[WIP] ChrisTrains for Locomotion V3.0.0 [V2.1.0 Inside]

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Use version A or Version B? See: http://www.tt-forums.net/viewtopic.php?p=424736#424736

A
33
41%
B
48
59%
 
Total votes: 81

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NitrousX
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Re: [WIP] ChrisTrains for Locomotion V3.0.0 [V2.1.0 Inside]

Post by NitrousX »

Wooh, plan E and Plan Y :D
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Re: [WIP] ChrisTrains for Locomotion V3.0.0 [V2.1.0 Inside]

Post by DanielB »

First of all: sorry for kicking this topic way back to the top, where it should be in my opinion ;-). I'm currently busy on an assignment at NedTrain (for those who don't know, NedTrain does the repair and revision of traincars) and the itches started to play Locomotion again...

I had a few questions, it has been almost 16 months since the last posts and you were working for quite a time on v3.0.0 of this pack. How's the work going on them, or is this project 'on hold' :(? Would be quite fun if your design on the DDAR would become the new exterieur design... I know they are gonna renew a big part of the serie to an intercity-model, but that's where my information ends :P
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Re: [WIP] ChrisTrains for Locomotion V3.0.0 [V2.1.0 Inside]

Post by Illegal_Alien »

Hmm, well; currently working at the IT department of a big hospital, dont have Locomotion installed or, the programs needed to make the stuff. If i would have the programs, i wont have much time doing the things, i know some people know what i need.

So... If the programs are here, maybe some magic will be happening again. (At least i still know how to do my magic on the trains though :P)

(At least good to know that people didnt forget this pack.)
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Re: [WIP] ChrisTrains for Locomotion V3.0.0 [V2.1.0 Inside]

Post by DanielB »

Hehe, you expect me to forget this pack while watching ICM/Koplopers (sitting next to the revision, kinda) at work whole day :o?

Getting you the software might be a bit of a problem, since I don't know what software you used to model/process the models the proper way. :)

Not sure if it was your pack, but I know there was a pack containing an ICM-0 (protoserie, EMU-3) and ICM-3 (EMU-4). Just for the detail: after 2003 the serie ICM-0 has been destructed or relocated, and aren't driving anymore :). It's kinda too bad they didn't replace them with other ICMs (hehe, ICM-5?:P), so it's not possible to let them migrate to another type of ICM in-game:(. Like getting it replaced by a new ICM :(
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Re: [WIP] ChrisTrains for Locomotion V3.0.0 [V2.1.0 Inside]

Post by Illegal_Alien »

What about i tell, you i just have found one of the most important program again i used? :P (Still need to find Locomotion again though.)
:: Looking for the Locomotion section? Scroll down on the forum index or click here. :: See all releases in Locomotion section? Clicky here! :: Click here for the best tool ever! :: .datCrawler try it! ::
Following roadmap for releases: Whats a roadmap?
Releases of LocoTrains can be found by checking the posts of: LocoTrains - Goold old AMI Trains member of the first hour.
I have Private Messaging disabled, because of the stupid questions i get in my PM box.
Want to talk to me? Get on the #tycoon and #locomotion channel on OFTC thingy. :: Evolution of men: Loosing more braincells, everytime you post...
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Re: [WIP] ChrisTrains for Locomotion V3.0.0 [V2.1.0 Inside]

Post by DanielB »

I've send you a PM:)

I have a feeling there are gonna be a few fine weeks! :D
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Re: [WIP] ChrisTrains for Locomotion V3.0.0 [V2.1.0 Inside]

Post by DanielB »

It might sounds stupid, but is it an idea if the usual NS liveries get put into the installer... And allow people to install the custom liveries like Randstad Uitzendbureau using an additional pack? :)
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Re: [WIP] ChrisTrains for Locomotion V3.0.0 [V2.1.0 Inside]

Post by Illegal_Alien »

I was thinking about doing that.
:: Looking for the Locomotion section? Scroll down on the forum index or click here. :: See all releases in Locomotion section? Clicky here! :: Click here for the best tool ever! :: .datCrawler try it! ::
Following roadmap for releases: Whats a roadmap?
Releases of LocoTrains can be found by checking the posts of: LocoTrains - Goold old AMI Trains member of the first hour.
I have Private Messaging disabled, because of the stupid questions i get in my PM box.
Want to talk to me? Get on the #tycoon and #locomotion channel on OFTC thingy. :: Evolution of men: Loosing more braincells, everytime you post...
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Re: [WIP] ChrisTrains for Locomotion V3.0.0 [V2.1.0 Inside]

Post by DanielB »

Illegal_Alien wrote:I was thinking about doing that.
^-^

To be honest, it was just kinda ment as a random 'kick the topic up'-item :p
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Re: [WIP] ChrisTrains for Locomotion V3.0.0 [V2.1.0 Inside]

Post by DanielB »

Any news? :wink:
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Re: [WIP] ChrisTrains for Locomotion V3.0.0 [V2.1.0 Inside]

Post by Badger »

DanielB wrote:Any news? :wink:
I know what the response will be - "It'll be done when it's done etc etc".

Seriously, big "no-no" to ever ask.
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Re: [WIP] ChrisTrains for Locomotion V3.0.0 [V2.1.0 Inside]

Post by djhieronymus »

i have read this tophic sometime
i also try to build a pack but have some trouble to make the trains
so i really hope this pack will be done
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Re: [WIP] ChrisTrains for Locomotion V3.0.0 [V2.1.0 Inside]

Post by DanielB »

Badger wrote:
DanielB wrote:Any news? :wink:
I know what the response will be - "It'll be done when it's done etc etc".

Seriously, big "no-no" to ever ask.
I wasn't asking for a release? Illegal_Alien said he might be working on it again and I like it when he shows the progress of his packs. He did that a few times already in this topic with some nice pictures :-).

Sorry Badger, but I think you've wasted a minute of your time writing and submitting the post since I wasn't asking anything related to release of the pack itself. And don't try to decide what people write, users can decide that for theirselves.
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Re: [WIP] ChrisTrains for Locomotion V3.0.0 [V2.1.0 Inside]

Post by Plastikman »

correct me if I'm wrong, these trains already exist, this is an an upgrade of the old pack? so while your missing updated quality, you'tr not missing the trains. they do exist for lomo.
North American sets and then some...
US SET Ver 3.1.0 updated ~ Amtrak Pack 3.1.0 ~ US Passenger/Metro Set 3.1.0 updated~ Auto Factory 2.6 ~ VIA Rail Pack ~ LTD ED1 Conrail Alcos ~ LTD ED2 NJ Transit ~ DBR E60 ~ TGV Duplex ~ Umbrella Corp. ~ Comboios de Portugal~ Dekosoft UP/BN/BNSF Sets ~ ICE // MegaPack = 1.0.3.
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Re: [WIP] ChrisTrains for Locomotion V3.0.0 [V2.1.0 Inside]

Post by Illegal_Alien »

Plastikman wrote:correct me if I'm wrong, these trains already exist, this is an an upgrade of the old pack? so while your missing updated quality, you'tr not missing the trains. they do exist for lomo.
*bitchslaps Plastikman*
:: Looking for the Locomotion section? Scroll down on the forum index or click here. :: See all releases in Locomotion section? Clicky here! :: Click here for the best tool ever! :: .datCrawler try it! ::
Following roadmap for releases: Whats a roadmap?
Releases of LocoTrains can be found by checking the posts of: LocoTrains - Goold old AMI Trains member of the first hour.
I have Private Messaging disabled, because of the stupid questions i get in my PM box.
Want to talk to me? Get on the #tycoon and #locomotion channel on OFTC thingy. :: Evolution of men: Loosing more braincells, everytime you post...
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Re: [WIP] ChrisTrains for Locomotion V3.0.0 [V2.1.0 Inside]

Post by Plastikman »

~ducks!~

is it done yet?
North American sets and then some...
US SET Ver 3.1.0 updated ~ Amtrak Pack 3.1.0 ~ US Passenger/Metro Set 3.1.0 updated~ Auto Factory 2.6 ~ VIA Rail Pack ~ LTD ED1 Conrail Alcos ~ LTD ED2 NJ Transit ~ DBR E60 ~ TGV Duplex ~ Umbrella Corp. ~ Comboios de Portugal~ Dekosoft UP/BN/BNSF Sets ~ ICE // MegaPack = 1.0.3.
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