Not sure how happy I am with them, hence the 0.1 release: I think they possibly need something else but I'm not sure what, so comments and crits are welcome. More than adequate for a first attempt though.

Screenie and download below...
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You could give them any of: crates, barrels, a small building, a forklift or other vehicle. Most of those could be found in FIRS somewherePaulC wrote:they possibly need something else but I'm not sure what
Currently not, but it is in the list of possible features in the medium future. (basically an extension of NewGRF airports)SamMacca wrote:Is there anyway to make docks more than 2x1 tiles?
Actually I was going to ask if you could make it into a 1x1 tile so that you can line them up on a shore line with cranes etc. and make more industrial0looking container harbours?SamMacca wrote:Is there anyway to make docks more than 2x1 tiles?
I would be very surprised if that couldn't already be faked by specifying the base set water graphic as the sprite for one of the tiles.kamnet wrote:Actually I was going to ask if you could make it into a 1x1 tile
1x1 docks are simple to do, but the trade-off is that your ships will appear to do their loading/unloading out in the sea:andythenorth wrote:I would be very surprised if that couldn't already be faked by specifying the base set water graphic as the sprite for one of the tiles.kamnet wrote:Actually I was going to ask if you could make it into a 1x1 tile
You mean like enhanced buoys in TTDP? It would be nice to have those in OTTD...SquireJames wrote:A little off-topic, but would it be possible to essentially code a dock as a buoy (or vice-versa) to enable "off-shore docks" like the ones Andy is refering to? That way you could have smaller ships waiting to load at a buoy, and a large tanker docking to offload it's cargo to the smaller vessels. Basically it would enable you to do purely with ships what can be done with Road Vehicles and Trains or small Trains and large Trains (smaller quarry workings dropping off ore at a larger, centralised loading stage for long main line ore trains to haul to it's final destination)
Different ground tiles would mean doubling the number of sprites (or x3, x4, etc. depending on how many variations you want), so it's doable but not on my current agenda. Going to stick with the current FIRS/CHIPS style for now. Something to think about though.piratescooby wrote:Nice to see work being undertaken on the docks , would it be possible to have them match the style of Chips stations/ECS terminal and ISR Style Docks.GarryG of the Aus fame has some beautiful wooden Wharfs .Old buildings and wooden wharfs would make a nice combination for those starting a early game using ships .I don't know if it would be possible to choose the different styles as in Chips ,Dirt,Wooden,Concrete or a combination .
Look forward to seeing how this set progresses .
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