This day...

OpenTTD is a fully open-sourced reimplementation of TTD, written in C++, boasting improved gameplay and many new features.

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Lord Aro
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Re: This day...

Post by Lord Aro »

My story? Err, sure.

Been playing TT(D) since 1999 - I was 4, and apparently I only ever built really long bridges and went bankrupt

Discovered OpenTTD at around version 0.4.5, then 0.6.3, then finally got involved in the community at 0.7.2 - I was one of the many people who asked where the original AI had gone. Unlike the others though, I'm still here (Suck it, PeterT & yorick :twisted: )

Since I couldn't have the original AI, I decided to make my own AI, after getting sidetracked and completely misunderstanding how concurrency works
After getting bored of Squirrel (I will finish AroAI eventually! Promise!) I started hacking at the source of OpenTTD itself with numerous patches - my most significant contribution, in my opinion, is viewing textfiles ingame, although just how much of those patches I wrote myself is somewhat debatable :lol:

I directly link OpenTTD to where I am today - studying Computer Science (and Maths) at University

Thanks guys, so very much :mrgreen:
AroAI - A really feeble attempt at an AI

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leifbk
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Re: This day...

Post by leifbk »

Eddi wrote:actually, there was no 0.9 version :)
I suspected that :D

I looked into an old archive in my home directory and found a TTD_win.zip with a date of 20 November 2004. So that is probably when I tried OpenTTD the first time. How the time flies.
Last edited by leifbk on 09 Mar 2014 13:39, edited 1 time in total.
Kogut
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Re: This day...

Post by Kogut »

I remember encountering OpenTTD installed on computers at my school and that teacher mentioned it after we finished class early. He told us some general hints ("longer routes are better", I think that my first railway connection was maybe four tiles long).

So thank to this teacher, devs of OpenTTD and its predecessors!
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kamnet
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Re: This day...

Post by kamnet »

Along those lines, I should also thank a high school teacher indirectly. I went to high school in Indianapolis, Indiana USA. The public schools all had a "corporate partner" who would donate volunteer time from employees and would help to fund certain programs. Most of the schools only received token support to help fund a few after school clubs. Our corporate partner was Eli Lily & Co., one of the largest pharmaceutical manufacturers in the world. We had a very strong science & agriculture program and because of that the company was already mentoring many of its students so that they could come work for the company immediately after high school.

One of our benefits of the partnership was that every year they would donate their old, outdated computer equipment to us. "Old and outdated" to a global pharma corp meant "purchased new 18 months ago" to us. We ended up with a very fast and powerful Apple Macintosh computer network when most schools were still struggling with 15 year-old IBM 8088 or Compaq 286 lab running MS-DOS 5.0.

Anyhow, the teacher who ran the lab was very fond of SimCity, and when our lab was set up SimCity 2000 had just been released. We spent HOURS playing that over the network when we wern't working on labs and modules. Oh, and Bolo.
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Andrex
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Re: This day...

Post by Andrex »

Congratulations to everyone who helped on the development of OTTD. I've been away for a few years and only recently realized the amazing progress done by OTTD, as I always been a TTDPatch user. (but not anymore)

I'll be honest here and mention that I'm not quite convinced with the new (free) graphics, maybe because after playing TT and TTD for so many years, I (involuntarily) notice when a sprite matches or differs the original game style in a matter of milliseconds. Anyway, since I have applied the original GRF files, there's nothing to worry about. 8)
laxkax
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Re: This day...

Post by laxkax »

first post on this forum!

first of all, i'd like to thank all the people for making this amazing game possible!

my first experience with this game, was back in.... i don't remember it properly (more or less 1995-1996), but i got the game in 3 3.5" floppy disks!! i really treasured them, but i lend them to a friend and he lost them! damn friends who keep losing things!!! so i lost track of this game until some years later i found this webpage. i couldn't believe it! my precious game was back!! and it was much better than before!!

so, again, thanks a lot to everyone that made this game possible! i've spent hours and hoours playing this game!
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jvassie
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Re: This day...

Post by jvassie »

Andrex wrote:Congratulations to everyone who helped on the development of OTTD. I've been away for a few years and only recently realized the amazing progress done by OTTD, as I always been a TTDPatch user. (but not anymore)

I'll be honest here and mention that I'm not quite convinced with the new (free) graphics, maybe because after playing TT and TTD for so many years, I (involuntarily) notice when a sprite matches or differs the original game style in a matter of milliseconds. Anyway, since I have applied the original GRF files, there's nothing to worry about. 8)
Welcome back, it has indeed been a while since I've seen you around these parts!
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ChillCore
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Re: This day...

Post by ChillCore »

10 years ... congratulations and thank you to all involved.

I myself started playing OpenTTD with version 0.6.3 on my windows 98 machine (yes, she is still with me). I could build +- 110 trains before lag became to horrible to look at. :P
Naming all the exiting moments would be too long a list but I guess if I have to name one it would be the release of version 1.0.0 and the 'finishing' of OpenGFX which allowed a lot more people to play without having to go and find the original graphics in some dark corner of the net to be able to play properly.

Besides that I would like to thank everyone on this forum for the skills I picked up here which serve me way beyond the scope of OpenTTD in one way or another.
Looking forward to the next ten years. :bow:
-- .- -.-- / - .... . / ..-. --- .-. -.-. . / -... . / .-- .. - .... / -.-- --- ..- .-.-.-
--- .... / -.-- . .- .... --..-- / .- -. -.. / .--. .-. .- .. ... . / - .... . / .-.. --- .-. -.. / ..-. --- .-. / .... . / --. .- ...- . / ..- ... / -.-. .... --- --- -.-. .... --- --- ... .-.-.- / ---... .--.

Playing with my patchpack? Ask questions on usage and report bugs in the correct thread first, please.
All included patches have been modified and are no longer 100% original.
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Re: This day...

Post by krinn »

By that time, it was easy to find out and try openttd, linux games that weren't ascii were... hmmm, like 3 or 4 :)
https://bugs.gentoo.org/show_bug.cgi?id=49113
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orudge
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Re: This day...

Post by orudge »

Just noticed this now (last month was a busy month) - 10 years of OpenTTD already! I remember how impressed and excited I was when Ludde send me the first snapshot of what would become OpenTTD. At the time it was maybe 85-90% complete (this was in 2003) - then some months later he got back in touch and had pretty much finished his reimplementation of TTD. He agreed to release it under the GPL, and so I set up the OpenTTD project. The rest, as they say, is history. :)

Thanks very much to the many, many contributors to OpenTTD over the past decade - the developers, artists, translators and of course the players! Let's hope the next 10 years are as exciting!
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beeurd
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Re: This day...

Post by beeurd »

I'm just wondering where the last 10 years went. :p

I stumbled across original TT at a friend's house many many years ago, and eventually I got TTD for myself, upgraded to TTDPatch, and when I first find a very early version of OpenTTD I was immediately hooked once more.

I've played a lot of games in my time, but none has held my interest as long as this one. It's the ultimate addictive game. ;)
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Tggtt
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Re: This day...

Post by Tggtt »

Congratulations, I play OpenTTD since 2005 thanks to you guys. (I think it was version 0.4.8 )

(And TT since 1997)

This project has encouraged me trying to apply the same strategy to recreate other software, I hope to succeed like you did.

I tried to reply earlier but it seems that my years old account has been deleted and now I recreated it
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