wanted to draw couldn't do it to a decent standard. I wasn't great at it but in all honesty there was just too much dead wood. I spent half my time trying to improve other people's drawing than just getting on with it.
As for the other stuff about not even knowing what we wanted and just drawing willy nilly, well the irony is, that was where someone who couldn't draw or code could have contributed but everytime a tracking table appeared it was just a list of everything from everywhere.
Then you have privatisation liveries and the whole lot just fell to pieces.
Please note that there were some very talented people involved in this project in various incarnations but ultimately for whatever reason this project was just doomed to failure. Just go with UKRS, it's better than we could ever have done.
As for the other stuff about not even knowing what we wanted and just drawing willy nilly, well the irony is, that was where someone who couldn't draw or code could have contributed but everytime a tracking table appeared it was just a list of everything from everywhere.
Then you have privatisation liveries and the whole lot just fell to pieces.
Please note that there were some very talented people involved in this project in various incarnations but ultimately for whatever reason this project was just doomed to failure. Just go with UKRS, it's better than we could ever have done.
Re: [OTTD] Old BROS Thread.
And that's the "sensible" response.
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Re: [OTTD] Old BROS Thread.
And we leave it at that.Dave W wrote:And that's the "sensible" response.
Everyone is free to start a new development thread for a BROS-like set, please let this one die. As mentioned, no need for animosity.
Re: [OTTD] Old BROS Thread.
BR Class 50 is all that i am missing that i would like 
i have all the BR Sets but appears no one has made a hoover

i have all the BR Sets but appears no one has made a hoover

Re: [OTTD] Old BROS Thread.
Just wondered if there is an up to date grf and sprite file so i can have a go at coding this set, its such a shame a quality set has gone so long un-finished.
Thanks
Thanks
Everton F.C The pride of merseyside
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Re: [OTTD] Old BROS Thread.
http://dev.openttdcoop.org/projects/bros/issues might be a start or http://dev.openttdcoop.org/projects/britrains/issues
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Re: [OTTD] Old BROS Thread.
AFAIR, the "Britrains" set is further developed by Leanden and oberhuemer on Simuscape.
regards
Michael
regards
Michael
Re: [OTTD] Old BROS Thread.
Hi fella's, i was just wondering how the development is going along? i registered on simuscape to help out but i couldnt get into the srtist guild for the project. also is there a new up to date grf lying around anywhere thats stable to release. It would look fantastic on my british and i am sure many other people british themed games.
Thanks
Thanks
Everton F.C The pride of merseyside
Re: [OTTD] Old BROS Thread.
Leanden has gone on extended away. As far as I know, there has been no new development.
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Re: [OTTD] Old BROS Thread.
I'm not developing anything either at this time, partly because after spending a bit of time on the new code, the idea suddenly was announced to have been reskinning UKRS2 all along. In conclusion, dead for now, unless anyone else starts drawing/converting sprites to match the code as it is, or helps take the whole thing in yet another new direction.
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--- Need a file packer? 7-Zip --- BOINC - use your computing power to benefit science --- Block trackers, not ads --- Unix in dispersible pellets, the formula for the future. ---
Re: [OTTD] Old BROS Thread.
UKRS2 (with UKRS2+) with the real liveries option provides pretty much what the intent of the BR set/BROS was.
- andythenorth
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Re: [OTTD] Old BROS Thread.
Best not to wake the dead. 

FIRS Industry Replacement Set (released) | HEQS Heavy Equipment Set (trucks, industrial trams and more) (finished)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
Unsinkable Sam (ships) (preview released) | CHIPS Has Improved Players' Stations (finished)
Iron Horse ((trains) (released) | Termite (tracks for Iron Horse) (released) | Busy Bee (game script) (released)
Road Hog (road vehicles and trams) (released)
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