Cant make it work 32pbb

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Rokai
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Cant make it work 32pbb

Post by Rokai »

Hi there, i just downloaded OpenTTD and the Base.exe for the 32pbb files to better graphics, but on guides and such it says to extract files to my data folder which i dont have ?
and btw, does it have to be in the installation folder or the my documents folder ?

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planetmaker
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Re: Cant make it work 32pbb

Post by planetmaker »

o_O and exe file? Make sure you got no trojan or so

In any case, the handling of 32bpp was changed and unified to work like GRFs. You can get a 32bpp baseset (WIP) when you get zBase
Grab the zip file and extract it into your OpenTTD\baseset directory (the one in the documents folder).
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Re: Cant make it work 32pbb

Post by Rokai »

planetmaker wrote:o_O and exe file? Make sure you got no trojan or so

In any case, the handling of 32bpp was changed and unified to work like GRFs. You can get a 32bpp baseset (WIP) when you get zBase
Grab the zip file and extract it into your OpenTTD\baseset directory (the one in the documents folder).
So i download the zbase and to the Baseset folder ? then what ? no need to download more files ?

Btw it was a topic on this forum that linked that .exe file so i dont hope so :)
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Re: Cant make it work 32pbb

Post by Rokai »

The zBase worked on the roads and ground, but not buildings or anything else?
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FooBar
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Re: Cant make it work 32pbb

Post by FooBar »

It's WIP (as planetmaker stated). This means "work in progress", or in other words that it's far from done yet. zBase development started not too long ago, the rest simply isn't done right now.

If you want 32bpp trains, have a look at OpenGFX+ Trains. Other than that there isn't much else in 32bpp that works in the newest versions of OpenTTD. See also this.
Last edited by FooBar on 28 Jul 2012 18:49, edited 2 times in total.
Rokai
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Re: Cant make it work 32pbb

Post by Rokai »

FooBar wrote:It's WIP (as planetmaker stated). This means "work in progress", or in other words that it's far from done yet. zBase development started not too long ago, the rest simply isn't done right now.

If you want 32bpp trains, have a look at OpenGFX+ Trains. Other than that there isn't
in 32bpp that works in the newest versions of OpenTTD. See also this.
Ive tried the OpenGFX+Trains but i dosent work? the trains still look like 8pbb instead of 32 ? and can i run zbase with some OpenGFX ? i have to choose only 1 of em? cant choose both ?
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Re: Cant make it work 32pbb

Post by FooBar »

What version of OpenGFX+ Trains did you use? The one linked on the wiki page? If so, try this version, which is newer: https://bitbucket.org/Xotic750/ogfx-tra ... m4.tar.zip
Also, did you activate it in the NewGRF configuration before starting a new game? You have to do that, otherwise it won't work.

And as far as I know, zBase includes OpenGFX in places where there are no 32bpp graphics available. So there's no need to select both (apart from that selecting both isn't possible).
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