OpenTTD 1.1.1
Moderator: OpenTTD Developers
OpenTTD 1.1.1
The new stable release OpenTTD 1.1.1 has arrived. Besides a lot of bug fixes it also modifies some of the features added in 1.1.0 which caused some confusion.
For example 'automatic orders' are now called 'implicit orders' and their insertion behaves better in various cases. However, note that implicit orders do not affect the actual routing of the vehicles, they are currently purely informative. Also the visualisation of train lengths in the depot view changed again. The number got an additional fractional digit to improve the visual feedback on adding wagons as well as allowing to construct trains of very specific lengths.
Now, enjoy June with the new release! You can find the download link here, and the detailed changelog next to the download. If you encounter any issues, report them to our bug tracker.
For example 'automatic orders' are now called 'implicit orders' and their insertion behaves better in various cases. However, note that implicit orders do not affect the actual routing of the vehicles, they are currently purely informative. Also the visualisation of train lengths in the depot view changed again. The number got an additional fractional digit to improve the visual feedback on adding wagons as well as allowing to construct trains of very specific lengths.
Now, enjoy June with the new release! You can find the download link here, and the detailed changelog next to the download. If you encounter any issues, report them to our bug tracker.
Spanish translation of OpenTTD
Extended heightmaps
Have fun, don't quarrel too much and add as many advanced settings as you can.
Extended heightmaps
Have fun, don't quarrel too much and add as many advanced settings as you can.
Re: OpenTTD 1.1.1
Once again all of those involved have our gratitude.
Humor is the second most subjective thing on the planet
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Brevity is the soul of wit and obscenity is its downfall
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Good Night And Good Luck - Read You Soon
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Brevity is the soul of wit and obscenity is its downfall
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Good Night And Good Luck - Read You Soon
Re: OpenTTD 1.1.1
Let the addiction continue!
Re: OpenTTD 1.1.1
Downloaded 5 minutes ago. I have one problem though, it doesn't detect the GRF files...
Has anything changed to their location?
Has anything changed to their location?
Re: OpenTTD 1.1.1
If you have installed OpenTTD 1.1.1 in a different location to your previous version, then you will need to copy the data folder from your previous version to your new one.
Last edited by Chris on 03 Jun 2011 11:35, edited 1 time in total.
- planetmaker
- OpenTTD Developer
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Re: OpenTTD 1.1.1
No. See readme for directories.kotssmurf wrote:Downloaded 5 minutes ago. I have one problem though, it doesn't detect the GRF files...
Has anything changed to their location?
EDIT:
Only if you did not put them into the shared directory in the first place (which I'd recommend to do). Again see readme.Class 165 wrote:If you have installed OpenTTD 1.1.1 in a different location to your previous version, then you will need to copy the data folder from your previous version to your new one.
OpenTTD: manual | online content | translations | Wanted contributions and patches
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Re: OpenTTD 1.1.1
Since my last Openttd version was installed on a HD that completely crashed I had to download everything from scratch.Class 165 wrote:If you have installed OpenTTD 1.1.1 in a different location to your previous version, then you will need to copy the data folder from your previous version to your new one.
I've copied all GRF files to the Openttd data folder.
When I press rescan files nothing pops up.
I already reinstalled once and I checked the changelog and bugtracker page but found nothing.
Re: OpenTTD 1.1.1
Where is your openttd.exe located and where is your openttd data folder sitting?
Assuming Windows, if you have the data folder at My Documents\OpenTTD\data you should be good to go, regardless where openttd.exe and it's folder are.
Also good work on the release for those involved! Myself, I mostly use the nightlies, but still
Assuming Windows, if you have the data folder at My Documents\OpenTTD\data you should be good to go, regardless where openttd.exe and it's folder are.
Also good work on the release for those involved! Myself, I mostly use the nightlies, but still

Re: OpenTTD 1.1.1
I have created both since it's not working. (Might as wel give it a tryFooBar wrote:Where is your openttd.exe located and where is your openttd data folder sitting?
Assuming Windows, if you have the data folder at My Documents\OpenTTD\data you should be good to go, regardless where openttd.exe and it's folder are.
Also good work on the release for those involved! Myself, I mostly use the nightlies, but still

One under program files\Openttd\data the other one Documents and settings\Username\Mydocuments\Openttd\data (Using xp)
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- Tycoon
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Re: OpenTTD 1.1.1
Maybe a strange suggestion, but download just a random GRF with the online content system, and then look it op with Explorer to see where it is stored. Then copy al your GRF files to that folder. I expect that should work.kotssmurf wrote:I have created both since it's not working. (Might as wel give it a tryFooBar wrote:Where is your openttd.exe located and where is your openttd data folder sitting?
Assuming Windows, if you have the data folder at My Documents\OpenTTD\data you should be good to go, regardless where openttd.exe and it's folder are.
Also good work on the release for those involved! Myself, I mostly use the nightlies, but still)
One under program files\Openttd\data the other one Documents and settings\Username\Mydocuments\Openttd\data (Using xp)
Coder of the Dutch Trackset | Development support for the Dutch Trainset | Coder of the 2cc TrainsInNML
Re: OpenTTD 1.1.1
Well I downloaded all grf with the online content system in the first place. When it wasn't working I started moving al data to other folders.Transportman wrote:
Maybe a strange suggestion, but download just a random GRF with the online content system, and then look it op with Explorer to see where it is stored. Then copy al your GRF files to that folder. I expect that should work.
Re: OpenTTD 1.1.1
In my view, you have two options:
- Copy the files to every directory at your hard-disk to be sure OpenTTD will find them.
- Read the readme file of OpenTTD, to understand where OpenTTD expects to find the files before randomly moving files around.
Re: OpenTTD 1.1.1
Of course I didn't copy files around randomly, since I spent a decent amount of time looking for the expected folder a couple of years a go. I know where to drop the files. I meant, I copied the files to both 'C:\program files\Openttd\data' as 'C:\Documents and settings\Username\My documents\Openttd\Data'Alberth wrote:In my view, you have two options:
- Copy the files to every directory at your hard-disk to be sure OpenTTD will find them.
- Read the readme file of OpenTTD, to understand where OpenTTD expects to find the files before randomly moving files around.
still when I open the 'NewGRF settings the listbox is empty. Rescan files does not do anything either.
Re: OpenTTD 1.1.1
In case your openttd.exe is located in C:\program files\Openttd\ that should work.
What you can try let your computer search for all openttd.cfg files and then delete those (all if it's more than one). Then start OpenTTD and see if it works now.
If it doesn't search again for openttd.cfg and open the folder that it's located in. In that folder you should put the 'data' folder with all your newgrfs.
What you can try let your computer search for all openttd.cfg files and then delete those (all if it's more than one). Then start OpenTTD and see if it works now.
If it doesn't search again for openttd.cfg and open the folder that it's located in. In that folder you should put the 'data' folder with all your newgrfs.
Re: OpenTTD 1.1.1
Still the same result.FooBar wrote:In case your openttd.exe is located in C:\program files\Openttd\ that should work.
What you can try let your computer search for all openttd.cfg files and then delete those (all if it's more than one). Then start OpenTTD and see if it works now.
If it doesn't search again for openttd.cfg and open the folder that it's located in. In that folder you should put the 'data' folder with all your newgrfs.
I will upload 3 screenshots to show I'm folowing the correct procedure.
(I've been playing Openttd for 6 years now it would surprise me that I'm actually doing something wrong but maybe I'm overlooking the most basic manipulation...)
- Attachments
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- The search result for openttd.cfg
- Search result.PNG (13.87 KiB) Viewed 3601 times
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- The data folder in the correct directory
- Data.PNG (20.83 KiB) Viewed 3601 times
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- The in game result.
- Empty grf list.PNG (97.66 KiB) Viewed 3601 times
- planetmaker
- OpenTTD Developer
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Re: OpenTTD 1.1.1
Right. You try to configure them from the wrong place at the wrong time. NewGRFs are configured from the NewGRF menu as accessible from OpenTTD's main menu exclusively. When the map is already configured and the game started, you cannot change the active NewGRF configuration, it's just an information window then, showing information on the active NewGRFs used within that very savegame.
http://wiki.openttd.org/NewGRF#Activating_NewGRFs
http://wiki.openttd.org/NewGRF#Activating_NewGRFs
OpenTTD: manual | online content | translations | Wanted contributions and patches
#openttdcoop: blog | wiki | public server | DevZone | NewGRF web translator
DevZone - home of the free NewGRFs: OpenSFX | OpenMSX | OpenGFX | Swedish Rails | OpenGFX+ Trains|RV|Industries|Airports|Landscape | NML
Re: OpenTTD 1.1.1
Ok thanks very much for this info!
Lots has changed since the last stableversion I played.
Sorry for the hassle!
Lots has changed since the last stableversion I played.
Sorry for the hassle!
- planetmaker
- OpenTTD Developer
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Re: OpenTTD 1.1.1
No problem, you're welcome 
btw, your last posting proved: a screenshot sometimes can tell more than a 1000 words
Next to the verbal error description it always helps to make others literally see your problem 

btw, your last posting proved: a screenshot sometimes can tell more than a 1000 words


OpenTTD: manual | online content | translations | Wanted contributions and patches
#openttdcoop: blog | wiki | public server | DevZone | NewGRF web translator
DevZone - home of the free NewGRFs: OpenSFX | OpenMSX | OpenGFX | Swedish Rails | OpenGFX+ Trains|RV|Industries|Airports|Landscape | NML
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- Tycoon
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Re: OpenTTD 1.1.1
On your second screenshot: You should be in content_download\data\ for NewGRF's, not the normal \data folder.
Coder of the Dutch Trackset | Development support for the Dutch Trainset | Coder of the 2cc TrainsInNML
Re: OpenTTD 1.1.1
No, you should not. content_download/ is a directory that is used by OpenTTD for content it downloads from bananas. You should not put files in that directory yourself. The normal data/ directory is the correct one.Transportman wrote:On your second screenshot: You should be in content_download\data\ for NewGRF's, not the normal \data folder.
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