(REL) German esqe senario

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Want the WIP

Yes
11
73%
No
4
27%
 
Total votes: 15

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rdrdrdrd
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(REL) German esqe senario

Post by rdrdrdrd »

This is a hand built scenario. It uses the alpine region the earth slopes, German station Packs 3 and 4, the Provo map and the NL set.
Currently is about 1/8 done will release wip if you want me to
the screen shots are in the download
Attachments
Screenshots.zip
(253.15 KiB) Downloaded 407 times
Last edited by rdrdrdrd on 07 Oct 2008 14:33, edited 1 time in total.
May the force be with you.
For little boys, three things reign as supreme attention-keepers: tanks, heavy construction equipment, and trains, we all know why where here.

"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music."

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Plastikman
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Re: (WIP) German esqe senario

Post by Plastikman »

learn from my (and others) mistakes.. build it with no mods at all..

then when you map is all fine and done.. make a copy then add your mods.

landscape is coming along nice.

IMHO. I think people might have issues with so many track mods in one map from so many sources. you would have to replace all the roads also..

Zimmlock was going to do the same thing on his and decided not to mix and match set.

the use of the mini scenery pack should be fine. just make sure you are on the latest version I updated several of the building in the set last week. they are not retroactive changes, the one in the Provo map are still bugged even when new buildings are put in the pack.

there will eventually be a larger scenery pack to replace that one. They "should be" compatible in the end.

Or... you could use the German station pack. that might be a little more "fitting".
North American sets and then some...
US SET Ver 3.1.0 updated ~ Amtrak Pack 3.1.0 ~ US Passenger/Metro Set 3.1.0 updated~ Auto Factory 2.6 ~ VIA Rail Pack ~ LTD ED1 Conrail Alcos ~ LTD ED2 NJ Transit ~ DBR E60 ~ TGV Duplex ~ Umbrella Corp. ~ Comboios de Portugal~ Dekosoft UP/BN/BNSF Sets ~ ICE // MegaPack = 1.0.3.
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rdrdrdrd
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Re: (WIP) German esqe senario

Post by rdrdrdrd »

thanks, but since I worked it out to use both at a time I don't have the just platform without station roof part I decided to use it, I will remove as many mods as I can for a clean release and make a mod release
May the force be with you.
For little boys, three things reign as supreme attention-keepers: tanks, heavy construction equipment, and trains, we all know why where here.

"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music."

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rdrdrdrd
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Re: (WIP) German esqe senario

Post by rdrdrdrd »

I have to go away for a few weeks so work will be postponed
May the force be with you.
For little boys, three things reign as supreme attention-keepers: tanks, heavy construction equipment, and trains, we all know why where here.

"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music."

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rdrdrdrd
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Re: (WIP) German esqe senario

Post by rdrdrdrd »

Just wanted t say this scenario is not dead, it i mostly done but i had a harddrive problem and need to get it recovered. expect in about a month.
May the force be with you.
For little boys, three things reign as supreme attention-keepers: tanks, heavy construction equipment, and trains, we all know why where here.

"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music."

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Re: (WIP) German esqe senario

Post by Loco Man »

You keep telling us to edit & now you post multiple stuff!! Anyway, I think this project will be a great hit & I encourage. :P
Just trying to make a living in this world...

And apparently making a living also includes playing locomotion.
Projects: Military Cycle
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rdrdrdrd
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Re: (WIP) German esqe senario

Post by rdrdrdrd »

I feel that posts separated by a few weeks with some new info are not bad because they bump it, not just let it linger at the bottom of the page where nobody will notice, thanks for the encouragement.

BTW I have found a computer shop that can recover it, hopefully next week, then just some finetunning
May the force be with you.
For little boys, three things reign as supreme attention-keepers: tanks, heavy construction equipment, and trains, we all know why where here.

"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music."

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Loco Man
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Re: (WIP) German esqe senario

Post by Loco Man »

Hope your map will come along nice & be a hit :mrgreen: , I might even make my own map & upload it in about 1 or 3 weeks I suppoose.(It's a massive commuter map! :D )
Just trying to make a living in this world...

And apparently making a living also includes playing locomotion.
Projects: Military Cycle
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rdrdrdrd
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Re: (WIP) German esqe senario

Post by rdrdrdrd »

Some screens,WIP.1 is also attached, post your opinions
the unfinished river will be sorunded by low mountains
Attachments
screens.zip
(618.52 KiB) Downloaded 159 times
Last edited by rdrdrdrd on 06 Oct 2008 11:54, edited 1 time in total.
May the force be with you.
For little boys, three things reign as supreme attention-keepers: tanks, heavy construction equipment, and trains, we all know why where here.

"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music."

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rdrdrdrd
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Re: (WIP) German esqe senario

Post by rdrdrdrd »

rdrdrdrd wrote:Some screens,WIP.1 is also attached, post your opinions
needs the german stadium sorry, about that
Attachments
Beta.zip
Beta
(370.61 KiB) Downloaded 193 times
May the force be with you.
For little boys, three things reign as supreme attention-keepers: tanks, heavy construction equipment, and trains, we all know why where here.

"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music."

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rdrdrdrd
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Re: (WIP) German esqe senario

Post by rdrdrdrd »

i finished :mrgreen:
i don't think it needs any mods, if so tell me
the object, 100,000 tons of food
you have to select your own vehicles
any suggestions/ feedback is welcome
edit: OOPs forgot the file
Attachments
German esqe.zip
(500.52 KiB) Downloaded 203 times
May the force be with you.
For little boys, three things reign as supreme attention-keepers: tanks, heavy construction equipment, and trains, we all know why where here.

"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music."

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Plastikman
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Re: (WIP) German esqe senario

Post by Plastikman »

EPIC FAIL!

:?

No seriously...

Here is your list if mods needed....

--- Sounds ---
SND103EN : --- Not installed!!! ---
SNDACLEN : --- Not installed!!! ---
SNDTGVHO : --- Not installed!!! ---
SNDUSAIR : SNDUSAIR.dat


--- Cargo Types ---
WDCHPS : --- Not installed!!! ---


--- Bridges ---
BRDGEART : BRDGEART.dat



looks like one of My TGVs or My Acela, My 103's, Enhanced Paper Cycle, Earth Slopes.



Edit:
umm.. you might want to turn off "allow new industries to start".. or unselect the ones you are not using. in the first 6 months, the AI built about 30 new industries all over. Most of them clustered together in the fields..... [unless that was intended....]
Attachments
Screenshot1.png
Screenshot1.png (105.39 KiB) Viewed 4518 times
North American sets and then some...
US SET Ver 3.1.0 updated ~ Amtrak Pack 3.1.0 ~ US Passenger/Metro Set 3.1.0 updated~ Auto Factory 2.6 ~ VIA Rail Pack ~ LTD ED1 Conrail Alcos ~ LTD ED2 NJ Transit ~ DBR E60 ~ TGV Duplex ~ Umbrella Corp. ~ Comboios de Portugal~ Dekosoft UP/BN/BNSF Sets ~ ICE // MegaPack = 1.0.3.
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My Trains are made from 100% recycled electrons!
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rdrdrdrd
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Re: (WIP) German esqe senario

Post by rdrdrdrd »

got it, i will tune it up today
May the force be with you.
For little boys, three things reign as supreme attention-keepers: tanks, heavy construction equipment, and trains, we all know why where here.

"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music."

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rdrdrdrd
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Re: (REL) German esqe senario

Post by rdrdrdrd »

removed
Last edited by rdrdrdrd on 06 Nov 2008 00:29, edited 1 time in total.
May the force be with you.
For little boys, three things reign as supreme attention-keepers: tanks, heavy construction equipment, and trains, we all know why where here.

"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music."

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Kevo00
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Re: (REL) German esqe senario

Post by Kevo00 »

Why don't people read the sticky about posting new scenarios?

More constructively, in all the scenarios I have produced I've found it tricky to get the industries in balance. If you don't then you will have this problem of numberous new industries popping up at the start of the game, if you leave "allow new industries to start" turned on. Its important to take account of this when you create a scenario, and its also important to run the scenario after you have finished compiling it to make sure that this won't happen, at least to any great extent. The industries often pop up in the worst places for players, so unless you want some random factor, think about this.
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Plastikman
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Re: (REL) German esqe s"C"enario

Post by Plastikman »

You might have waited for for an answer before publishing my files. In addition, you have files from 2 other authors in there...



You really need to have a clean locomotion objdata before creating any new scenario.... all kinds of junk "sticks to the scenarios".
North American sets and then some...
US SET Ver 3.1.0 updated ~ Amtrak Pack 3.1.0 ~ US Passenger/Metro Set 3.1.0 updated~ Auto Factory 2.6 ~ VIA Rail Pack ~ LTD ED1 Conrail Alcos ~ LTD ED2 NJ Transit ~ DBR E60 ~ TGV Duplex ~ Umbrella Corp. ~ Comboios de Portugal~ Dekosoft UP/BN/BNSF Sets ~ ICE // MegaPack = 1.0.3.
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rdrdrdrd
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Re: (REL) German esqe senario

Post by rdrdrdrd »

well is there any way to remove the files, because i forgot to switch my objectdata when i started?
May the force be with you.
For little boys, three things reign as supreme attention-keepers: tanks, heavy construction equipment, and trains, we all know why where here.

"Computer games don't affect kids; I mean if Pac-Man affected us as kids, we'd all be running around in darkened rooms, munching magic pills and listening to repetitive electronic music."

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