T_Tycoon wrote:Hello, I played this game for more than 3 years but there's no big changes were made to the game so I suggest to make big changes in the game.
Then apparently you've not been paying any attention. While perhaps there have been no "big" changes over the last there years, like Planetmaker said, there have been a LOT (and I mean A LOT) of small changes which have significantly and profoundly improved game play. Between official releases and unofficial patches here's some of the improvements that I can count:
1. New graphics (OpenGFX), new sounds (OpenSFX), new music (OpenMSX) - all open source replacements for the original TTD graphics/sounds/music, which made it possible for this project to be completely free and open source, and distributable through many legal channels.
2. Improvement in gameplay through CargoDist and YACD for improved handling of passengers, mail and all other cargoes.
3. Fixing of LOTS AND LOTS AND LOTS of bugs, glitches, graphics errors from the original TTD game.
4. Addition of ECS Vectors and FIRS industry game sets to introduce new industries.
5. Lots and LOTS and LOTS of new graphics via NewGrf and NewObjects that players can choose to use - vehicles, trains, planes, landscape, infrastructure & more.
6. Improved AI opponents and the recently-added game scripting/goals.
T_Tycoon wrote:I suggest to: 1. Making new HD graphics. (not extra zoon).
The 32bpp projects has been underway for the last few years and, while not turning out work in a very quick manner, is slowly churning away at creating HD/3D model replacements for the base sprites.
T_Tycoon wrote:2. Improving railway roads to be more real.
3. Increase the size of the squaers which we build things in to make the new HD graphics appear better.
Feel free to start downloading the code and doing this. It's only been suggested and looked at many times over the last three years. If you can find a way to do it that no other developers can (developers who are extremely intimate about the code), they will welcome your help!
T_Tycoon wrote: I know what I ask is hard to achieve but if you made this, many players will join the game and the game will be better a lot then you can return to fixing bugs. If I were a programmer, I'd help you a lot.
Yes, I'm sure the programmers and graphics developers are all aware of what the end results can me. They're not just sitting here twiddling their thumbs.
My only question to you is...
why aren't you helping? There's nothing stopping you from becoming a programmer.
EVERYBODY who is a programmer in the project today started out with the same amount of knowledge that you have. The only difference between them and you is that they took initiative into their own hands and they took the time to study, learn, and try. If you have the desire to make this program better, all you have to do is muster the courage to do so.