Adding real seaplanes to OpenTTD
Moderator: OpenTTD Developers
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- Engineer
- Posts: 1
- Joined: 31 Dec 2012 19:57
Adding real seaplanes to OpenTTD
Adding seaplanes to the game with the ability for these to land both in airports and on the sea. Then using a ship quay to embark and disembark passengers, etc. This would add a new refreshing game play mechanism indeed!
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- Tycoon
- Posts: 1660
- Joined: 16 Dec 2007 22:24
- Location: Idaho, USA
Re: Adding real seaplanes to OpenTTD
There's already been some progress in this direction, although there are still a few quirks with it.
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Re: Adding real seaplanes to OpenTTD
It may never make it into the base game, but you can download some NewGRFs to get there.
First, download OpenGFX+ Airports. I'm not sure if the current version via in-game content download has it, but the nightly versions have a Seaplane Airport. It's still technically a land-based airport that just looks like water, and you'll have to do a little work if you actually want them to blend in with river, canal or sea tiles, but it's a good illusion.
Next, download AV9, and edit the configuration so that seaplanes are enabled. It has a small selection of seaplanes and flying boats.
Finally, if you'd like to help move this forward further, I have compiled stats for seaplanes that need people to draw artwork for them. if you can help draw them then I can find somebody who will code them into a NewGRF set.
First, download OpenGFX+ Airports. I'm not sure if the current version via in-game content download has it, but the nightly versions have a Seaplane Airport. It's still technically a land-based airport that just looks like water, and you'll have to do a little work if you actually want them to blend in with river, canal or sea tiles, but it's a good illusion.
Next, download AV9, and edit the configuration so that seaplanes are enabled. It has a small selection of seaplanes and flying boats.
Finally, if you'd like to help move this forward further, I have compiled stats for seaplanes that need people to draw artwork for them. if you can help draw them then I can find somebody who will code them into a NewGRF set.
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Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets

Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
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