"Pimp My Sprites" - eGRVTS - New testing version [June 2012]

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Organisation of eGRVTS2: Multiple GRFs or one big one?

All vehicles (trucks, buses & trams) in one big GRF
20
16%
All vehicles in one GRF and individual types can be disabled via parameter
94
76%
Trucks, buses & trams in three separate GRFs
9
7%
Some other organisation
1
1%
 
Total votes: 124

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Leanden
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Re: "Pimp My Sprites" - eGRVTS

Post by Leanden »

No bugs ^^
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LaDoncella
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Re: "Pimp My Sprites" - eGRVTS

Post by LaDoncella »

The rear wheels of the tractor of trailers don't show in build screen.
For articulated trucks it only shows one of them partially cut.

The Integrated Easiflow Tanker Truck seems to have wrong sprite for south direction.
both trucks are the same model, the one at the left is shorter.
both trucks are the same model, the one at the left is shorter.
bu.png (13.52 KiB) Viewed 3400 times
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Re: "Pimp My Sprites" - eGRVTS

Post by Terkhen »

I checked it a bit and found no obvious bugs. I plan to play a test game with FIRS but OpenGFX+ Road Vehicles has been keeping me busy :P
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Zephyris
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Re: "Pimp My Sprites" - eGRVTS

Post by Zephyris »

LaDoncella wrote:The rear wheels of the tractor of trailers don't show in build screen.
For articulated trucks it only shows one of them partially cut.
Hmm, ok!
LaDoncella wrote:The Integrated Easiflow Tanker Truck seems to have wrong sprite for south direction.
I think that is actually the right sprite, the two components (the truck head and tank itself) might just need some tweaks in height.

So no real bugs then :D Any comments on playability? Missing graphics?
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Re: "Pimp My Sprites" - eGRVTS

Post by Emperor Jake »

Some of the later semi trailers have short trailers where they had long trailers in the old version 1; the Link Juno and TFB Multi. Only the very last generation semi trailer (TFB Vixen) has the long trailer. This problem is not present in the express-cargo semi trailers, ie the Edding Articulo and Locus Galahad trucks.

EDIT: Many of the articulated and semi trainers have trouble getting to full speed under full load when realistic acceleration is activated.

While I'm here, I'd like to make a request:
The trucks and buses are well balanced, with small, large, articulated and fast versions available throughout. The trams meanwhile, they just get bigger and faster as time passes. I would like the trams to be better balanced and spread throughout the eras. For example, a double decker steam tram, a three-car tram in the 1960s, a one car tram in the 2020s.
How about this: Have at least a single tram, an articulated tram and a double decker tram come out every generation. The three-car double decker trams always looked weird to me; does such a thing even exist? Double decker trams in general are rare; the only places I know of where they are used is Hong Kong and parts of the UK especially Blackpool.
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Re: "Pimp My Sprites" - eGRVTS

Post by oberhümer »

All horse-drawn carriages have the same power but different running costs.
And idea: The most modern trucks and buses could have sparks as their visual effect, standing for battery or fuel cell technology.
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Re: "Pimp My Sprites" - eGRVTS

Post by colossal404 »

Emperor Jake wrote: The trucks and buses are well balanced, with small, large, articulated and fast versions available throughout. The trams meanwhile, they just get bigger and faster as time passes. I would like the trams to be better balanced and spread throughout the eras. For example, a double decker steam tram, a three-car tram in the 1960s, a one car tram in the 2020s.
How about this: Have at least a single tram, an articulated tram and a double decker tram come out every generation. The three-car double decker trams always looked weird to me; does such a thing even exist? Double decker trams in general are rare; the only places I know of where they are used is Hong Kong and parts of the UK especially Blackpool.
I think it's because if someone decided to build a tram line, that line will have a lot of passengers, if there aren't enough to run that line profitable, it should replaced by smaller buses (buses are a lot cheaper IRL because they don't need a lot of tracks and overhead wires to run). But if Zephyris say yes to this idea, I could draw more trams.
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Zephyris
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Re: "Pimp My Sprites" - eGRVTS

Post by Zephyris »

Emperor Jake wrote:Some of the later semi trailers have short trailers where they had long trailers in the old version 1; the Link Juno and TFB Multi. Only the very last generation semi trailer (TFB Vixen) has the long trailer. This problem is not present in the express-cargo semi trailers, ie the Edding Articulo and Locus Galahad trucks.
Cool, I'll check these.
Emperor Jake wrote:How about this: Have at least a single tram, an articulated tram and a double decker tram come out every generation.
I will defo think about this... May need some more graphics first :)
oberhümer wrote:All horse-drawn carriages have the same power but different running costs.
Do you know if this is just the running cost in the buy menu or the actual running cost they end up with once purchased and running?
oberhümer wrote:And idea: The most modern trucks and buses could have sparks as their visual effect, standing for battery or fuel cell technology.
Mmm, tempting :) The trams will defo get some sparks.
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Re: "Pimp My Sprites" - eGRVTS

Post by Eddi »

oberhümer wrote:And idea: The most modern trucks and buses could have sparks as their visual effect, standing for battery or fuel cell technology.
you realize that, for rail vehicles, sparks are not caused by the electric engine, but by the connection between pantograph and catenary. so it doesn't make any sense for battery powered vehicles.
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Re: "Pimp My Sprites" - eGRVTS

Post by FooBar »

If your battery or fuel cell vehicle emits sparks, you may want to visit your local garage ;)
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Re: "Pimp My Sprites" - eGRVTS

Post by oberhümer »

I know, but it looks nice...
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Re: "Pimp My Sprites" - eGRVTS

Post by Supercheese »

Well, that seems easy enough to edit for your own personal copy of the grf. I've made many such edits myself...
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Zephyris
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Re: "Pimp My Sprites" - eGRVTS

Post by Zephyris »

Thanks again for the bug reports. I think those last few will be very simple to nail.

So: How should eGRVTS2 be organised? One big grf (as eGRVTS was coded), or as separate grfs for trucks, trams and buses so the player can mix and match? I have added a poll to this thread, please leave your opinion!
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Re: "Pimp My Sprites" - eGRVTS

Post by Eddi »

i'd like to have the option to only use horse-drawn vehicles, disable all newer modes of transport (to mix with country-specific sets that start ~1920)
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Re: "Pimp My Sprites" - eGRVTS

Post by planetmaker »

tough question :-)
It definitely makes sense to give the player an option to select bus, trucks and trams separately; I'm just not sure whether that should be done in three NewGRFs or in one NewGRF by means of parameters. Eddi's suggestion also has a certain charm.
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Re: "Pimp My Sprites" - eGRVTS

Post by FooBar »

Parameters to disable certain groups of vehicles seems best to me. Three separate grfs have no real benefit over parameters and will only increase the length of the grf list.
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Re: "Pimp My Sprites" - eGRVTS

Post by SkeedR »

FooBar wrote:Parameters to disable certain groups of vehicles seems best to me. Three separate grfs have no real benefit over parameters and will only increase the length of the grf list.
This seems most sensible
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Zephyris
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Re: "Pimp My Sprites" - eGRVTS

Post by Zephyris »

I reset the poll to include a set via parameter option... Feel free to vote again, or laugh at me for being ignorant and not thinking of parameters myself :)
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andythenorth
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Re: "Pimp My Sprites" - eGRVTS

Post by andythenorth »

For better or worse, HEQS uses parameters to turn groups of vehicles on or off.

This is the easiest route for me to maintain the grf. Choosing the most maintainable route isn't always best for end users of software, but in this case I'll live with it :twisted:
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Re: "Pimp My Sprites" - eGRVTS

Post by Bob_Mackenzie »

Eddi wrote:i'd like to have the option to only use horse-drawn vehicles, disable all newer modes of transport (to mix with country-specific sets that start ~1920)
Me too FWIW
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