Central European Towns (CET) is an OpenTTD full houses replacement set that adds house types and sprites in Central European (more or less: Austrian, German, Swiss) style to the game.
In addition, CET introduces three town types: Village, Town, and City. Each in-game town will progress through these stages, thereby changing its look and structure.
Contributors
Graphics by Chataigne, Fraenklie and super_dan (dant).
Code by super_dan (dant).
Thank you very much for the great work and collaboration so far!
Special thanks to Andythenorth for his templating tutorial which helped very much in organising the code.
Features
- Replacement sprites and new house types of Central European Style.
- Town Types: From rural villages to smalltowns to dense cities with road-aware block perimeter development - As towns grow in population, they will progress through these stages and change their appearance.
- Six historical eras for better simulation of changes in town structure and architectural history.
- Old towns and Historicist rings: When starting a game prior to 1920, towns will create an old town district and a ring of late 19th century Historicism-inspired houses.
- City parks: Park areas form in cities, limited only by the road network.
- Hotels and larger office buildings need station infrastructure or special buildings (e.g. cathedrals) for them to be built.
Notes on the Current Version (0.7.0)
- Currently available via in-game content is version 0.7.0 (Alpha). It is fully playable but still lacks parameters and many sprites. Thus, it may still look boring at some spots. I wanted the code base of the set to be fully functional before including all graphics available.
- CET currently is set to not allow for base set houses to occur. This will be implemented as a parameter in the upcoming update.
- There are no known dependency issues. So far, I have tested CET together with TTRS3 and The European Road Set as well as PolRoad without any issues. Please report any issues you might find in this thread.
Development Road Map
- Version 0.8.0: Introduce parameters for the main features of the set where possible (e.g. town type population definitions).
- Version 0.9.0: Add all sprites developed for the set in order to increase the variety and make towns look more diverse and interesting.
- Version 1.0: Bugfixed, full-feature version of the set.
Central European Towns is available via the in-game content and on BaNaNaS.
A more detailed description of the set and its features is available here. You can check out the changelog as well as the full code source on Github.
Please report any bugs or glitches in this thread. If you have suggestions for further development, please refer to the dev thread as this greatly helps me to keep an overview: viewtopic.php?t=89495