Irwe's houses

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Irwe
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Irwe's houses

Post by Irwe »

New thread: http://www.tt-forums.net/viewtopic.php?f=26&t=44360

After being introduced to the world of drawing I wanted to try something more advance.

I present to you my first ever created building! It's just a general store based on one not far from my home. It comes in 2 different versions, one with a parking lot and a second one without a parking lot (flowers instead).
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general store building 1.PNG
general store building 1.PNG (1.65 KiB) Viewed 4665 times
general store building 2.PNG
general store building 2.PNG (1.62 KiB) Viewed 4666 times
Last edited by Irwe on 18 Jul 2009 18:17, edited 1 time in total.
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pietjeklap
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Re: Irwe's houses

Post by pietjeklap »

I think the colors are a bit to bright.
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andythenorth
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Re: Irwe's houses

Post by andythenorth »

Nice.

If you want it to fit original TTD style you need to modify the colours. Took me a while to get used to, all the early sprites I drew were very high contrast (too much black and white where midtones worked better).

It's helpful to screenshot a game and paste it into your paint app for comparison (if your paint app supports layers that is easier).

cheers,

Andy
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Irwe
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Re: Irwe's houses

Post by Irwe »

andythenorth wrote:
It's helpful to screenshot a game and paste it into your paint app for comparison (if your paint app supports layers that is easier).


Andy
I'll try that, thanks!
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Irwe
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Re: Irwe's houses

Post by Irwe »

I made it a bit darker but not enough it seems.
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Ammler
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Re: Irwe's houses

Post by Ammler »

Maybe, it fits the japan houses set..
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Irwe
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Re: Irwe's houses

Post by Irwe »

Ammler wrote:Maybe, it fits the japan houses set..
Not now I hope.
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screenshot.png
screenshot.png (61.87 KiB) Viewed 4376 times
general store building 1.PNG
general store building 1.PNG (1.66 KiB) Viewed 4371 times
general store building 2.PNG
general store building 2.PNG (1.62 KiB) Viewed 4374 times
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Re: Irwe's houses

Post by Roujin »

Irwe wrote:
Ammler wrote:Maybe, it fits the japan houses set..
Not now I hope.
Now now, I don't think it was meant as an insult :mrgreen: It's just that the japan set sprites are flashier and more colorful than the default sprites.

Nice store, by the way :)
* @Belugas wonders what is worst... a mom or a wife...
<Lakie> Well, they do the same thing but the code is different.

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Irwe
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Re: Irwe's houses

Post by Irwe »

Thanks but I'm still not pleased with it, maybe it's the roof...
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andythenorth
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Re: Irwe's houses

Post by andythenorth »

Irwe wrote:Thanks but I'm still not pleased with it, maybe it's the roof...
Assuming that you've intended to represent the roof as tiles...err don't bother. The detail and the repeating pattern won't work. I've learnt that the hard way enough times.

In the the picture below the building with the chimney started out with a regular tiled roof, it looked poor. Try mixing up the grid, using two or three colours which are adjacent in the grid.

I think you'll get this sorted. It just takes a little while to get used to how to use the available colours. If you nail it, we might be looking for some similar things for FIRS (a general store and a petrol station) ;)
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Irwe
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Re: Irwe's houses

Post by Irwe »

andythenorth wrote:In the the picture below the building with the chimney started out with a regular tiled roof, it looked poor. Try mixing up the grid, using two or three colours which are adjacent in the grid.
Do you mean that I should try to get the roof to look less like a grid and use more colours?
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andythenorth
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Re: Irwe's houses

Post by andythenorth »

Irwe wrote:
andythenorth wrote:In the the picture below the building with the chimney started out with a regular tiled roof, it looked poor. Try mixing up the grid, using two or three colours which are adjacent in the grid.
Do you mean that I should try to get the roof to look less like a grid and use more colours?
Oops forgot to post the attachment I intended:
machine_shop_5.png
machine_shop_5.png (15.34 KiB) Viewed 4154 times
And here's how it started out (ignore the green false colour - that just makes drawing easier). Nasty grid :|
machine_shop.png
machine_shop.png (14.65 KiB) Viewed 4151 times
So, yep, try mixing up the grid. You don't want too many colours, just two or three for the whole roof - but change them for different angles to get the shading right.
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Re: Irwe's houses

Post by Circeus »

Irwe wrote:Thanks but I'm still not pleased with it, maybe it's the roof...
Actually, I love the roof. It looks just like terra-cotta tiles: http://www.traditionalreclaimedmaterial ... a_roof.jpg.
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Irwe
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Re: Irwe's houses

Post by Irwe »

That was the idea from the beginning, but the roof looks more or less dead... I want it to be more alive.
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Irwe
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Re: Irwe's houses

Post by Irwe »

I think I'm getting close.
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general store building 1.PNG
general store building 1.PNG (1.68 KiB) Viewed 3952 times
general store building 2.PNG
general store building 2.PNG (1.65 KiB) Viewed 3967 times
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Re: Irwe's houses

Post by FooBar »

Looking good indeed! What an improvement compared to your first drawings!
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Re: Irwe's houses

Post by Sabret00th »

The front wall is hard to differ from the ground, at least for me....
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Irwe
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Re: Irwe's houses

Post by Irwe »

FooBar wrote:Looking good indeed! What an improvement compared to your first drawings!
Indeed and I owe andythenorth for that.
Sabret00th wrote:The front wall is hard to differ from the ground, at least for me....
Hmm.. I'll look into that.
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Irwe
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Re: Irwe's houses

Post by Irwe »

Sabret00th wrote:The front wall is hard to differ from the ground, at least for me....
What about now?
Attachments
general store building 1.PNG
general store building 1.PNG (1.68 KiB) Viewed 3717 times
general store building 2.PNG
general store building 2.PNG (1.65 KiB) Viewed 3718 times
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andythenorth
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Re: Irwe's houses

Post by andythenorth »

Irwe wrote:Indeed and I owe andythenorth for that.
And I owe Simon Foster for that...all I've done is copy TTD original style by looking closely at what is actually getting drawn ;)

The building is now much better.
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