Got a problem with, question about, or looking for a newgrf?
Moderator: Graphics Moderators
Got a problem with, question about, or looking for a newgrf?
Questions and feedback about newgrfs go in the development forum.
Please use the forum search before posting a new thread, either to find the grf's main thread, or even an answer to the question you have.
Please use the forum search before posting a new thread, either to find the grf's main thread, or even an answer to the question you have.
Re: Got a problem with, question about, or looking for a newgrf?
Hello. I try find a graphics of screen shots months but i have not a luck. I find only americian road replacement set, but US town set, US road set or Canadian road set i do not know, Canadian town set, "fake shipyard" i have not found.
Accuracely are all in:
Sep 2012
http://www.tt-forums.net/viewtopic.php? ... 0#p1049999
*quast65.png - high way UK, fake shipyard, trams, town set and stations
*Katve.png - roads
*oberhume.png - roads
*STD - Town set, shipyard and stations
Aug 2013
http://www.tt-forums.net/viewtopic.php? ... 0#p1095873
*quast65.png - again fake shipyard, trams, town set and stations
This is awesome!!! I want all these graphics on screenshots!!!
Please help me to find it and versions of game launcehr to functional start.
Thank you so much.
Please response.
Accuracely are all in:
Sep 2012
http://www.tt-forums.net/viewtopic.php? ... 0#p1049999
*quast65.png - high way UK, fake shipyard, trams, town set and stations
*Katve.png - roads
*oberhume.png - roads
*STD - Town set, shipyard and stations
Aug 2013
http://www.tt-forums.net/viewtopic.php? ... 0#p1095873
*quast65.png - again fake shipyard, trams, town set and stations
This is awesome!!! I want all these graphics on screenshots!!!
Please help me to find it and versions of game launcehr to functional start.
Thank you so much.
Please response.
-
- Route Supervisor
- Posts: 466
- Joined: 15 Jun 2007 09:27
- Skype: madchimiste
- Location: Berlin, Deutschland
Re: Got a problem with, question about, or looking for a newgrf?
Sep 2012RossDyson wrote:Hello. I try find a graphics of screen shots months but i have not a luck. I find only americian road replacement set, but US town set, US road set or Canadian road set i do not know, Canadian town set, "fake shipyard" i have not found.
Accuracely are all in:
http://www.tt-forums.net/viewtopic.php? ... 0#p1049999
*quast65.png
high way UK = Dutch Road Furniture UK version
fake shipyard = SNO objects
trams = HEQS
stations = a mix of CHIPS, SNO object (drive-through tiles), and DWE stations
*oberhume.png
roads = Japanese Landscape
*STD
Town set = TTRS along with default OpenTTD buildings
shipyard = mb's Maritime Collection (MariCo) and SNO objects
stations = Canadian Stations (*)
Aug 2013
http://www.tt-forums.net/viewtopic.php? ... 0#p1095873
*quast65.png
again fake shipyard = SNO objects
town set = North American town(*), along with some Swedish Houses
stations = US Station Set
trams = no idea, maybe the ones in NARS Roads
You can find all these Graphics via Online Download Content (in OTTD), or in http://grfcrawler.tt-forums.net/, except the sets marked with (*).
Re: Got a problem with, question about, or looking for a newgrf?
Thank you so much.
I go on it.
Thank you.


Re: Got a problem with, question about, or looking for a newgrf?
The shipyard NewGRFs are a mix of Industrial Stations Revival (ISR) stations and ISR/DWE Objects. The animated birds come from SNO.
Do you like drones, quadcopters & flying toys? Check out Drone Strike Force!

Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets

Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
Re: Got a problem with, question about, or looking for a newgrf?
I have try find and US roads and town set but still i have not able find it. On the web what u send is absent.
Shipyard i know ISR and ISR/DEW and.. but yard/molo on the water !!! it can build with only ISR and ISR/DWE? How
.
UK highway how where is the option in game to build or added to road? Where.
It is bug or problem.
What equipmet i have to have to build it?
Thaks for response.
Shipyard i know ISR and ISR/DEW and.. but yard/molo on the water !!! it can build with only ISR and ISR/DWE? How

UK highway how where is the option in game to build or added to road? Where.
It is bug or problem.
What equipmet i have to have to build it?
Thaks for response.
-
- Route Supervisor
- Posts: 466
- Joined: 15 Jun 2007 09:27
- Skype: madchimiste
- Location: Berlin, Deutschland
Re: Got a problem with, question about, or looking for a newgrf?
NewObjects interface is accessed by clicking the following button:
As for the US Roads and town, which are North American Town Set and North American Road Set, they are not available online. You won't find them here. Maybe if you ask nicely -via private message- to the ones who use it in their screenshots, they could give you a copy. But other than that, you will have to play without them.
You can always use American Replacement Road Set instead of NA Road Set. As for the buildings, there are lots of other good sets: did you try Total Town Replacement Set, Swedish Houses, Japanese Buildings, and/or TaI? These are available and really cool to play with.
As for the US Roads and town, which are North American Town Set and North American Road Set, they are not available online. You won't find them here. Maybe if you ask nicely -via private message- to the ones who use it in their screenshots, they could give you a copy. But other than that, you will have to play without them.
You can always use American Replacement Road Set instead of NA Road Set. As for the buildings, there are lots of other good sets: did you try Total Town Replacement Set, Swedish Houses, Japanese Buildings, and/or TaI? These are available and really cool to play with.
Re: Got a problem with, question about, or looking for a newgrf?
You can download an older version of North American Roads here: http://www.as-st.com/ttd/newusa/download.html
It's no longer updated, though. You might appreciate the newer, more up-to-date American Road Replacement Set: http://www.tt-forums.net/viewtopic.php?f=67&t=64433
Likewise, while the more well-known North American City Set (later known as Canadian Cities) is no longer available, the original project it came from, North American Building Set, is still available. http://web.archive.org/web/201203171848 ... ing%20Sets
Now that you mention the moles, I know what was missing. Michael Blunk's Maritime Collection objects. https://wiki.openttd.org/MariCo
For Dutch Road Furniture UK objects, they are not actual roads, but objects which overlay the roads. This discussion topic may help you with understanding how to make the eyecandy magic happen: http://www.tt-forums.net/viewtopic.php?t=58107
It's no longer updated, though. You might appreciate the newer, more up-to-date American Road Replacement Set: http://www.tt-forums.net/viewtopic.php?f=67&t=64433
Likewise, while the more well-known North American City Set (later known as Canadian Cities) is no longer available, the original project it came from, North American Building Set, is still available. http://web.archive.org/web/201203171848 ... ing%20Sets
Now that you mention the moles, I know what was missing. Michael Blunk's Maritime Collection objects. https://wiki.openttd.org/MariCo
For Dutch Road Furniture UK objects, they are not actual roads, but objects which overlay the roads. This discussion topic may help you with understanding how to make the eyecandy magic happen: http://www.tt-forums.net/viewtopic.php?t=58107
Do you like drones, quadcopters & flying toys? Check out Drone Strike Force!

Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets

Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
-
- Chief Executive
- Posts: 675
- Joined: 03 Apr 2016 20:19
Re: Got a problem with, question about, or looking for a newgrf?
I've got a question that is relevant to this sticky.
Question was about Canadian Stations 0.3d, which I assumed gone for good due to...
Question was about Canadian Stations 0.3d, which I assumed gone for good due to...
For those who may be looking, best answer below...arikover wrote:Sep 2012RossDyson wrote:Hello. I try find a graphics of screen shots months but i have not a luck. I find only americian road replacement set, but US town set, US road set or Canadian road set i do not know, Canadian town set, "fake shipyard" i have not found.
Accuracely are all in:
http://www.tt-forums.net/viewtopic.php? ... 0#p1049999
*quast65.png
high way UK = Dutch Road Furniture UK version
fake shipyard = SNO objects
trams = HEQS
stations = a mix of CHIPS, SNO object (drive-through tiles), and DWE stations
*oberhume.png
roads = Japanese Landscape
*STD
Town set = TTRS along with default OpenTTD buildings
shipyard = mb's Maritime Collection (MariCo) and SNO objects
stations = Canadian Stations (*)
Aug 2013
http://www.tt-forums.net/viewtopic.php? ... 0#p1095873
*quast65.png
again fake shipyard = SNO objects
town set = North American town(*), along with some Swedish Houses
stations = US Station Set
trams = no idea, maybe the ones in NARS Roads
You can find all these Graphics via Online Download Content (in OTTD), or in http://grfcrawler.tt-forums.net/, except the sets marked with (*).
SimYouLater wrote:Got a question. I apparently have a 100% working with current OpenTTD version of Canadian Stations set (v0.3d). I have no idea where I got it, (remainder of original post removed, see below for answer)
EDIT 2: Removed useless parts, requested deletion of unnecessary discussion.
kamnet wrote:There's already two places where you can obtain another copy legally. Here in the forums (and linked to on the NewGRF List wiki), and in the OpenTTDCoop GRFPack.
Last edited by SimYouLater on 29 Aug 2017 12:30, edited 4 times in total.
Licenses for my work...
You automatically have my permission to re-license graphics or code by me if needed for use in any project that is not GPL v2, on the condition that if you release any derivatives of my graphics they're automatically considered as ALSO GPL v2 (code may remain unreleased, but please do provide it) and carry this provision in GPL v2 uses.
Please ask someone in-the-know to be sure that the graphics are done by me. Especially TTD-Scale, long story.
You automatically have my permission to re-license graphics or code by me if needed for use in any project that is not GPL v2, on the condition that if you release any derivatives of my graphics they're automatically considered as ALSO GPL v2 (code may remain unreleased, but please do provide it) and carry this provision in GPL v2 uses.
Please ask someone in-the-know to be sure that the graphics are done by me. Especially TTD-Scale, long story.
Re: Got a problem with, question about, or looking for a newgrf?
So, I'm looking for some random rare NewGRFs. Anybody know where I might find these?
Code: Select all
GRFID MD5 checksum Name
19280400 47FAAC67B14E6F30A17166309776DE9F duplex-probaw.GRF
0B0F3337 618CBF68876F617E8185174ACEBEEEB2 Hungarian Metro Set v0.2BETA (I've got v0.1BETA already)
11111101 689F5B7F16445204A73BB838F80F1EEC Make Toyland tolerable
11111101 EE782913C571121B1159FFC2B898504A Make Toyland tolerable
326C776C 76EE4F090470AECAEEE7EF241CBC0D40 Alltaken landscape tiles
326C776C FB2F0CA4F18A75A5979B0F179B97DD91 Landscape without lines
33445501 789B1562B39EF04E36790D8F4B3CB850 Heavy Transport Set
42420101 F23C387997F62BD35308242182CD7BF9 magnum-duplexw.GRF
42424242 EC51704CEE21C374A56CD02D766F9B42 hun_vol_n_buszok_b_ta_0.1.1w.grf
4B410100 A6EFEB561081C43BAB3FC9A61C90254E Ruauto: Gazel
4B410B0B 3B5676CD868B6F04CBF4710A7A466CE7 Ruauto: Maz10Xseries
4C410000 4844629FB9D5B339EDE08EA68D3C217E Ruauto. Liaz 5256,6212
4C410000 553D1C0F9B3F03AA91757BC21D8E7A99 Ruauto. Liaz 5256,6212. Maz 103
4C500000 C28D3C2D4436E5E617AA25BB0A87C214 Low Platforms
504D3930 CA3D2D0D96233FE95FA7861F7BD3AB5B Silver Line Train Stop. Public Domain.
504D5430 ED2A532B7AF4A19C1C309D8F7672C3D7 Enhanced Toyland Set v0.80
59450100 7972B7EB9BF5ECBAFF87E21B19BC737E # Mini airport
59450200 9948156051AC5D12118D4E6948A5FECE # Industry airport
59450200 EFE12F29905FC9E5F3F0AA08B0E8DD3E # Water airport
59450300 A4869A07088ED09F750D9CA5656947E6 # Wind turbine airport
59450400 5648682F584927EE3538257C27CC831A # Wind turbine Seaport
Do you like drones, quadcopters & flying toys? Check out Drone Strike Force!

Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets

Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
-
- Chief Executive
- Posts: 675
- Joined: 03 Apr 2016 20:19
Re: Got a problem with, question about, or looking for a newgrf?
I know Enhanced Toyland Set v0.80 is somewhere on these forums, but not sure where.kamnet wrote:So, I'm looking for some random rare NewGRFs. Anybody know where I might find these?
Code: Select all
GRFID MD5 checksum Name 19280400 47FAAC67B14E6F30A17166309776DE9F duplex-probaw.GRF 0B0F3337 618CBF68876F617E8185174ACEBEEEB2 Hungarian Metro Set v0.2BETA (I've got v0.1BETA already) 11111101 689F5B7F16445204A73BB838F80F1EEC Make Toyland tolerable 11111101 EE782913C571121B1159FFC2B898504A Make Toyland tolerable 326C776C 76EE4F090470AECAEEE7EF241CBC0D40 Alltaken landscape tiles 326C776C FB2F0CA4F18A75A5979B0F179B97DD91 Landscape without lines 33445501 789B1562B39EF04E36790D8F4B3CB850 Heavy Transport Set 42420101 F23C387997F62BD35308242182CD7BF9 magnum-duplexw.GRF 42424242 EC51704CEE21C374A56CD02D766F9B42 hun_vol_n_buszok_b_ta_0.1.1w.grf 4B410100 A6EFEB561081C43BAB3FC9A61C90254E Ruauto: Gazel 4B410B0B 3B5676CD868B6F04CBF4710A7A466CE7 Ruauto: Maz10Xseries 4C410000 4844629FB9D5B339EDE08EA68D3C217E Ruauto. Liaz 5256,6212 4C410000 553D1C0F9B3F03AA91757BC21D8E7A99 Ruauto. Liaz 5256,6212. Maz 103 4C500000 C28D3C2D4436E5E617AA25BB0A87C214 Low Platforms 504D3930 CA3D2D0D96233FE95FA7861F7BD3AB5B Silver Line Train Stop. Public Domain. 504D5430 ED2A532B7AF4A19C1C309D8F7672C3D7 Enhanced Toyland Set v0.80 59450100 7972B7EB9BF5ECBAFF87E21B19BC737E # Mini airport 59450200 9948156051AC5D12118D4E6948A5FECE # Industry airport 59450200 EFE12F29905FC9E5F3F0AA08B0E8DD3E # Water airport 59450300 A4869A07088ED09F750D9CA5656947E6 # Wind turbine airport 59450400 5648682F584927EE3538257C27CC831A # Wind turbine Seaport
Licenses for my work...
You automatically have my permission to re-license graphics or code by me if needed for use in any project that is not GPL v2, on the condition that if you release any derivatives of my graphics they're automatically considered as ALSO GPL v2 (code may remain unreleased, but please do provide it) and carry this provision in GPL v2 uses.
Please ask someone in-the-know to be sure that the graphics are done by me. Especially TTD-Scale, long story.
You automatically have my permission to re-license graphics or code by me if needed for use in any project that is not GPL v2, on the condition that if you release any derivatives of my graphics they're automatically considered as ALSO GPL v2 (code may remain unreleased, but please do provide it) and carry this provision in GPL v2 uses.
Please ask someone in-the-know to be sure that the graphics are done by me. Especially TTD-Scale, long story.
Re: Got a problem with, question about, or looking for a newgrf?
I do have the Silver Line Train Stop, but for the others i'm curious what they are and where i could find them.
Question : where did you have all those GRF IDs and checksums ?
Question : where did you have all those GRF IDs and checksums ?
- Attachments
-
- Svlinew.grf
- (44.12 KiB) Downloaded 651 times
-
- Chief Executive
- Posts: 675
- Joined: 03 Apr 2016 20:19
Re: Got a problem with, question about, or looking for a newgrf?
Why does Silver Line Train Stop give me an error when loaded?acs121 wrote:I do have the Silver Line Train Stop, but for the others i'm curious what they are and where i could find them.
Question : where did you have all those GRF IDs and checksums ?
- Attachments
-
- Unnamed, 01_01_1987.png (134.59 KiB) Viewed 26966 times
Licenses for my work...
You automatically have my permission to re-license graphics or code by me if needed for use in any project that is not GPL v2, on the condition that if you release any derivatives of my graphics they're automatically considered as ALSO GPL v2 (code may remain unreleased, but please do provide it) and carry this provision in GPL v2 uses.
Please ask someone in-the-know to be sure that the graphics are done by me. Especially TTD-Scale, long story.
You automatically have my permission to re-license graphics or code by me if needed for use in any project that is not GPL v2, on the condition that if you release any derivatives of my graphics they're automatically considered as ALSO GPL v2 (code may remain unreleased, but please do provide it) and carry this provision in GPL v2 uses.
Please ask someone in-the-know to be sure that the graphics are done by me. Especially TTD-Scale, long story.
Re: Got a problem with, question about, or looking for a newgrf?
It's only now that i saw there was, in fact, a problem with the sprites. How great.
I don't know what could be happening, maybe we could take a look at the sprites and code.
I don't know what could be happening, maybe we could take a look at the sprites and code.
Re: Got a problem with, question about, or looking for a newgrf?
The problem is with a pseudo sprite, like the NFO equivalent of a line of code. At the beginning of each pseudo sprite, the number and length of the line is stated. A fix to this could be to run nforenum.exe over the .nfo file. Or I actually have no idea what I'm talking about.
Re: Got a problem with, question about, or looking for a newgrf?
Maybe wrong forum, but i hope somebody can tell me
Why are bridge not same road surface as the road - have tried several setings and no result
Have several grf loaded , but havent figure out wich one to make all look correct
Hope someone have the magic answers
Why are bridge not same road surface as the road - have tried several setings and no result
Have several grf loaded , but havent figure out wich one to make all look correct
Hope someone have the magic answers
How can the same S*** happens to the same guy ----- twice
John McClane
John McClane
Re: Got a problem with, question about, or looking for a newgrf?
Bridges have their own road graphics, it's as "simple" as that. It's not like train stations, which automatically use whatever trackset you use (unless specifically coded otherwise I suppose). So you need to pick a bridgeset that fits with the roadset if you want them to fit (and if such a bridgeset exists ^^).skummel wrote:Hope someone have the magic answers
In this specific case that looks kinda like TTRS roads and TBR so probably the TTRS version of this GRF:
viewtopic.php?f=26&t=38492&start=300#p736691
(might also be on bananas, I don't know)
-
- Engineer
- Posts: 34
- Joined: 13 Nov 2019 13:26
Re: Got a problem with, question about, or looking for a newgrf?
hi, is it possible to extend newgrf limit ?
Re: Got a problem with, question about, or looking for a newgrf?
You can modify the source code to include up to 255 NewGRFs. Or you can play with a patch pack that has already done this.
Do you like drones, quadcopters & flying toys? Check out Drone Strike Force!

Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets

Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
-
- Engineer
- Posts: 34
- Joined: 13 Nov 2019 13:26
Re: Got a problem with, question about, or looking for a newgrf?
PLEASE TEACH ME HOW TO MODIFY THE SOURCE CODEkamnet wrote: 07 May 2020 10:21You can modify the source code to include up to 255 NewGRFs. Or you can play with a patch pack that has already done this.

Who is online
Users browsing this forum: No registered users and 5 guests