Road Stops & Waypoints 4 (OUT NOW)
Moderator: Graphics Moderators
Road Stops & Waypoints 4 (OUT NOW)
The wait is over!
LATEST UPDATE TO DOWNLOAD
FEBRUARY 4th, 2024 >>> HERE <<<
OPENTTD JGRPP version (0.50.0 and newer) comes with possibility to have more types of road stops. In this set you can find approximately 200 road stops. It includes graphics from Auz Sets, Japan Stations, Dutch Stations, Hungarian Stations, FIRS/CHIPS Objects, Fridaemon's Objects and more.
LATEST UPDATE TO DOWNLOAD
FEBRUARY 4th, 2024 >>> HERE <<<
OPENTTD JGRPP version (0.50.0 and newer) comes with possibility to have more types of road stops. In this set you can find approximately 200 road stops. It includes graphics from Auz Sets, Japan Stations, Dutch Stations, Hungarian Stations, FIRS/CHIPS Objects, Fridaemon's Objects and more.
Last edited by fridaemon on 04 Feb 2024 21:24, edited 14 times in total.
-
- Engineer
- Posts: 122
- Joined: 04 Apr 2022 12:44
- Location: The openttd discord server
- Contact:
Re: Road Stops Extension (for JGRPP)
Love the work your doing.
Soot Happens
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
Videos and Images of Trains: viewtopic.php?t=90763
Screenshot Of The Month Winner March 2020
All my projects are GPLv2 License unless stated.
Auz Road Sets: viewtopic.php?f=29&t=87335
Auz Project Releases: viewtopic.php?f=67&t=84725
Auz Trains: http://www.tt-forums.net/viewtopic.php?f=26&t=74193
Auz Industry Sets: http://www.tt-forums.net/viewtopic.php?f=26&t=74471
Auz Objects: viewtopic.php?f=26&t=75657
Auz Bridges: viewtopic.php?f=26&t=75248
Auz Stations: viewtopic.php?f=26&t=76390
Auz Tracks: viewtopic.php?f=26&t=82691
Auz Subway Stations: viewtopic.php?f=26&t=85335
Auz Eyecandy TramTracks: viewtopic.php?t=89908
Videos and Images of Trains: viewtopic.php?t=90763
Re: Road Stops Extension (for JGRPP)
Hello
Won!Der!Ful! The set has, especially in the passenger stop section, many modern stops but for me a few old looking ones too few (not, that I wouldn't find a proper looking stop in the end). But anyway, generally it provides a wide range to choose. Nice. Now the only thing I miss is a road way point set (especially with the ISR overpass sprites)
Tschö, Auge
Won!Der!Ful! The set has, especially in the passenger stop section, many modern stops but for me a few old looking ones too few (not, that I wouldn't find a proper looking stop in the end). But anyway, generally it provides a wide range to choose. Nice. Now the only thing I miss is a road way point set (especially with the ISR overpass sprites)
Tschö, Auge
Re: Road Stops Extension (for JGRPP)
This set will be released as waypoints too But in separate set and soon. I've used 205/256 IDs, so there's no place for them.
If you have any spirites or do you know about some graphics I didn't use, tell me
This is "beta", I wanted to release it now to have feedbacks from other players This is not the last version
thank you all for the kind words
Re: Road Stops Extension (for JGRPP)
Awesome!
Projects: http://www.tt-forums.net/viewtopic.php?f=26&t=57266
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604
Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604
Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
Re: Road Stops Extension (for JGRPP)
Niceee!! More options the better
Re: Road Stops Extension (for JGRPP)
Hello
Tschö, Auge
I would like to provide a few sprites myself. Therefore I have a question. JGR's road stop extension provides the possibility to define things regarding stops on one way roads. I don't fully understand the documentation (I would need case examples), so I have to ask, if the one way road stop handling includes dedicated sprites for stops on one way roads?
Tschö, Auge
Re: Road Stops Extension (for JGRPP)
Could you post the templates you use for your stops?
I would like to contribute some Dutch style bus/tram-stops.
I would like to contribute some Dutch style bus/tram-stops.
Projects: http://www.tt-forums.net/viewtopic.php?f=26&t=57266
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604
Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604
Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
Re: Road Stops Extension (for JGRPP)
Honestly, I don't know about this option. I only deleted 2nd part of road stops in spirits. That's all.
I've tried to set separate passenger and freight stations with "RST_AVAILABILITY_TYPE_XXX", but after that it's visible too. It's only inactive, so I'm not gonna select these stations to these group. Everyone could use them how he wants.
Of course It's pretty mess there, because I started with changing spirites in existing set from reldred, later It's ok.
- Attachments
-
- busstops.zip
- (3.54 MiB) Downloaded 534 times
Re: Road Stops Extension (for JGRPP)
Yes, I took Erato's template and further developed it, Fridaemon then worked on it some more.
Congrats on the public release!
Congrats on the public release!
Currently working under the name 'reldred' on Github, and Discord.
NFO/NML coder, part-time patch writer for JGRPP, and all round belligerent.
14:40 <orudge> I can't say I discriminate against any particular user
14:41 <Aegir> orudge: I can!
NFO/NML coder, part-time patch writer for JGRPP, and all round belligerent.
14:40 <orudge> I can't say I discriminate against any particular user
14:41 <Aegir> orudge: I can!
Re: Road Stops Extension (for JGRPP)
Thank you for the sources, I think I figured out your template.
Would you be interested in adding a couple of the Dutch Metro Stations?
I'll provide the graphics.
The graphics will be 8 pixels elevated, so they can be used for underground stations.
As Ufiby has made some very nice Tramtracks with Metro graphics (and I am thinking about also including some in a tramtrack-set I am working on)
viewtopic.php?p=1251177&hilit=metro#p1251177
It would be nice to have some underground stations for those too.
I think it would be a nice addition, in combination with either overlapping objects (to cover up tunnel entrances/exits) or Full tile covered tunnel entrance/exit
Would you be interested in adding a couple of the Dutch Metro Stations?
I'll provide the graphics.
The graphics will be 8 pixels elevated, so they can be used for underground stations.
As Ufiby has made some very nice Tramtracks with Metro graphics (and I am thinking about also including some in a tramtrack-set I am working on)
viewtopic.php?p=1251177&hilit=metro#p1251177
It would be nice to have some underground stations for those too.
I think it would be a nice addition, in combination with either overlapping objects (to cover up tunnel entrances/exits) or Full tile covered tunnel entrance/exit
Projects: http://www.tt-forums.net/viewtopic.php?f=26&t=57266
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604
Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604
Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
Re: Road Stops Extension (for JGRPP)
Would this work?
I am not sure if the one with the entrance Low Right (11th graphic) overlaps without glitches.
And another question, do you code them in 32bpp colors?
I ask, as some of the metro stations have see-thru glass and I can already include that with 32bpp graphics.
Code: Select all
Rotterdam (Delfshaven)
And another question, do you code them in 32bpp colors?
I ask, as some of the metro stations have see-thru glass and I can already include that with 32bpp graphics.
Projects: http://www.tt-forums.net/viewtopic.php?f=26&t=57266
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604
Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604
Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
Re: Road Stops Extension (for JGRPP)
It works good, nothing under these pieces is visible. Good idea about these pieces
And some stations for suspended monorail will be included too. OzTrans is workin' on road stops set too, and according to his screen images, they could also be part of.
There is template for 8 bit and 32 bit too Hope in future there will be some SNOW versions too.
And some stations for suspended monorail will be included too. OzTrans is workin' on road stops set too, and according to his screen images, they could also be part of.
Without you it wouldn't be possible
Re: Road Stops Extension (for JGRPP)
Cool!
Does this look a bit better for if you have visible entrances? It makes the roof look a bit thicker
Does this look a bit better for if you have visible entrances? It makes the roof look a bit thicker
Projects: http://www.tt-forums.net/viewtopic.php?f=26&t=57266
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604
Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604
Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
-
- Engineer
- Posts: 122
- Joined: 04 Apr 2022 12:44
- Location: The openttd discord server
- Contact:
Re: Road Stops Extension (for JGRPP)
Would it be possible to also have tiles without the enterance?
Re: Road Stops Extension (for JGRPP)
Do you mean without the stairs? So no graphics on top of the roof?Brickblock1 wrote: ↑25 Feb 2023 18:55 Would it be possible to also have tiles without the enterance?
Or as a standalone flat eyecandytile? Those are in the Dutch Stations Additions set
Projects: http://www.tt-forums.net/viewtopic.php?f=26&t=57266
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604
Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
Screenshots: http://www.tt-forums.net/viewtopic.php?f=47&t=56959
Scenario of The Netherlands: viewtopic.php?f=60&t=87604
Winner of the following screenshot competitions:
sep 2012, jan 2013, apr 2013, aug 2013, mar 2014, mar 2016, oct 2020
All my work is released under GPL-license (either V2 or V3), if not clearly stated otherwise.
Re: Road Stops Extension (for JGRPP)
After this change
-
- Engineer
- Posts: 122
- Joined: 04 Apr 2022 12:44
- Location: The openttd discord server
- Contact:
Who is online
Users browsing this forum: io flora and 10 guests