is it possible? :)

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lead@inbox
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is it possible? :)

Post by lead@inbox »

it could be useful in 1700
volga.png
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may be, like that
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Re: is it possible? :)

Post by Doorslammer »

Not a bad idea really. You would want a more dedicated canalboat than that monster though. :P

Would be a bugger to code it all up though...
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Re: is it possible? :)

Post by Dave »

Well, if you could make it look like the horses were walking on the same tile as the canal (on the edge - the towpath, if you will), that probably wouldn't be too hard.
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Re: is it possible? :)

Post by DanMacK »

I've thought about this actually, and wondered how it would work. Technically though, it'd be an articulated ship... you'd need to turn the horses before the ship on curves so they didn't end up hovering over water.
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Re: is it possible? :)

Post by DeletedUser21 »

I tought of somekind of railsystem aswell: Horse trams! :D

Could make a nice 17/18 -00 game until 2051. :mrgreen:
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Re: is it possible? :)

Post by FooBar »

Check the Generic Road Vehicle and Tram Set. The latest version of that set features horse drawn trams (and still some bugs, but I trust those to be fixed soon).
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Re: is it possible? :)

Post by MJS »

Corners would be messy with the towed boat - you have these poles at corners so that the ship doesn't cut corners.
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Re: is it possible? :)

Post by Wile E. Coyote »

Mr. X wrote:I tought of somekind of railsystem aswell: Horse trams! :D
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Like this? :wink:
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Re: is it possible? :)

Post by Roujin »

or this?
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Re: is it possible? :)

Post by andythenorth »

Nice. Here's an inspiring idea for hauling logs ;)
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I have an idea for a tropic road vehicle replacement set kicking around - would be called 'Horn OK Please' - Indians will understand, for the rest of you there's Google :o Don't hold your breath for such a set though!

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Re: is it possible? :)

Post by audigex »

http://en.wikipedia.org/wiki/Horn_OK_Please

That's pretty funny, and I can see the point! It's bad enough with car blind spots when someone overtakes you - never mind if you were driving a truck/bus
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Re: is it possible? :)

Post by athanasios »

And next one will be a dinosaur! :lol:
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Re: is it possible? :)

Post by Nite Owl »

Wait... you mean no one is working on a Stegosaurus Tram for the Flintstones Set?
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Re: is it possible? :)

Post by Wile E. Coyote »

Roujin wrote:or this?
Tram tracks without catenary? Something new I don't know? :D
Serbian rail set with Serbian scenario (ECS, PBI, FIRS and Tourist set compatible) Website | Topic and download | Latest version: 03.06.2015.
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lead@inbox
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Re: is it possible? :)

Post by lead@inbox »

that is yes. I made this topic for laughter, and came out an entire debate :)
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Re: is it possible? :)

Post by Eddi »

Wile E. Coyote wrote:
Roujin wrote:or this?
Tram tracks without catenary? Something new I don't know? :D
yeah, it's called "invisible catenary"... in OpenTTD press Ctrl+X for transparency and invisibility options

besides, i remember a discussion in the context of "Trails" that there might be plans to allow like 8 different road and tram types [but not all on the same tile], so you could have like road with catenary [for trolleybus] or tram without catenary [for horse tram]
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Re: is it possible? :)

Post by Wile E. Coyote »

Yeah, I haven't spotted that this is screenshot from OTTD. :oops:
Serbian rail set with Serbian scenario (ECS, PBI, FIRS and Tourist set compatible) Website | Topic and download | Latest version: 03.06.2015.
Serbian tram set Tracking table | TTD Patch tram set Latest version: 17.06.2015. | Open TTD Remix Latest version: 11.07.2015.
WIN-DOS GRF Converter Topic and download | Version 0.2.1: 09.01.2005.


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