Spaghetti junction
Moderator: Locomotion Moderators
- metalangel
- Tycoon
- Posts: 1092
- Joined: 20 Mar 2004 14:41
- Location: Brooklin, ON
It's easy... just switch on all seven AI companies and let them build railways for 10 years or so.
"(Locomotion is) one of the best-playing games of its type." -Chris Sawyer
Northeast Corridor - South Wales & the Southwest
- Plastikman
- Tycoon
- Posts: 3941
- Joined: 24 Dec 2005 03:14
LMFAO!! so very true....metalangel wrote:It's easy... just switch on all seven AI companies and let them build railways for 10 years or so.
i have built some pretty complicated junctions but without pre-signals and waypoints... the trains get hoplessly lost.
North American sets and then some...
US SET Ver 3.1.0 updated ~ Amtrak Pack 3.1.0 ~ US Passenger/Metro Set 3.1.0 updated~ Auto Factory 2.6 ~ VIA Rail Pack ~ LTD ED1 Conrail Alcos ~ LTD ED2 NJ Transit ~ DBR E60 ~ TGV Duplex ~ Umbrella Corp. ~ Comboios de Portugal~ Dekosoft UP/BN/BNSF Sets ~ ICE // MegaPack = 1.0.3.



My Trains are made from 100% recycled electrons!
US SET Ver 3.1.0 updated ~ Amtrak Pack 3.1.0 ~ US Passenger/Metro Set 3.1.0 updated~ Auto Factory 2.6 ~ VIA Rail Pack ~ LTD ED1 Conrail Alcos ~ LTD ED2 NJ Transit ~ DBR E60 ~ TGV Duplex ~ Umbrella Corp. ~ Comboios de Portugal~ Dekosoft UP/BN/BNSF Sets ~ ICE // MegaPack = 1.0.3.
My Trains are made from 100% recycled electrons!
- metalangel
- Tycoon
- Posts: 1092
- Joined: 20 Mar 2004 14:41
- Location: Brooklin, ON
My dad also plays Lomo and has pretty much given up building anything too complex as he is constantly astonished by just how far the AI will go to get itself stuck.Plastikman wrote:LMFAO!! so very true....metalangel wrote:It's easy... just switch on all seven AI companies and let them build railways for 10 years or so.
i have built some pretty complicated junctions but without pre-signals and waypoints... the trains get hoplessly lost.

"(Locomotion is) one of the best-playing games of its type." -Chris Sawyer
Northeast Corridor - South Wales & the Southwest
- Plastikman
- Tycoon
- Posts: 3941
- Joined: 24 Dec 2005 03:14
that is exacly why i turn off the AI........ 

North American sets and then some...
US SET Ver 3.1.0 updated ~ Amtrak Pack 3.1.0 ~ US Passenger/Metro Set 3.1.0 updated~ Auto Factory 2.6 ~ VIA Rail Pack ~ LTD ED1 Conrail Alcos ~ LTD ED2 NJ Transit ~ DBR E60 ~ TGV Duplex ~ Umbrella Corp. ~ Comboios de Portugal~ Dekosoft UP/BN/BNSF Sets ~ ICE // MegaPack = 1.0.3.



My Trains are made from 100% recycled electrons!
US SET Ver 3.1.0 updated ~ Amtrak Pack 3.1.0 ~ US Passenger/Metro Set 3.1.0 updated~ Auto Factory 2.6 ~ VIA Rail Pack ~ LTD ED1 Conrail Alcos ~ LTD ED2 NJ Transit ~ DBR E60 ~ TGV Duplex ~ Umbrella Corp. ~ Comboios de Portugal~ Dekosoft UP/BN/BNSF Sets ~ ICE // MegaPack = 1.0.3.
My Trains are made from 100% recycled electrons!
- Seelenquell
- Tycoon
- Posts: 1893
- Joined: 16 Oct 2004 13:42
- Location: C:\
this game has an AI? i´m sure this is not known as AI (I for intelligence) what about AD (for dumbness) ? we should give it a new name.
i did all models/renderings/textures myself. no conversions.
seelenquell.pytalhost.com has been reactivated from 16/07/28 till 18/05/31.. now it´s deactivated. at least there..
new URL is: http://seelenquell.125mb.com
seelenquell.pytalhost.com has been reactivated from 16/07/28 till 18/05/31.. now it´s deactivated. at least there..
new URL is: http://seelenquell.125mb.com
I hope they give you some clear waypoints to followCostas wrote:check what i have to go through every time my car needs service...
Birmingham spaghetti Junction

I always turn the AI off (allergic to brick-spaghetti), but I don't think they build real networks, do they? Because if they did I wonder whether it could build junctions that the pathfinding can't handle.
BTW: Los Angeles has its share of spaghetti too of course
- Plastikman
- Tycoon
- Posts: 3941
- Joined: 24 Dec 2005 03:14
LoL i have driven the LA spaghetti many times. it is actually pretty simple. it is a standard cloverleaf junction, BUT the outer lanes (normal trafic) and the inner lanes (express car pool only) both take the clover. the car pool goes up over the rest of the road for the junction. kind of nice so you dont have to leave the express lane to make your turn.el koeno wrote: BTW: Los Angeles has its share of spaghetti too of course
North American sets and then some...
US SET Ver 3.1.0 updated ~ Amtrak Pack 3.1.0 ~ US Passenger/Metro Set 3.1.0 updated~ Auto Factory 2.6 ~ VIA Rail Pack ~ LTD ED1 Conrail Alcos ~ LTD ED2 NJ Transit ~ DBR E60 ~ TGV Duplex ~ Umbrella Corp. ~ Comboios de Portugal~ Dekosoft UP/BN/BNSF Sets ~ ICE // MegaPack = 1.0.3.



My Trains are made from 100% recycled electrons!
US SET Ver 3.1.0 updated ~ Amtrak Pack 3.1.0 ~ US Passenger/Metro Set 3.1.0 updated~ Auto Factory 2.6 ~ VIA Rail Pack ~ LTD ED1 Conrail Alcos ~ LTD ED2 NJ Transit ~ DBR E60 ~ TGV Duplex ~ Umbrella Corp. ~ Comboios de Portugal~ Dekosoft UP/BN/BNSF Sets ~ ICE // MegaPack = 1.0.3.
My Trains are made from 100% recycled electrons!
To bad you didn't code the pathfinding in Loco!Plastikman wrote: LoL i have driven the LA spaghetti many times. it is actually pretty simple.

And just to add some more cool satellite pics: The excellent site Google Sightseeing featured this cool-looking real life Ro-Ro station a while back. There's more of them when you look around a bit. Look at those long trains!
- Plastikman
- Tycoon
- Posts: 3941
- Joined: 24 Dec 2005 03:14
actually that is a terminus station.. i think the trains looke long is because that is storage and maintnance for the trains between rush hours, chicagos map is like that all the metra trains lined up cratting cleaned and serviced waiting for the PM rush. fun site though... i could spend all day sightseeing on it.
North American sets and then some...
US SET Ver 3.1.0 updated ~ Amtrak Pack 3.1.0 ~ US Passenger/Metro Set 3.1.0 updated~ Auto Factory 2.6 ~ VIA Rail Pack ~ LTD ED1 Conrail Alcos ~ LTD ED2 NJ Transit ~ DBR E60 ~ TGV Duplex ~ Umbrella Corp. ~ Comboios de Portugal~ Dekosoft UP/BN/BNSF Sets ~ ICE // MegaPack = 1.0.3.



My Trains are made from 100% recycled electrons!
US SET Ver 3.1.0 updated ~ Amtrak Pack 3.1.0 ~ US Passenger/Metro Set 3.1.0 updated~ Auto Factory 2.6 ~ VIA Rail Pack ~ LTD ED1 Conrail Alcos ~ LTD ED2 NJ Transit ~ DBR E60 ~ TGV Duplex ~ Umbrella Corp. ~ Comboios de Portugal~ Dekosoft UP/BN/BNSF Sets ~ ICE // MegaPack = 1.0.3.
My Trains are made from 100% recycled electrons!
The first lot are cool, that second junction is sweet! A full four level stack in the middle with a strange ad-hoc grade sperated cross over interchange and then a semi clover with a straight foward trumpet in the south, then to the north a sort of half clover two directional T... quite an impressive stretch of road 
Speggetti junction is a supremely impressive peice of engineering, totally ad-hoc and nearly full directional... shame i only make mini roundabouts ands stuff
The LA one is cool too, that sat map is exactly as you imaginge it, all low density with huge motorways and grid patterns... bit dull but i'd like to see it for real anyway. Going to Texas in November i got this list made up of american stuff i want to see, third after a McDonalds (as i hear they are bigger
) and a 'mall' is some hardcore 10 lane mutha highways. There'd better be some or i'll be disappointed.

Speggetti junction is a supremely impressive peice of engineering, totally ad-hoc and nearly full directional... shame i only make mini roundabouts ands stuff

The LA one is cool too, that sat map is exactly as you imaginge it, all low density with huge motorways and grid patterns... bit dull but i'd like to see it for real anyway. Going to Texas in November i got this list made up of american stuff i want to see, third after a McDonalds (as i hear they are bigger

Best thread ever: Network maps
Loco Scenarios: Caladras Coal - (870) Wessex - (225) Anduin Valley - (245) Sinclaire - (150) The Aural Sea - (200)
Westward Ho! - (475)
Loco Scenarios: Caladras Coal - (870) Wessex - (225) Anduin Valley - (245) Sinclaire - (150) The Aural Sea - (200)
Westward Ho! - (475)
- metalangel
- Tycoon
- Posts: 1092
- Joined: 20 Mar 2004 14:41
- Location: Brooklin, ON
The 'Magic Roundabout' in Swindon...

...and how you drive it:

...and how you drive it:
"(Locomotion is) one of the best-playing games of its type." -Chris Sawyer
Northeast Corridor - South Wales & the Southwest
- Shifty Powers
- Director
- Posts: 629
- Joined: 04 Nov 2004 10:12
- Location: The Netherlands
Well, we do have some hellish roundabouts in the Netherlands. The Keizer Karelplein in Nijmegen is a good (or should I say bad) example. It is part of the main roadsystem in Nijmegen. Six seperate roads lead to it. As a bonus, traffic coming onto the roundabout have right-of-way, and there are no markings on the roundabout (which is about 3 to 4 "lanes" wide).
Sorry, but I couldn't find a picture of the roundabout...
Sorry, but I couldn't find a picture of the roundabout...
That Swindon roundabout is just dumb... i mean seriously, make it a little smaller and normal for crying out loud.
Love the NL one, noticed all the wonderful clear crossing points for predestrains and cylcists... we dont do that in Britain...
Love the NL one, noticed all the wonderful clear crossing points for predestrains and cylcists... we dont do that in Britain...
Best thread ever: Network maps
Loco Scenarios: Caladras Coal - (870) Wessex - (225) Anduin Valley - (245) Sinclaire - (150) The Aural Sea - (200)
Westward Ho! - (475)
Loco Scenarios: Caladras Coal - (870) Wessex - (225) Anduin Valley - (245) Sinclaire - (150) The Aural Sea - (200)
Westward Ho! - (475)
That roundabout has a cult status with Swindon football fans, you can see the stadium in the top left of the photo.metalangel wrote:The 'Magic Roundabout' in Swindon...
Things I've made for Locomotion:
Scenarios: East Anglia | Trans Oceanic | Scotland | Narrow Gauge Nuts
Locomotives: (REL) BR 0-6-0 J94 | (REL) UK Steam Pack
My Flickr
Who is online
Users browsing this forum: No registered users and 2 guests