[UNIV] ISR - Industrial Stations Renewal

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planetmaker
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Re: Industrial Stations Renewal (v 0.8.0 available!)

Post by planetmaker »

Use UTF-8 encoded files.
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Re: Industrial Stations Renewal (v 0.8.0 available!)

Post by Eddi »

remember that all unicode strings must start with the thorn character (NFO: C3 9E)
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Re: Industrial Stations Renewal (v 0.8.0 available!)

Post by dadesign »

Eddi wrote:remember that all unicode strings must start with the thorn character (NFO: C3 9E)

Can you show an example of how to translate this line?

1 * 1 04 04 87 01 SY_CROSSING C5 "Übergang" 00

Could not find anywhere else in Ation4 can use Unicode
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Re: Industrial Stations Renewal (v 0.8.0 available!)

Post by planetmaker »

dadesign wrote:
Eddi wrote:remember that all unicode strings must start with the thorn character (NFO: C3 9E)

Can you show an example of how to translate this line?

1 * 1 04 04 87 01 SY_CROSSING C5 "Übergang" 00

Could not find anywhere else in Ation4 can use Unicode
Just add the the C3 9E at the beginning of the translation:

Code: Select all

-1 * 0 04 04 87 01 SY_CROSSING C5 [b]C3 9E[/b] "железнодоро́жный перее́зд" 00
I prepared long time ago an action14 file (but never did anything with it). See the attachment. Maybe you prepare a translation for that, too? Then we add your translation, this file and call it ISR 0.8.1
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action14.nfo
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Re: Industrial Stations Renewal (v 0.8.0 available!)

Post by dadesign »

planetmaker wrote:
dadesign wrote:
Eddi wrote:remember that all unicode strings must start with the thorn character (NFO: C3 9E)

Can you show an example of how to translate this line?

1 * 1 04 04 87 01 SY_CROSSING C5 "Übergang" 00

Could not find anywhere else in Ation4 can use Unicode
Just add the the C3 9E at the beginning of the translation:

Code: Select all

-1 * 0 04 04 87 01 SY_CROSSING C5 [b]C3 9E[/b] "железнодоро́жный перее́зд" 00
I prepared long time ago an action14 file (but never did anything with it). See the attachment. Maybe you prepare a translation for that, too? Then we add your translation, this file and call it ISR 0.8.1

did it! I translated the Industrial Stations Renewal in Russian!
Thank you very much for your help! :)

Regarding the transfer of action14.nfo - no problem, but I need the entire source code, so I can check the work in the game.
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Без имени, 22-е янв 1925 г..png
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Re: Industrial Stations Renewal (v 0.8.0 available!)

Post by planetmaker »

Here's the patch to the source.
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Re: Industrial Stations Renewal (v 0.8.0 available!)

Post by dadesign »

planetmaker wrote:Here's the patch to the source.
done )
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Re: Industrial Stations Renewal (v 0.8.0 available!)

Post by planetmaker »

dadesign wrote:
planetmaker wrote:Here's the patch to the source.
done )
Sweet, thank you :-)

I guess this minor update can be a nice Christmas present :-)
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Re: Industrial Stations Renewal (v 0.8.0 available!)

Post by planetmaker »

I enabled the compilation of this project on the DevZone's compile farm. You can find a build of this NewGRF with added parameter support via GUI and dadesign's Russian translation on the download server of DevZone. Please have a look and check whether everything continues to work as expected before I will make this maintenance release available via BaNaNaS.

Many thanks to the original creators, artists and maintainers, namely Sanchimaru, Oz, norfolksouthern37, Zimmlock, Ben_K, Born Acorn, mph, Arte Pro 34, andythenorth, Maedhros and mart3p for this essential station NewGRF. We'd not know what we can miss without it :-) I hope none of you mind that I took the liberty to add this GUI support :-)
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Re: Industrial Stations Renewal (v 0.8.0 available!)

Post by Sanchimaru »

Thanks to you for keeping it alive! I'm glad to see this project still alive :D
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Re: Industrial Stations Renewal (v 0.8.0 available!)

Post by Toni Babelony »

Hi all,

I'm currently working on the renewal of the Japan Set freight wagons graphics and I was wondering if I could reuse some of the sprites used in the ISR as loads for the flatbeds. Who owns these graphics and under what licence are they copyrighted?

The sprites that I plan to use are the steel coils and logs. This is intentional, since I think this would look the best in game, since the ISR looks pretty good combined with the Japan Set. :mrgreen:

Cheers!

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Re: Industrial Stations Renewal (v 0.8.0 available!)

Post by planetmaker »

Toni Babelony wrote:Who owns these graphics and under what licence are they copyrighted?
The set and the graphics are released under GPL v2. I've not immediately seen any list of who drew what, but I haven't yet searched extensively either; the attribution in the existing readme is rather general, giving only an ccount of who contributed sprites. But I'm sure here are people who could give an account on the details.
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Re: Industrial Stations Renewal (v 0.8.0 available!)

Post by andythenorth »

Toni Babelony wrote:The sprites that I plan to use are the steel coils and logs. This is intentional, since I think this would look the best in game, since the ISR looks pretty good combined with the Japan Set. :mrgreen:
You won't have all the angles you need for vehicles. Also, I suspect the logs may *not* be strictly GPL compliant (apologies to whoever drew them if wrong) :)

I have logs + steel loads in HEQS if you want them - GPL.

See the trams, log trucks, foundry transporters.

http://dev.openttdcoop.org/projects/heqs/repository
or
http://hg.openttdcoop.org/heqs/file/7ea1983e9dba

(let me know if you can't find them)
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Re: Industrial Stations Renewal (v 0.8.0 available!)

Post by Toni Babelony »

Thank you so very much, andythenorth! I've checked 'em out and it'll be probably easier to use yours, since they are already drawn in the correct angles and we're on our way to make a public release quite soon now (could be anywhere this or next month probably). You'll be properly credited for them!
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Re: Industrial Stations Renewal (v 0.8.0 available!)

Post by planetmaker »

ISR 0.8.1 released

This is an awesome set and I'd like to say kudos to all previous contributors by adding support for action14 and ingame text viewers. Today I added this in the version 0.8.1.

The new release is available from the ingame content download and the DevZone. Thanks to all who created this great station set, namely Sanchimaru, Oz, norfolksouthern37, Zimmlock, Ben_K, Born Acorn, mph, Arte Pro 34, andythenorth, Maedhros, mart3p.

Code: Select all

v0.8.1
======
Add: Support for ingame parameter GUI via action 14
Add: Support ingame readme, changelog and license viewer
Add: Support for ingame URL to project page
Special thanks to mart3p who left the code in excellent shape and graciously gave me permission to amend this set and update also the bananas entry.
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Re: Industrial Stations Renewal (v 0.8.0 available!)

Post by FooBar »

Wait, we can has ingame links to websites now? :]

And thanks for updating this set, planetmaker! These action14 parameter thingies are highly useful :)
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Re: Industrial Stations Renewal (v 0.8.0 available!)

Post by Kogut »

Maybe it a good time to repost my bug report?

See http://www.tt-forums.net/viewtopic.php? ... 40#p887606
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Re: Industrial Stations Renewal (v 0.8.1 available!)

Post by PaulC »

I felt inspired after seeing something similar on the Russian forums... I've used the graphics for the ISR train shed to create a replacement depot. Though it looks just as good on it's own, the idea is to have a depot that can fit seamlessly into an ISR station, e.g. by combining it with the corresponding station tiles which have animated doors. I'm afraid this is only coded using action A which means it probably isn't very rail-type friendly...

After some extensive digging through this topic I've established that the sheds were originally drawn by Born Acorn for the old Brick Freight Stations set, with subsequent modifications by Sanchimaru and mart3p for use in ISR. I had to make some further adjustments to correct a minor alignment issue and of course to create the rear views without doors. I'll upload the revised sprites over on the DevZone in case there's ever a v0.8.2.
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ISR Train Depots.png
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Re: Industrial Stations Renewal (v 0.8.1 available!)

Post by Nite Owl »

Much thanks. This fits in really well with the ideas I have been fiddling around with over HERE.
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Re: Industrial Stations Renewal (v 0.8.1 available!)

Post by Leanden »

Would be nice to see that on nutracks as a parameter ;D
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