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NoAI Discussion
Discuss the new AI features introduced into OpenTTD 0.7, allowing you to implement custom AIs. Moderator: OpenTTD Developers |
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Tue Feb 09, 2010 4:00 am |
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Moderator: OpenTTD Developers
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| OFFICIAL FORUM RULES (version 2.3, July 2007) | 0 |
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| OpenTTD 1.0.0-beta4 | 19 |
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Mon Feb 08, 2010 9:45 am |
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| Future of the Mac OS X port | 206 |
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| Losing the game? (no You Have Lost The Game-screen) | 7 |
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Sun Feb 07, 2010 7:31 pm |
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| [Website] Mirror request and explanation | 20 |
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Sun Feb 07, 2010 7:05 pm |
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| OTTD for Wii? | 55 |
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Sun Feb 07, 2010 9:32 am |
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Sat Feb 06, 2010 6:05 pm |
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Sat Feb 06, 2010 4:31 pm |
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| OpenTTD 1.0.0-beta3 | 62 |
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| Strange problem with BaNaNaS Server | 5 |
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Fri Feb 05, 2010 3:40 pm |
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| Making play more difficult | 2 |
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Fri Feb 05, 2010 1:01 pm |
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| How to do Vehicle Icons (Train, Bus, Truck, etc) | 5 |
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Fri Feb 05, 2010 12:24 pm |
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Fri Feb 05, 2010 10:28 am |
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| Multiplayer hard games - using air | 1 |
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Thu Feb 04, 2010 8:14 am |
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| AI | 4 |
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Tue Feb 02, 2010 1:54 pm |
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| Multiple Coal mines | 6 |
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Fri Jan 29, 2010 11:37 pm |
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| roro station used as terminal possible ? | 5 |
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Fri Jan 29, 2010 8:09 pm |
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