[WIP] the G-Region

Discuss, get help with, or post new modifications, graphics or related tools for Locomotion in this forum.

Moderator: Locomotion Moderators

Shall i carry on with the region... or release the gold mine, then work on another cycle?

carry on with the region
13
87%
or make seperate industry cycles
2
13%
 
Total votes: 15

User avatar
G-TANK-G
Chief Executive
Chief Executive
Posts: 739
Joined: 07 Apr 2005 22:55
Location: England, UK (home)

Post by G-TANK-G »

Seelenquell wrote:hehe but with escort.. thats no problem i think.. just like a truck with 2 trailers.. first a police-car, then the gold-transport, then the second police car. hehe
:shock: :shock: :shock:
seriously, you're going to do that??? lol! :lol: legend mate, be ace if you can shame planes cant do that, so helicopters will be hovering near it, or maybe fight jets :lol:
User avatar
Seelenquell
Tycoon
Tycoon
Posts: 1893
Joined: 16 Oct 2004 13:42
Location: C:\

Post by Seelenquell »

no no no.. only same class.. in this case road-vehicles hehe..
i did all models/renderings/textures myself. no conversions.

seelenquell.pytalhost.com has been reactivated from 16/07/28 till 18/05/31.. now it´s deactivated. at least there..
new URL is: http://seelenquell.125mb.com
User avatar
G-TANK-G
Chief Executive
Chief Executive
Posts: 739
Joined: 07 Apr 2005 22:55
Location: England, UK (home)

Post by G-TANK-G »

i know... i was just saying... shame it cant appen with planes.

thanks anyway.
User avatar
Plastikman
Tycoon
Tycoon
Posts: 3941
Joined: 24 Dec 2005 03:14

Post by Plastikman »

G-TANK-G wrote:i know... i was just saying... shame it cant appen with planes.

thanks anyway.
i can jsut see the next mod will be to convert the Orca attack chopers from C&C into lomo and start blowing up buildings..... and armored cars...
North American sets and then some...
US SET Ver 3.1.0 updated ~ Amtrak Pack 3.1.0 ~ US Passenger/Metro Set 3.1.0 updated~ Auto Factory 2.6 ~ VIA Rail Pack ~ LTD ED1 Conrail Alcos ~ LTD ED2 NJ Transit ~ DBR E60 ~ TGV Duplex ~ Umbrella Corp. ~ Comboios de Portugal~ Dekosoft UP/BN/BNSF Sets ~ ICE // MegaPack = 1.0.3.
Image
Image
Image
My Trains are made from 100% recycled electrons!
User avatar
G-TANK-G
Chief Executive
Chief Executive
Posts: 739
Joined: 07 Apr 2005 22:55
Location: England, UK (home)

Post by G-TANK-G »

Plastikman wrote:
G-TANK-G wrote:i know... i was just saying... shame it cant appen with planes.

thanks anyway.
i can jsut see the next mod will be to convert the Orca attack chopers from C&C into lomo and start blowing up buildings..... and armored cars...
thought would work on TTD. but this is lomo. :?
and im in more favorates of the harrier on C&C:RA2 :D
User avatar
Seelenquell
Tycoon
Tycoon
Posts: 1893
Joined: 16 Oct 2004 13:42
Location: C:\

Post by Seelenquell »

does anyone remember an old dosgame called 'transarctica'? there were trains with big guns on them.. anyway.. i don´t like the war-theme in this kind of game :wink:
i did all models/renderings/textures myself. no conversions.

seelenquell.pytalhost.com has been reactivated from 16/07/28 till 18/05/31.. now it´s deactivated. at least there..
new URL is: http://seelenquell.125mb.com
User avatar
jonnie47
Tycoon
Tycoon
Posts: 1129
Joined: 01 Feb 2006 15:24
Location: Liverpool

Post by jonnie47 »

Some good ideas :idea:

maybe a Fruit plantation to food plant!!

Gas Rig to oil refineray!!

copper mine to steel mill or somethin on those lines
and is anybody considering makin a day and night setting for the game or is it illegal???
Everton F.C The pride of merseyside
User avatar
G-TANK-G
Chief Executive
Chief Executive
Posts: 739
Joined: 07 Apr 2005 22:55
Location: England, UK (home)

Post by G-TANK-G »

jonnie47 wrote:Some good ideas :idea:

maybe a Fruit plantation to food plant!!

Gas Rig to oil refineray!!

copper mine to steel mill or somethin on those lines
and is anybody considering makin a day and night setting for the game or is it illegal???
what i could do, is instead of making a whole region... why not seperate industries? what are your thoughts, shall i do that?
that way i can do loads of ways of industries, and all you can pick what you like best. :D

well? post in your thoughts...
User avatar
Plastikman
Tycoon
Tycoon
Posts: 3941
Joined: 24 Dec 2005 03:14

Post by Plastikman »

jonnie47 wrote:Some good ideas :idea:

maybe a Fruit plantation to food plant!!

Gas Rig to oil refineray!!

copper mine to steel mill or somethin on those lines
and is anybody considering makin a day and night setting for the game or is it illegal???
copper mine is floating around i have cars for it... also i have an auto plant in beta. it takes steel and makes a car. next is to make an auto dealer. i was planing on making plastic from chemicals. if so, then the car = steel + plastic..... still working one step at a time.. i do have loading and unlaoding auto carriers :D
North American sets and then some...
US SET Ver 3.1.0 updated ~ Amtrak Pack 3.1.0 ~ US Passenger/Metro Set 3.1.0 updated~ Auto Factory 2.6 ~ VIA Rail Pack ~ LTD ED1 Conrail Alcos ~ LTD ED2 NJ Transit ~ DBR E60 ~ TGV Duplex ~ Umbrella Corp. ~ Comboios de Portugal~ Dekosoft UP/BN/BNSF Sets ~ ICE // MegaPack = 1.0.3.
Image
Image
Image
My Trains are made from 100% recycled electrons!
User avatar
G-TANK-G
Chief Executive
Chief Executive
Posts: 739
Joined: 07 Apr 2005 22:55
Location: England, UK (home)

Post by G-TANK-G »

Plastikman wrote:
jonnie47 wrote:Some good ideas :idea:

maybe a Fruit plantation to food plant!!

Gas Rig to oil refineray!!

copper mine to steel mill or somethin on those lines
and is anybody considering makin a day and night setting for the game or is it illegal???
copper mine is floating around i have cars for it... also i have an auto plant in beta. it takes steel and makes a car. next is to make an auto dealer. i was planing on making plastic from chemicals. if so, then the car = steel + plastic..... still working one step at a time.. i do have loading and unlaoding auto carriers :D
hmmm... you've beaten me to it... i was thinking of doing a car cycle after this gold mine, and keep it a secret project then release when i'm done.

maybe with you cars, you can start making cars as passengers, once you've sent to cars to the dealers. so it would be like

cars from factory ----> to dealer (in the town) then cars from dealer ----> to other dealers or house. then again and again...

so once youve sent the cars from the factory you've made some sort of passenger cycle
User avatar
Plastikman
Tycoon
Tycoon
Posts: 3941
Joined: 24 Dec 2005 03:14

Post by Plastikman »

i think that one design takes up more industries then there are allowed in the game :| well i could not find the car i wanted for an armored car. but you have a working one for beta. once you get to the point you need a car for release, ill spit something a little better out. it is just a german tank on rails...

:edit forgot the car

Name
Speed: 55mph
Weight: 70
Design 55?
Obsolete Year mehhh,,, whenever you crash it...

I assumd gold is still obj55
Attachments
armored car.JPG
armored car.JPG (137.91 KiB) Viewed 4519 times
USAC01.rar
(35.57 KiB) Downloaded 200 times
North American sets and then some...
US SET Ver 3.1.0 updated ~ Amtrak Pack 3.1.0 ~ US Passenger/Metro Set 3.1.0 updated~ Auto Factory 2.6 ~ VIA Rail Pack ~ LTD ED1 Conrail Alcos ~ LTD ED2 NJ Transit ~ DBR E60 ~ TGV Duplex ~ Umbrella Corp. ~ Comboios de Portugal~ Dekosoft UP/BN/BNSF Sets ~ ICE // MegaPack = 1.0.3.
Image
Image
Image
My Trains are made from 100% recycled electrons!
User avatar
G-TANK-G
Chief Executive
Chief Executive
Posts: 739
Joined: 07 Apr 2005 22:55
Location: England, UK (home)

Post by G-TANK-G »

so you're saying, transport the gold, which is escorted by the police and/or army buy road AND rail???

sweet 8)
User avatar
Plastikman
Tycoon
Tycoon
Posts: 3941
Joined: 24 Dec 2005 03:14

Post by Plastikman »

G-TANK-G wrote:so you're saying, transport the gold, which is escorted by the police and/or army buy road AND rail???

sweet 8)
thats overkill ...just an armored car will do. like in TTD. i just cant find the armored car i had ...


lol the camo engine i just had sitting there. it is Union Pacific #3593 "Desert Storm" Maybe i'll release it. i didnt paint it though. i'll have to ask.
North American sets and then some...
US SET Ver 3.1.0 updated ~ Amtrak Pack 3.1.0 ~ US Passenger/Metro Set 3.1.0 updated~ Auto Factory 2.6 ~ VIA Rail Pack ~ LTD ED1 Conrail Alcos ~ LTD ED2 NJ Transit ~ DBR E60 ~ TGV Duplex ~ Umbrella Corp. ~ Comboios de Portugal~ Dekosoft UP/BN/BNSF Sets ~ ICE // MegaPack = 1.0.3.
Image
Image
Image
My Trains are made from 100% recycled electrons!
User avatar
G-TANK-G
Chief Executive
Chief Executive
Posts: 739
Joined: 07 Apr 2005 22:55
Location: England, UK (home)

Post by G-TANK-G »

maybe a war industry cycle should be made then (after the gold and possibally the car cycle). would be good for the time period between 1914-19 and 1930 (odd) to 1946.... if yo know what i mean.

because the passengers could be troops and get amoured personel transporters as buses.

just an idea... but let's concernrate the matter on hand shall we. could anyone help with my gold mint pease :D
User avatar
G-TANK-G
Chief Executive
Chief Executive
Posts: 739
Joined: 07 Apr 2005 22:55
Location: England, UK (home)

Post by G-TANK-G »

sorry for double posting, but i've done it!!!

not the region but the gold mint... it aint that much of an industry, just looks like a building off the printing works, but grey.

next up... banks. now, what you think i should make it, an industry or, one or a few of the buildings in a town?

EDIT (about five seconds after posting)

forgotten to add this....
Attachments
004.png
004.png (7.86 KiB) Viewed 4410 times
Last edited by G-TANK-G on 04 May 2006 21:24, edited 1 time in total.
User avatar
Seelenquell
Tycoon
Tycoon
Posts: 1893
Joined: 16 Oct 2004 13:42
Location: C:\

Post by Seelenquell »

i would go for a building in a city.. :) do you have pics from the gold-mine?
i did all models/renderings/textures myself. no conversions.

seelenquell.pytalhost.com has been reactivated from 16/07/28 till 18/05/31.. now it´s deactivated. at least there..
new URL is: http://seelenquell.125mb.com
User avatar
G-TANK-G
Chief Executive
Chief Executive
Posts: 739
Joined: 07 Apr 2005 22:55
Location: England, UK (home)

Post by G-TANK-G »

Seelenquell wrote:i would go for a building in a city.. :) do you have pics from the gold-mine?
well... not yet...just need to fix it still. there is still large empty blocks that the game things that the gold mine is there... but i'll work out how to fix it, dont worry :)
User avatar
Plastikman
Tycoon
Tycoon
Posts: 3941
Joined: 24 Dec 2005 03:14

Post by Plastikman »

G-TANK-G wrote:sorry for double posting, but i've done it!!!

not the region but the gold mint... it aint that much of an industry, just looks like a building off the printing works, but grey.

next up... banks. now, what you think i should make it, an industry or, one or a few of the buildings in a town?

EDIT (about five seconds after posting)

forgotten to add this....
without a doubt a city building. so they pop up randomly! give it the same stats as say a theater or park for being made in town. turn off the decay rate on the gold so you can stock pile it until banks pop up. lol real gold would go up in value.... also remeber you cant have very many indusries in the game , avoid adding them whenever you can. send me a pm for more ideas all of this has been discussed by steve-o and i when were going to make a similar mod.
North American sets and then some...
US SET Ver 3.1.0 updated ~ Amtrak Pack 3.1.0 ~ US Passenger/Metro Set 3.1.0 updated~ Auto Factory 2.6 ~ VIA Rail Pack ~ LTD ED1 Conrail Alcos ~ LTD ED2 NJ Transit ~ DBR E60 ~ TGV Duplex ~ Umbrella Corp. ~ Comboios de Portugal~ Dekosoft UP/BN/BNSF Sets ~ ICE // MegaPack = 1.0.3.
Image
Image
Image
My Trains are made from 100% recycled electrons!
User avatar
G-TANK-G
Chief Executive
Chief Executive
Posts: 739
Joined: 07 Apr 2005 22:55
Location: England, UK (home)

Post by G-TANK-G »

UPDATE
Thought you'd like to know that, i've fixed the gold mine... also i've rendered it a little (see the attachment for a little image of it).
I've also fixed the Gold mint... it can produce gold bars when gold is delivered. so no need to answer the post i've sent in the 'Understanding the DAT files' topic.
Next, i'm going to do the bank, and i'll do it what plastikman told me to do it... if i can :? but i'll give it a shot... also i see what i can do for the graphics 'n' stuff.

also, plastikman i've sent you a pm about the bank 'n' stuff (if you aint noticed already)

so... get reading and keep posting... and i'll see you all very soon :D
Attachments
hope you like whats coming
hope you like whats coming
Goldmine.png (61.83 KiB) Viewed 4322 times
User avatar
jonnie47
Tycoon
Tycoon
Posts: 1129
Joined: 01 Feb 2006 15:24
Location: Liverpool

Post by jonnie47 »

gold mine looks good cant wait to see all the finished articles :lol:
Everton F.C The pride of merseyside
Post Reply

Return to “Locomotion Graphics, Modifications & Tools”

Who is online

Users browsing this forum: No registered users and 14 guests