Adding OpenTTD to Desura!

Got an idea for OpenTTD? Post it here!

Moderator: OpenTTD Developers

G19star
Engineer
Engineer
Posts: 13
Joined: 24 Sep 2011 11:56

Adding OpenTTD to Desura!

Post by G19star »

If you don’t know what Desura is, you owe it to yourself to check it out. Think Steam. On Linux. For Indie games. That’s right. A native Linux game store. :P

http://www.desura.com/

iDEA: Add OpenTTD to Desura as a free game!
Last edited by G19star on 24 Sep 2011 13:17, edited 1 time in total.
G19star
Engineer
Engineer
Posts: 13
Joined: 24 Sep 2011 11:56

Re: Adding OpenTTD to Desura!

Post by G19star »

FooBar wrote:Your point being? :?
Well, OpenTTD should be added to the store as free! :D
Alberth
OpenTTD Developer
OpenTTD Developer
Posts: 4763
Joined: 09 Sep 2007 05:03
Location: home

Re: Adding OpenTTD to Desura!

Post by Alberth »

If they comply with the GPL requirements, they can do that.
User avatar
FooBar
Tycoon
Tycoon
Posts: 6553
Joined: 21 May 2007 11:47
Location: The Netherlands
Contact:

Re: Adding OpenTTD to Desura!

Post by FooBar »

Appears to me that their rules don't allow OpenTTD:
Publishing requirements at http://www.desura.com/groups/desura/howto wrote:Make sure your intellectual property (IP) is unique. Ensure your game or mod idea is your own. We will not accept any projects that have a pre-existing IP unless written consent is given by the appropriate parties
G19star
Engineer
Engineer
Posts: 13
Joined: 24 Sep 2011 11:56

Re: Adding OpenTTD to Desura!

Post by G19star »

Well just saying someone of OpenTDD should look at it could be a interesting point to look into to. :D

More info: http://www.desura.com/groups/desura/howto
User avatar
Emperor Jake
Tycoon
Tycoon
Posts: 3427
Joined: 24 Apr 2007 09:37
Skype: Discord: Emperor Jake #4106
Location: Not Actually Japan
Contact:

Re: Adding OpenTTD to Desura!

Post by Emperor Jake »

There really is not much point in this. OpenTTD is already available on many distributions' repositories.
G19star
Engineer
Engineer
Posts: 13
Joined: 24 Sep 2011 11:56

Re: Adding OpenTTD to Desura!

Post by G19star »

FooBar wrote:Appears to me that their rules don't allow OpenTTD:
Publishing requirements at http://www.desura.com/groups/desura/howto wrote:Make sure your intellectual property (IP) is unique. Ensure your game or mod idea is your own. We will not accept any projects that have a pre-existing IP unless written consent is given by the appropriate parties
Can´t we add OpenTTD as a mod then ? :x
Alberth
OpenTTD Developer
OpenTTD Developer
Posts: 4763
Joined: 09 Sep 2007 05:03
Location: home

Re: Adding OpenTTD to Desura!

Post by Alberth »

Thanks FooBar, I had a quick look but could not find it fast enough.

@G19star: What should we look into?
If their requirements exclude open source software by definition (at least that's how I read "you must exclusively own all IP of the game"), how is that something we can fix/change?

/me wonders why people think letting a commercial company handle their game requirements is a good idea.
G19star
Engineer
Engineer
Posts: 13
Joined: 24 Sep 2011 11:56

Re: Adding OpenTTD to Desura!

Post by G19star »

Emperor Jake wrote:There really is not much point in this. OpenTTD is already available on many distributions' repositories.
You are correct however, this framework you direcly engage the gamers :lol: wel anyway good luck with it whatever it will be itś fine for me i just had the idea :idea:
G19star
Engineer
Engineer
Posts: 13
Joined: 24 Sep 2011 11:56

Re: Adding OpenTTD to Desura!

Post by G19star »

Alberth wrote:Thanks FooBar, I had a quick look but could not find it fast enough.

@G19star: What should we look into?
If their requirements exclude open source software by definition (at least that's how I read "you must exclusively own all IP of the game"), how is that something we can fix/change?

/me wonders why people think letting a commercial company handle their game requirements is a good idea.
Well we can´t :P idea smashed into the recycle bin! :!:
G19star
Engineer
Engineer
Posts: 13
Joined: 24 Sep 2011 11:56

Re: Adding OpenTTD to Desura!

Post by G19star »

it got added!, great i just sa it, well done! :D
User avatar
planetmaker
OpenTTD Developer
OpenTTD Developer
Posts: 9432
Joined: 07 Nov 2007 22:44
Location: Sol d

Re: Adding OpenTTD to Desura!

Post by planetmaker »

They should not classify the game as "single player", though. It's also common to play it in multiplayer mode
User avatar
kamnet
Moderator
Moderator
Posts: 8589
Joined: 28 Sep 2009 17:15
Location: Eastern KY
Contact:

Re: Adding OpenTTD to Desura!

Post by kamnet »

FooBar wrote:Appears to me that their rules don't allow OpenTTD:
Publishing requirements at http://www.desura.com/groups/desura/howto wrote:Make sure your intellectual property (IP) is unique. Ensure your game or mod idea is your own. We will not accept any projects that have a pre-existing IP unless written consent is given by the appropriate parties
It seems to me that OpenTTD fit into the rules just fine, albeit maybe not by normal convention. All of the intellectual property that makes up OpenTTD has been freely contributed by those who created it, per the terms of the licensing (GPL v2 and Sampling+).
User avatar
FooBar
Tycoon
Tycoon
Posts: 6553
Joined: 21 May 2007 11:47
Location: The Netherlands
Contact:

Re: Adding OpenTTD to Desura!

Post by FooBar »

I should have emphasized the "Ensure your game [] idea is your own" bit.
This game is not our idea, it's Chris Sawyer's.
User avatar
kamnet
Moderator
Moderator
Posts: 8589
Joined: 28 Sep 2009 17:15
Location: Eastern KY
Contact:

Re: Adding OpenTTD to Desura!

Post by kamnet »

FooBar wrote:I should have emphasized the "Ensure your game [] idea is your own" bit.
This game is not our idea, it's Chris Sawyer's.
Who borrowed the idea from Artdink, who borrowed it from MicroProse, who borrowed it from Epyx and Ozark.
User avatar
FooBar
Tycoon
Tycoon
Posts: 6553
Joined: 21 May 2007 11:47
Location: The Netherlands
Contact:

Re: Adding OpenTTD to Desura!

Post by FooBar »

kamnet wrote:Who borrowed the idea from Artdink, who borrowed it from MicroProse, who borrowed it from Epyx and Ozark.
And you still thing it fits the rules? :wink:
User avatar
Dave
Moderator
Moderator
Posts: 17243
Joined: 26 Dec 2005 20:19
Location: North London

Re: Adding OpenTTD to Desura!

Post by Dave »

kamnet wrote:
FooBar wrote:I should have emphasized the "Ensure your game [] idea is your own" bit.
This game is not our idea, it's Chris Sawyer's.
Who borrowed the idea from Artdink, who borrowed it from MicroProse, who borrowed it from Epyx and Ozark.
Explain that chain of "borrowers" please? I wasn't aware it was anyone's but Chris Sawyer's and Simon Foster's work?
Official TT-Dave Fan Club

Dave's Screenshot Thread! - Albion: A fictional Britain
Flickr


Why be a song when you can be a symphony? r is a...
Eddi
Tycoon
Tycoon
Posts: 8272
Joined: 17 Jan 2007 00:14

Re: Adding OpenTTD to Desura!

Post by Eddi »

kamnet wrote:
FooBar wrote:I should have emphasized the "Ensure your game [] idea is your own" bit.
This game is not our idea, it's Chris Sawyer's.
Who borrowed the idea from Artdink, who borrowed it from MicroProse, who borrowed it from Epyx and Ozark.
with all due respect, "having the idea" for a game doesn't make it one's "intellectual property". only creating actual code/graphics does.
michael blunck
Tycoon
Tycoon
Posts: 5948
Joined: 27 Apr 2005 07:09
Contact:

Re: Adding OpenTTD to Desura!

Post by michael blunck »

Eddi wrote: with all due respect, "having the idea" for a game doesn't make it one's "intellectual property". only creating actual code/graphics does.
A certain threshold of originality would be sufficient. Neither code nor graphics required.

regards
Michael
Image
Post Reply

Return to “OpenTTD Suggestions”

Who is online

Users browsing this forum: No registered users and 21 guests