[OTTD] Fictional Aircraft [WIP]
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- Kaaskroket
- Engineer
- Posts: 10
- Joined: 14 Sep 2017 11:59
[OTTD] Fictional Aircraft [WIP]
Hello all,
I have been using OpenTTD and many of the NewGRFs created by the community for many years and thought it would be fair if I gave something for those countless enjoyable hours in return.
So here it is. My first newGRF for OpenTTD, which adds a few fictional aircraft, spacecraft and some other miscellaneous types of air transportation for gameplay. It's still unfinished and far from perfect, but I hope you will enjoy it nevertheless.
Currently this newGRF includes vehicles from:
- Afterdark (Flying Toaster)
- Aladdin (Magic Carpet)
- Avatar: the last Airbender (Fire Nation Airship, Fire Nation War Balloon and Flying Bison)
- Captain Scarlet and the Mysterons (Spectrum Passenger Jet)
- Doctor Who (TARDIS)
- Dragon Ball (Flying Nimbus)
- Fireball XL5 (Fireball XL5)
- Firefly (Serenity)
- Harry potter (Flying Ford Anglia)
- The Incredibles (Manta Jet)
- Internet Meme (Nyan Cat)
- Montana jones (Supermarine GS "Kitty")
- Pokemon (Team Rocket's Balloon)
- Spongebob (Flying Dutchmen's Ship)
- Starfox (Arwing and Wolfen)
- Starwars (Millenium Falcon)
- Talespin (Conwing L-16 "SeaDuck" and Spruce Moose)
- Thunderbirds (Fireflash Airliner, Skyship One, Thunderbird 1, 2 and 3)
- Tintin (Carreidas 160)
- Watchmen (Nite Owl's Airship "Archie")
- Up (Carl Fredricksens House)
And because we are nearing Christmas...
Source (excluding the 3d models I created for rendering the sprites): https://drive.google.com/file/d/1qYpgak ... sp=sharing
3d models: https://drive.google.com/file/d/197iSW5 ... sp=sharing
known issues:
- Some vehicles have incorrect sprite offsets and / or properties
- Santa's sleigh can be bought throughout the year, although it is supposed to be available for purchase in December only
- If the parameter "limit arwing topspeed" is disabled, the arwing won't be able to land on most airports
- The sprites from large aircraft may cause clipping issues
- The Nyan Cat's and Flying Toaster's songs don't play continuously and can sometimes be heard twice
- The translations I have provided for German and French are incomplete and will likely contain some errors
Notes:
- If desired, most of the vehicles can be enabled or disabled by origin using the parameters
- The first vehicle is invented in 1592 (the flying carpet) and the last one in 2447 (Serenity)
I have been using OpenTTD and many of the NewGRFs created by the community for many years and thought it would be fair if I gave something for those countless enjoyable hours in return.
So here it is. My first newGRF for OpenTTD, which adds a few fictional aircraft, spacecraft and some other miscellaneous types of air transportation for gameplay. It's still unfinished and far from perfect, but I hope you will enjoy it nevertheless.
Currently this newGRF includes vehicles from:
- Afterdark (Flying Toaster)
- Aladdin (Magic Carpet)
- Avatar: the last Airbender (Fire Nation Airship, Fire Nation War Balloon and Flying Bison)
- Captain Scarlet and the Mysterons (Spectrum Passenger Jet)
- Doctor Who (TARDIS)
- Dragon Ball (Flying Nimbus)
- Fireball XL5 (Fireball XL5)
- Firefly (Serenity)
- Harry potter (Flying Ford Anglia)
- The Incredibles (Manta Jet)
- Internet Meme (Nyan Cat)
- Montana jones (Supermarine GS "Kitty")
- Pokemon (Team Rocket's Balloon)
- Spongebob (Flying Dutchmen's Ship)
- Starfox (Arwing and Wolfen)
- Starwars (Millenium Falcon)
- Talespin (Conwing L-16 "SeaDuck" and Spruce Moose)
- Thunderbirds (Fireflash Airliner, Skyship One, Thunderbird 1, 2 and 3)
- Tintin (Carreidas 160)
- Watchmen (Nite Owl's Airship "Archie")
- Up (Carl Fredricksens House)
And because we are nearing Christmas...
Source (excluding the 3d models I created for rendering the sprites): https://drive.google.com/file/d/1qYpgak ... sp=sharing
3d models: https://drive.google.com/file/d/197iSW5 ... sp=sharing
known issues:
- Some vehicles have incorrect sprite offsets and / or properties
- Santa's sleigh can be bought throughout the year, although it is supposed to be available for purchase in December only
- If the parameter "limit arwing topspeed" is disabled, the arwing won't be able to land on most airports
- The sprites from large aircraft may cause clipping issues
- The Nyan Cat's and Flying Toaster's songs don't play continuously and can sometimes be heard twice
- The translations I have provided for German and French are incomplete and will likely contain some errors
Notes:
- If desired, most of the vehicles can be enabled or disabled by origin using the parameters
- The first vehicle is invented in 1592 (the flying carpet) and the last one in 2447 (Serenity)
Last edited by Kaaskroket on 15 Jan 2018 01:51, edited 4 times in total.
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- Traffic Manager
- Posts: 161
- Joined: 02 Mar 2009 02:07
Re: [OTTD] Fictional Aircraft [WIP]
I like this set
. Interesting idea for OpenTTD. Thank you 


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TT Screenshot of the Month - the page editor | Screenshot Of The Month Contest Winner: August 2017
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[OpenTTD] STD saved games - My finished scenarios and saves from the game
My Youtube channel - OpenTTD | Wiki xUSSR set (RU) | Wiki xUSSR set (EN) | Download the latest version of the xUSSR set
TT Screenshot of the Month - the page editor | Screenshot Of The Month Contest Winner: August 2017
- Kaaskroket
- Engineer
- Posts: 10
- Joined: 14 Sep 2017 11:59
Re: [OTTD] Fictional Aircraft [WIP]
I'm glad to hear that you are enjoying this set. You may have noticed already but it is now available for download on Bananas
Re: [OTTD] Fictional Aircraft [WIP]
lol, these are fun!
Really like the behaviour/appearance of the Tardis
But....
Someone forgot to feed the reindeer...
Really like the behaviour/appearance of the Tardis

But....
Someone forgot to feed the reindeer...
Projects: http://www.tt-forums.net/viewtopic.php?f=26&t=57266
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604
Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604
Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
Re: [OTTD] Fictional Aircraft [WIP]
Where is Serenity from Firefly?
Sent from my iPhone using Tapatalk
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Skippern
OpenTTD Mac user
OpenTTD Mac user
- Kaaskroket
- Engineer
- Posts: 10
- Joined: 14 Sep 2017 11:59
Re: [OTTD] Fictional Aircraft [WIP]
First update
All Changes:
- Added the Flying Toaster from After Dark and Serenity from Firefly
- VTOL vehicles descend slower (more realistic)
- Nyan Cat's and the Flying Toaster's song can be disabled with a parameter
- Added vertical sprites for Thunderbird 1
- Updated the language files a bit
No more famished reindeer falling from the sky, because now they can eat flying toast!Quast65 wrote:lol, these are fun!
Really like the behaviour/appearance of the Tardis
But....
Someone forgot to feed the reindeer...
I'm not quite satisfied with the result but here it isskippern wrote:Where is Serenity from Firefly?
Sent from my iPhone using Tapatalk
All Changes:
- Added the Flying Toaster from After Dark and Serenity from Firefly
- VTOL vehicles descend slower (more realistic)
- Nyan Cat's and the Flying Toaster's song can be disabled with a parameter
- Added vertical sprites for Thunderbird 1
- Updated the language files a bit
Re: [OTTD] Fictional Aircraft [WIP]
This is absolutely wonderful and amazing! 

Do you like drones, quadcopters & flying toys? Check out Drone Strike Force!

Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets

Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
Re: [OTTD] Fictional Aircraft [WIP]
Could the aircraft development dates be adjusted to not compete with the "AV8" aircraft set?
Owner and admin of servers with names "Experimental games" .
My heightmaps: Flat Earth Map and United nations logo
My scenarios: Game Fallout 1,2,3 Map scenario
My gamescripts: City Founder GS
My heightmaps: Flat Earth Map and United nations logo
My scenarios: Game Fallout 1,2,3 Map scenario
My gamescripts: City Founder GS
- Kaaskroket
- Engineer
- Posts: 10
- Joined: 14 Sep 2017 11:59
Re: [OTTD] Fictional Aircraft [WIP]
A bit late, but still thankskamnet wrote:This is absolutely wonderful and amazing!

Well, I was thinking about adding the possibility to change the introduction dates to be either 'realistic' (as it is now) or 'regular' (e.g. the date a series was first aired) in a future release. Not sure if that's what you want though.agentw4b wrote:Could the aircraft development dates be adjusted to not compete with the "AV8" aircraft set?
- Captain Rand
- Traffic Manager
- Posts: 187
- Joined: 28 Jan 2012 07:35
Re: [OTTD] Fictional Aircraft [WIP]
Seeing as you have Thunderbird One in the set, how about adding Thunderbird Two? It would make a great cargo transport!
Some other Anderson related suggestions:-
Fireflash airliner.
Spectrum Passenger Jet.
Skyship One (from "Thunderbird Six").
Zero-X.
Fireball XL5.
I'm a huge Anderson fan, old enough to have seen the shows when first broadcast!
Thanks for a really fun set.
Pete.
Some other Anderson related suggestions:-
Fireflash airliner.
Spectrum Passenger Jet.
Skyship One (from "Thunderbird Six").
Zero-X.
Fireball XL5.
I'm a huge Anderson fan, old enough to have seen the shows when first broadcast!
Thanks for a really fun set.
Pete.
There's nothing like a deadline to hone the concentration.
Good manners cost nothing, but earn respect.
" 'Impossible' is not in our vocabulary." Jack Chrichton, Farscape
Good manners cost nothing, but earn respect.
" 'Impossible' is not in our vocabulary." Jack Chrichton, Farscape
Re: [OTTD] Fictional Aircraft [WIP]
It's great that the dates of some planes are very early, that's okay. The problem arises only when other aircraft kits are available. Then normal planes can not compete with some fictitious aircraft with 700 people on board, etc. Maybe if we could change dates for aircraft development in the Newgrf environment.Kaaskroket wrote:A bit late, but still thankskamnet wrote:This is absolutely wonderful and amazing!![]()
Well, I was thinking about adding the possibility to change the introduction dates to be either 'realistic' (as it is now) or 'regular' (e.g. the date a series was first aired) in a future release. Not sure if that's what you want though.agentw4b wrote:Could the aircraft development dates be adjusted to not compete with the "AV8" aircraft set?
Owner and admin of servers with names "Experimental games" .
My heightmaps: Flat Earth Map and United nations logo
My scenarios: Game Fallout 1,2,3 Map scenario
My gamescripts: City Founder GS
My heightmaps: Flat Earth Map and United nations logo
My scenarios: Game Fallout 1,2,3 Map scenario
My gamescripts: City Founder GS
Re: [OTTD] Fictional Aircraft [WIP]
Bug in plane "TARDIS" or conflict newgrf.
I need button for deactivating "tardis".
(other sets VTOL, WAS in my game).

I need button for deactivating "tardis".

(other sets VTOL, WAS in my game).
- Attachments
-
- errorTardis.sav
- (1.58 MiB) Downloaded 212 times
-
- errortardis.png
- (446.92 KiB) Not downloaded yet
Owner and admin of servers with names "Experimental games" .
My heightmaps: Flat Earth Map and United nations logo
My scenarios: Game Fallout 1,2,3 Map scenario
My gamescripts: City Founder GS
My heightmaps: Flat Earth Map and United nations logo
My scenarios: Game Fallout 1,2,3 Map scenario
My gamescripts: City Founder GS
- Kaaskroket
- Engineer
- Posts: 10
- Joined: 14 Sep 2017 11:59
Re: [OTTD] Fictional Aircraft [WIP]
Update:
the building and causing clipping issues)
(should also work with the new version) (you'll get the same problem if you use this with the old version)
And as for your previous post, I will try to make things more balanced in the future.
Additions:
Thunderbird 2 and 3
Skyship One
Fireflash Airliner
Fireball XL5
Wolfen
Fixes:
TARDIS unable to land
Other changes:
Reduced the Spruce Moose's capicity and it's costs to compensate.
Updated the language files a bit
NOTE: The newly added vehicles are not listed alphabetically if the purchase menu is sorted by vehicle-id. This is not a bug but done on purpose to keep the set backwards compatible.
Hadn't had the time to work on the Zero-X yet, but I hope this birthday treat will suffice (might scale down the Fireflash a bit, as it's currently poking throughCaptain Rand wrote:Seeing as you have Thunderbird One in the set, how about adding Thunderbird Two? It would make a great cargo transport!
Some other Anderson related suggestions:-
Fireflash airliner.
Spectrum Passenger Jet.
Skyship One (from "Thunderbird Six").
Zero-X.
Fireball XL5.
I'm a huge Anderson fan, old enough to have seen the shows when first broadcast!
Thanks for a really fun set.
Pete.
the building and causing clipping issues)
Sorry, didn't realize I forgot to limit the top speed of the tardis, fixed that now (it's a known issue that any non-helicopter type vehicle traveling faster than 3283 kmh won't be able to land on most airports which I can't seem to resolve) Newly bought tardises won't experience this problem anymore, but any present tardis will need to be replaced first. I have done this in your save file by temporarily enabling breakdowns, allowing the "broken" tardises to land at their destination airports. If you have been playing a more recent verion of the save and wish to continue on that, you should do the same thing in order to fix it, as disabling the tardis with the parameter I have added will only make the vehicle unavailable for purchase.agentw4b wrote:Bug in plane "TARDIS" or conflict newgrf.
I need button for deactivating "tardis".
(other sets VTOL, WAS in my game).
(should also work with the new version) (you'll get the same problem if you use this with the old version)
And as for your previous post, I will try to make things more balanced in the future.
Additions:
Thunderbird 2 and 3
Skyship One
Fireflash Airliner
Fireball XL5
Wolfen
Fixes:
TARDIS unable to land
Other changes:
Reduced the Spruce Moose's capicity and it's costs to compensate.
Updated the language files a bit
NOTE: The newly added vehicles are not listed alphabetically if the purchase menu is sorted by vehicle-id. This is not a bug but done on purpose to keep the set backwards compatible.
Re: [OTTD] Fictional Aircraft [WIP]
Ooo, Thunderbirds. I am all of a sudden very interested
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- Captain Rand
- Traffic Manager
- Posts: 187
- Joined: 28 Jan 2012 07:35
Re: [OTTD] Fictional Aircraft [WIP]
!!!!!
Honestly, I'm lost for words.The new Anderson stuff is amazing! Fireflash is especially impressive, it's a shame about the clipping though (I'm not complaining, I can live with a glitch or two). It probably means Zero-X will also need to be scaled down. Ah well.......
I'm eagerly waiting to see what else you can dream up.
I'm going to have LOTS of fun using this set!
Many thanks.
Pete.
Honestly, I'm lost for words.The new Anderson stuff is amazing! Fireflash is especially impressive, it's a shame about the clipping though (I'm not complaining, I can live with a glitch or two). It probably means Zero-X will also need to be scaled down. Ah well.......
I'm eagerly waiting to see what else you can dream up.
I'm going to have LOTS of fun using this set!
Many thanks.
Pete.
There's nothing like a deadline to hone the concentration.
Good manners cost nothing, but earn respect.
" 'Impossible' is not in our vocabulary." Jack Chrichton, Farscape
Good manners cost nothing, but earn respect.
" 'Impossible' is not in our vocabulary." Jack Chrichton, Farscape
Re: [OTTD] Fictional Aircraft [WIP]
Thank you !Kaaskroket wrote:Update:
Hadn't had the time to work on the Zero-X yet, but I hope this birthday treat will suffice (might scale down the Fireflash a bit, as it's currently poking throughCaptain Rand wrote:Seeing as you have Thunderbird One in the set, how about adding Thunderbird Two? It would make a great cargo transport!
Some other Anderson related suggestions:-
Fireflash airliner.
Spectrum Passenger Jet.
Skyship One (from "Thunderbird Six").
Zero-X.
Fireball XL5.
I'm a huge Anderson fan, old enough to have seen the shows when first broadcast!
Thanks for a really fun set.
Pete.
the building and causing clipping issues)
Hilbeek Transport.png
Sorry, didn't realize I forgot to limit the top speed of the tardis, fixed that now (it's a known issue that any non-helicopter type vehicle traveling faster than 3283 kmh won't be able to land on most airports which I can't seem to resolve) Newly bought tardises won't experience this problem anymore, but any present tardis will need to be replaced first. I have done this in your save file by temporarily enabling breakdowns, allowing the "broken" tardises to land at their destination airports. If you have been playing a more recent verion of the save and wish to continue on that, you should do the same thing in order to fix it, as disabling the tardis with the parameter I have added will only make the vehicle unavailable for purchase.agentw4b wrote:Bug in plane "TARDIS" or conflict newgrf.
I need button for deactivating "tardis".
(other sets VTOL, WAS in my game).
fixed_same_version_no_tardis.sav
(should also work with the new version)
fixed_new_version_with_tardis.sav
(you'll get the same problem if you use this with the old version)
And as for your previous post, I will try to make things more balanced in the future.
Additions:
Thunderbird 2 and 3
Skyship One
Fireflash Airliner
Fireball XL5
Wolfen
Fixes:
TARDIS unable to land
Other changes:
Reduced the Spruce Moose's capicity and it's costs to compensate.
Updated the language files a bit
NOTE: The newly added vehicles are not listed alphabetically if the purchase menu is sorted by vehicle-id. This is not a bug but done on purpose to keep the set backwards compatible.
Owner and admin of servers with names "Experimental games" .
My heightmaps: Flat Earth Map and United nations logo
My scenarios: Game Fallout 1,2,3 Map scenario
My gamescripts: City Founder GS
My heightmaps: Flat Earth Map and United nations logo
My scenarios: Game Fallout 1,2,3 Map scenario
My gamescripts: City Founder GS
- Emperor Jake
- Tycoon
- Posts: 3367
- Joined: 24 Apr 2007 09:37
- Skype: Discord: Emperor Jake #4106
- Location: Not Actually Japan
- Contact:
Re: [OTTD] Fictional Aircraft [WIP]
Disabling Toyland climate for a set of this nature was an absolutely baffling decision. I have fixed this. Justice for Toyland 
(The only source code I could find seems to be a slightly older version unfortunately)

(The only source code I could find seems to be a slightly older version unfortunately)
- Attachments
-
- kaas_planes.zip
- Zip contains source and GRF
- (3.52 MiB) Downloaded 42 times
- Turboscourge
- Engineer
- Posts: 2
- Joined: 06 Feb 2023 17:51
Re: [OTTD] Fictional Aircraft [WIP]
This is a neat little set you've got here, I must say! I love these kind of grfs.
Has anybody suggested Starscream, Thundercracker, and Skywarp from Transformers yet?
Has anybody suggested Starscream, Thundercracker, and Skywarp from Transformers yet?
Wait, you mean I can put ANYTHING in this section? Like I can just say some absolute nonsense like "Wooga Booga Hingle Dingle!" and it'll appear at the end of my messages? That's so cool! I mustn't waste this opportunity, I need to say SOMETHING. Like a quote from Socrates or a lame joke, or a line from a movie! Anything is possible and by golly I'm gonna do something! I'm gonna SAY something, I'm gonna BE somebody! I'll spend as much time as it takes to ensure what I put here is profound, life-changing, GRAND in its very nature! I'll change lives, SAVE lives, history will regard me as a master of words and emotion! I'll be like Shakespeare or Orwell, a master of linguistics the likes of which mankind has yet to even fathom! I still don't know what to put here. There's so many choices, so many words, so many thoughts to put and this little box is my canvas. Should I approach this like Van Gogh, or perhaps Jackson Pol- Wait, what do you mean "character limit?"
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