
I never got around to setting costs when I released the grf, everything is way too cheap. This will change soon. Enjoy low-cost dump trucks while you can

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Improved? Do you mean increased also?andythenorth wrote:Coming soon: improved purchase and running costs for HEQS
He says "enjoy low cost dump trucks while you can" so i assume thats what he means...petert wrote:Improved? Do you mean increased also?andythenorth wrote:Coming soon: improved purchase and running costs for HEQS
Theres copper (not copper ore) in pikka's basic industriesandythenorth wrote:I am working on something to do with metal products (*not* mined ore). FIRS has steel, aluminium and scrap metal. I'm supporting those.
What other metal products exist in other sets?
Let me know and I'll try my best o support them...
Nope, not just this, eGRVTS has this problem too with firs, if it was after 1970's and the wood went to a paper mill then you could just pretend that your delivering wood chips in a hopper. As for sending wood to a saw mill I prefer a flat bed truck to transport logs.Kogut wrote:Bug discovered by my AI. (Wood from FIRS in mining trucks)
Hardly. Industry sets only tell which cargos are produced and accepted where. The cargos are well-defined and vehicle sets decide how to treat cargos, either individually or based on their so-called cargo class. If I want I can write a vehicle newgrf which allows refitting the long-distance coach to transport passangers, uranium ore and milk but nothing else.Kogut wrote:So it is bug in FIRS?
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