FIRS Industry Replacement Set - Development

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planetmaker
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Re: FIRS Industry Replacement Set (not yet released!)

Post by planetmaker »

Hm, Roujin's concerns about placement rules are probably quite valid

The beach by itself... it needs a bit more rough shoreline and more texture. No offence meant, but the yellow area is to uniform and currently it could double as a helloween version of a viper launch bay in the BSG series (yes, I've watched it too much :P ) ;)

I think the big difficulty is that you wouldn't expect too much sand on these slopes or you need sand followed by a cliff like structure. If you want more beach, I guess, you'd need to aquire the water and the shore tile in order to make a smoother transition.
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Re: FIRS Industry Replacement Set (not yet released!)

Post by andythenorth »

planetmaker wrote:[..snip...]The beach by itself... it needs a bit more rough shoreline and more texture. No offence meant, but the yellow area is to uniform[..snip...]
All of which I agree with including the snipped bits. But does make me kind of reluctant to bother with this one. I can draw the improved beach no problem - see the sand pit :) But that sand pit was a ball ache to do, probably the single least fun thing I've drawn. http://tt-foundry.com/sets/FIRS/schema/schema/graphics

I think I'll finish the other harbour parts and start something else :P
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Re: FIRS Industry Replacement Set (not yet released!)

Post by Zephyris »

I can help with some rocks if you would like, would ones in the style of the opengfx graphics be ok?
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Re: FIRS Industry Replacement Set (not yet released!)

Post by Eddi »

with beach graphics you'll probably get in big trouble when combining with water/shore newgrfs...
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Re: FIRS Industry Replacement Set (not yet released!)

Post by NekoMaster »

Hey, nice set so far, though, can't wait to give this thing a whirl. In the mean time I woul dlike to add a few ideas if they're not already in this

Garbage/Landfills, must be built on the out skirts of towns away from water

Nuclear Power Station, Requires uranium, which could be transported by maybe a special truck that this set might include, though the trucks wouldn't carry a lot, only an idiot would carry tonnes of Uranium, the smallest truck might carry 5 Fuel Rods, with the largest carrying 20 Rods, but you'd get paid a go price as long as you get them there on time. You could add a train car that carry's some rods, but, i dont think in real life trains transport uranium.

Urainium mine - Would require to be far from towns and away from water, if a town or water gets to close it will shut down to avoid contamination.

Air Craft Parts Plant - Would need Aluminium, Glass and Electronics to produce air craft parts which would maybe sent to an Air Craft Assembly Plant

Electronics Factory - Would Require Plastic, Metal (and maybe ceramics for stuff like resisters) Produces electronic which could goto Car Plants, Ship Yards, Air Craft Parts Plant or could be sent to towns directly ( would goto stores)

Ceramics Factory - Needs what ever it takes to make ceramics

Baggage - Added realism, mail cars could be refit to carry baggage or mail, baggage would go for the same price as passengers

Weapon Plant - would requir metal and Electronics to produce goods which can goto towns

And a huge idea...

Exporting a Importing Airports and Ship yards, either make it so that theres only a few types of cargos for importing and exporing liek Passengers, Mail, Goods, Electronics, and maybe a few other things, oh, and Urainum too, since some contries import theres.

Im pretty sure that not all or, possibly any of these will be used, and if they're already in there then cool ^_^
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Re: FIRS Industry Replacement Set (not yet released!)

Post by Sabret00th »

You should have read the topic first - the industry limit is already reached ;)
And you look obsessed with uranium... :mrgreen:
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Re: FIRS Industry Replacement Set (not yet released!)

Post by FooBar »

While I appreciate your suggestions, you might want to have a look at the list of cargos first. That list is pretty well-established and is unlikely to change. Therefore there's no uranium, no electronics, no baggage, no glass...

There are a few spare cargo slots though, so while those cargos will not be part of FIRS, they can be part of a future FIRS-addon. :D

I'll keep your suggestion regarding the landfill in mind, as we do have that in the set. The import/export thingy has been discussed before but we're still unsure if we want that or not...
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Re: FIRS Industry Replacement Set (not yet released!)

Post by andythenorth »

FooBar wrote:The import/export thingy has been discussed before but we're still unsure if we want that or not...
I don't want it, personally. It would be an ideal case for an add-on. Doing it as an add-on would also make it relatively easy for scenario designers to customise input / output cargos to suit their scenario (either by a custom grf, or by parameters).
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Re: FIRS Industry Replacement Set (not yet released!)

Post by NekoMaster »

andythenorth wrote:I don't want it, personally. It would be an ideal case for an add-on. Doing it as an add-on would also make it relatively easy for scenario designers to customise input / output cargos to suit their scenario (either by a custom grf, or by parameters).
Well Iguess that could work, that way maps that dont need it dont have to have the grf. But in reality, all countrys import and export
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Re: FIRS Industry Replacement Set (not yet released!)

Post by Brantwan »

foobar or andy how bout a uranium mine?
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Re: FIRS Industry Replacement Set (not yet released!)

Post by Brantwan »

lol sorry i didnt wanna go through reading all 38 pages i can barely read half a page in a book without gettin bored
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Re: FIRS Industry Replacement Set (not yet released!)

Post by FooBar »

There's something like a search function you know. The search string firs uranium would've popped up my previous post about it straight away... :wink:
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Re: FIRS Industry Replacement Set (not yet released!)

Post by Brantwan »

lol sorry im new to this site and i know absoultly nothing about it
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Re: FIRS Industry Replacement Set (not yet released!)

Post by mrMann »

You've been here since February, so that excuse won't wash (at least with me)
Hmm, what should I put here...
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Re: FIRS Industry Replacement Set (not yet released!)

Post by Brantwan »

true since febuary but i only use to give ideas and i only posted on this is my third thread
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Re: FIRS Industry Replacement Set (not yet released!)

Post by DaleStan »

You've been here since February. You should have figured out by now that in this forum we require the use of keyboards equipped with shift and punctuation keys, no matter how few posts you've made or how few threads you've read.
To get a good answer, ask a Smart Question. Similarly, if you want a bug fixed, write a Useful Bug Report. No TTDPatch crashlog? Then follow directions.
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Re: FIRS Industry Replacement Set (not yet released!)

Post by Brantwan »

actually im not good with computers i only had my computer since january this year so im still figuring it out :(
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Re: FIRS Industry Replacement Set (not yet released!)

Post by DaleStan »

Then figure out your punctuation and capitals somewhere else. AIM. Or email. Or on a typewriter. Somewhere far far away from here, wherever it is.
To get a good answer, ask a Smart Question. Similarly, if you want a bug fixed, write a Useful Bug Report. No TTDPatch crashlog? Then follow directions.
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