Swedish trains by AndersI (and others) - upd 2009-05-24

Discuss, get help with, or post new graphics for TTDPatch and OpenTTD, using the NewGRF system, here. Graphics for plain TTD also acceptable here.

Moderator: Graphics Moderators

Post Reply
michael blunck
Tycoon
Tycoon
Posts: 5954
Joined: 27 Apr 2005 07:09
Contact:

Re: Swedish trains by AndersI (and others) - upd 2007-11-29

Post by michael blunck »

AndersI wrote: The ECS specs may be fine for the coding veterans, but to me it's just a big fat ???
Other than coding industries (for ECS), making a vehicle set compatible with ECS is more than simple, just add a cargo translation table:

Code: Select all

//------------------------------------------------------------------
//      cargo translation table
//------------------------------------------------------------------
//
   -1 * 134      00 08 01 20 00 09
                 50 41 53 53  43 4f 41 4c  4d 41 49 4c  // PASS COAL MAIL
                 4f 49 4c 5f  4c 56 53 54  47 4f 4f 44  // OIL_ LVST GOOD
                 47 52 41 49  57 4f 4f 44  49 4f 52 45  // GRAI WOOD IORE
                 53 54 45 4c  56 41 4c 55  50 41 50 52  // STEL VALU PAPR
                 46 4f 4f 44  46 52 55 54  46 49 53 48  // FOOD FRUT FISH
                 57 4f 4f 4c  50 4f 54 41  53 41 4e 44  // WOOL POTA SAND
                 47 4c 41 53  57 44 50 52  44 59 45 53  // GLAS WDPR DYES
                 46 45 52 54  4f 4c 53 44  52 46 50 52  // FERT OLSD RFPR
                 56 45 48 49  50 45 54 52  42 52 43 4b  // VEHI PETR BRCK
                 53 55 4c 50  43 4d 4e 54  46 49 43 52  // SULP CMNT FICR
                 4c 49 4d 45  54 4f 55 52               // LIME TOUR
and include hooks for those new cargoes in your action03s.

And the discussions are still running about it - is it really a sitting target?
Discussions are about George´s ECS implementation, not about the ECS specs. The ECS spec is stable "since years". 8)
Additionally, I have enough work with the original cargo, who needs to draw 16 variations of each wagon (not really, but you get my point).
You don´t need to. I.e., all bulk cargo could be done by using a recolour CB in-game. So for cargoes like coal, grain, iron ore, potash, sand, fertiliser, oil seeds, sulphur, cement and lime only one graphical representation would be needed. Feel free to contact me in case you´re interested in learning how to do it.

Regarding your graphics, these look really good. I like it. Will there be special iron ore waggons for the LKAB?

Toni Babelony wrote:Though the ECS adittion to M. Blunck's DB XL Set have no cargo replacement graphics.
That "ECS extension" .grf doesn´t contain any new graphics. It just modifies cargo slots and bits, its nothing more than a quick hack. Real graphics are only available in DBXL v0.9, which I´m currently working on.

regards
Michael
Image
User avatar
Toni Babelony
Tycoon
Tycoon
Posts: 1389
Joined: 07 Jul 2006 09:34
Skype: toni_babelony
Location: Sagamihara-shi, Japan
Contact:

Re: Swedish trains by AndersI (and others) - upd 2007-11-29

Post by Toni Babelony »

michael blunck wrote:
Toni Babelony wrote:Though the ECS adittion to M. Blunck's DB XL Set have no cargo replacement graphics.
That "ECS extension" .grf doesn´t contain any new graphics. It just modifies cargo slots and bits, its nothing more than a quick hack. Real graphics are only available in DBXL v0.9, which I´m currently working on.
I know ;) and I'm eagerly waiting.
Retired JapanSet developer and creator of TIAS.
DaleStan
TTDPatch Developer
TTDPatch Developer
Posts: 10285
Joined: 18 Feb 2004 03:06
Contact:

Re: Swedish trains by AndersI (and others) - upd 2007-11-29

Post by DaleStan »

michael blunck wrote:
Additionally, I have enough work with the original cargo, who needs to draw 16 variations of each wagon (not really, but you get my point).
You don´t need to. I.e., all bulk cargo could be done by using a recolour CB in-game.
Do what now? A cargo color to add to the already-existent 2 company colors? And 4096 distinct recolor sprites? Or are you planning to give up 2CC instead?
To get a good answer, ask a Smart Question. Similarly, if you want a bug fixed, write a Useful Bug Report. No TTDPatch crashlog? Then follow directions.
Projects: NFORenum (download) | PlaneSet (Website) | grfcodec (download) | grfdebug.log parser
michael blunck
Tycoon
Tycoon
Posts: 5954
Joined: 27 Apr 2005 07:09
Contact:

Re: Swedish trains by AndersI (and others) - upd 2007-11-29

Post by michael blunck »

DaleStan wrote:[...] Or are you planning to give up 2CC instead?
I´ve never used 2cc and won´t do in the future. And from what I´ve seen here I don´t think that Anders would use it either.

regards
Michael
Image
User avatar
AndersI
Tycoon
Tycoon
Posts: 1732
Joined: 19 Apr 2004 20:09
Location: Sweden
Contact:

Re: Swedish trains by AndersI (and others) - upd 2007-11-29

Post by AndersI »

michael blunck wrote:[... cargo translation table ...] and include hooks for those new cargoes in your action03s.
OK. This part I think I understand. The problem seems to be when I want to use the same set in different climates - it looks to me there will be a lot of conditionals spread out all through the GRF, as there isn't room for a unified CTT over all the climates? And I definitely don't see how to distinguish between different cargo having the same label?
[...recolor CB...] Feel free to contact me in case you´re interested in learning how to do it.
Yep, I'm interested, please PM or mail me. Although you should note that I'm still doing all my coding with GRFMaker, which may hamper my understanding and ability to really make use of the feature (OTOH, it might also trigger an interest, in me, for trying to add missing functionality into GRFMaker).
Regarding your graphics, these look really good. I like it. Will there be special iron ore waggons for the LKAB?
Thank you! As for the ore wagons I think they are in LKAB style? Were you thinking of a particular wagon? Link?

I'm also pretty tired of ore wagons for the moment, feel more like drawing a TGOJ style Ma engine, as they actually passed (passes?) here in Eskilstuna on their way from G to O.
User avatar
X2
Engineer
Engineer
Posts: 57
Joined: 16 Dec 2002 18:54
Location: Stockholm, Sweden

Re: Swedish trains by AndersI (and others) - upd 2007-11-29

Post by X2 »

Hi Anders, here comes links and pictures of the trains and liveries I asked for.

First of all, me and my friends wish to se the new X2 livery. Useful pictures on this link:

http://www.jarnvag.net/vagnguide/X2.asp


We also wish to se more company colors of the Swedish regional train Regina. X-trafik (red), Västtrafik (yellow) and SJ (light blue) would be very nice.
Pictures here:

http://www.jarnvag.net/vagnguide/X50.asp


In the southern part of Sweden the X31 "Öresundståget" is very common. At peak hours the trains are set up with 3 units together. Pictures and data on this link:

http://www.jarnvag.net/vagnguide/X31.asp


Finally on our wish list, X60 in SL colors. The 6-car long commuter train have been delivered to SL (Storstockholms Lokaltrafik) in a total number of 71 units.
Link with pictures here:

http://www.jarnvag.net/vagnguide/X60.asp


Tack på förhand :wink:
User avatar
mrMann
Tycoon
Tycoon
Posts: 2793
Joined: 27 Oct 2006 20:38
Location: A house.
Contact:

Re: Swedish trains by AndersI (and others) - upd 2007-11-29

Post by mrMann »

X2, you should know by now about the bump rules :roll:

This thread had been dormant since 30th November 2007.
Hmm, what should I put here...
michael blunck
Tycoon
Tycoon
Posts: 5954
Joined: 27 Apr 2005 07:09
Contact:

Re: Swedish trains by AndersI (and others) - upd 2007-11-29

Post by michael blunck »

mrMann wrote:X2, you should know by now about the bump rules :roll:

This thread had been dormant since 30th November 2007.
Pardon? What are you on about? This guy´s supplying valuable input. And I bet he´s been asked by Anders himself to place it here. 8)

regards
Michael
Image
User avatar
AndersI
Tycoon
Tycoon
Posts: 1732
Joined: 19 Apr 2004 20:09
Location: Sweden
Contact:

Re: Swedish trains by AndersI (and others) - upd 2007-11-29

Post by AndersI »

As mb says, I asked X2 to put his wishes in this thread, to have it all in one place. Just because nothing seems to have happened for a long time in this thread it doesnt necessarily mean "dead and gone...", there is actually *some* background activity. But as with most projects here, Real Life has a habit of interrupting now and again. For the moment I have summer vacation, which for a house owner means lots and lots of small jobs to finish...

Don't worry X2- the Swedish Trains lives, and will be added to, there is just no guarantee when it will happen! I will look at your suggestions and decide if I want to do them or not.

Just a quick reaction:

X2 gray - I *hate* that colour, the trains look unfinished. It will be put at the end of the ToDo :P
Regina - Which one is the SJ blue? What's the difference to the TIM one?
X31 - this one has been drawn by Purno, so for the moment it is quite far at the end of the list.
X60 - this one looks difficult :twisted: Let's put it on top of the ToDo (just after some more goods wagons). Unfortunately, most of the pattern is less than a pixel wide, so it will be very difficult to get it 'right'. Maybe the 'image' will get through anyway...

Do you know of any more picture sources for Swedish trains? Plain side views are scarce, and it would be good to see the trains together with others that are already done, to get the right proportions.
User avatar
mrMann
Tycoon
Tycoon
Posts: 2793
Joined: 27 Oct 2006 20:38
Location: A house.
Contact:

Re: Swedish trains by AndersI (and others) - upd 2007-11-29

Post by mrMann »

I apologize.
Hmm, what should I put here...
User avatar
Villem
Tycoon
Tycoon
Posts: 3310
Joined: 28 Aug 2003 09:38

Re: Swedish trains by AndersI (and others) - upd 2007-11-29

Post by Villem »

Since this thread got bumped recently, I noticed your credits uses my old nickname. Maybe you could change it to this one? :)
User avatar
Chrill
Moderator
Moderator
Posts: 16077
Joined: 18 Dec 2004 17:35
Location: Stockholm, Sweden
Contact:

Re: Swedish trains by AndersI (and others) - upd 2007-11-29

Post by Chrill »

AndersI wrote: Do you know of any more picture sources for Swedish trains? Plain side views are scarce, and it would be good to see the trains together with others that are already done, to get the right proportions.
Try this one for X60 and others:

X 60
Others
Image
My Scenarios:
Archipiélago Hermoso (Latest Release: Version 3.2)
Turnpike Falls (Latest Release: Version 0.91)
User avatar
AndersI
Tycoon
Tycoon
Posts: 1732
Joined: 19 Apr 2004 20:09
Location: Sweden
Contact:

Re: Swedish trains by AndersI (and others) - upd 2007-11-29

Post by AndersI »

Just a little reminder that this thread is not dead (it's only pining for the fjords...). ' I have actually got a little drawing done, and ended up with a Hector Rail engine (141) and some containers. No update to the grf yet, I need to get the Green Cargo containers drawn too, and then put a lot of containers on a lot of wagons, and then code it all...
Attachments
hrc.png
hrc.png (1.15 KiB) Viewed 3218 times
User avatar
lobster
Tycoon
Tycoon
Posts: 5671
Joined: 21 Dec 2003 23:30
Location: Atlantic Ocean
Contact:

Re: Swedish trains by AndersI (and others) - upd 2007-11-29

Post by lobster »

i really, thoroughly love your graphics AndersI. cannot wait to see the Swedish set finished one day.
"Your mother was a lobster, and your father... was also a lobster" -- The rascal formerly known as astath -- Last.fm -- Official TT-Dave Worley Fan Club

Image

<orudge> make love to me while I surf, dear lobster
User avatar
SAC
Tycoon
Tycoon
Posts: 1521
Joined: 03 Jun 2004 16:35
Location: Gothenburg, Sweden

Re: Swedish trains by AndersI (and others) - upd 2007-11-29

Post by SAC »

Good news Anders! Nice to see you're still working on the set! Especially since it's the only one I'm using atm... well, apart from MB's DBXL, but that's mostly because I need wagons... :wink:
Simuscape - Chose Your Destination;
Simuscape | Visual Studio | INFRA Diary

INFRA Downloads - Chose Your Destination;
Simuscape | INFRA - A World of its own
michael blunck
Tycoon
Tycoon
Posts: 5954
Joined: 27 Apr 2005 07:09
Contact:

Re: Swedish trains by AndersI (and others) - upd 2007-11-29

Post by michael blunck »

You know Anders, I like your drawings. They do fit SJ´s material best. O/c, it´ll be still a long way to go for you, getting your set complete, but unavoidable, certain things will take a while. More so today than in the pioneering days of TTDPatch, where a "set" could be done in 10 minutes.

Hopefully you´ll get the slant views as nice as this ones.

regards
Michael
Image
User avatar
AndersI
Tycoon
Tycoon
Posts: 1732
Joined: 19 Apr 2004 20:09
Location: Sweden
Contact:

Re: Swedish trains by AndersI (and others) - upd 2007-11-29

Post by AndersI »

SAC wrote:... Especially since it's the only one I'm using atm... well, apart from MB's DBXL, but that's mostly because I need wagons... :wink:
Pictures! We want pictures!
User avatar
SAC
Tycoon
Tycoon
Posts: 1521
Joined: 03 Jun 2004 16:35
Location: Gothenburg, Sweden

Re: Swedish trains by AndersI (and others) - upd 2007-11-29

Post by SAC »

:D

All in good time! I'm trying to add some new graphics and at the same time remodel Vasa! But pictures will be posted eventually - in the proper place! :P
Simuscape - Chose Your Destination;
Simuscape | Visual Studio | INFRA Diary

INFRA Downloads - Chose Your Destination;
Simuscape | INFRA - A World of its own
broodje
Director
Director
Posts: 617
Joined: 13 Jul 2003 12:47
Location: Alphen aan den Rijn
Contact:

Re: Swedish trains by AndersI (and others) - upd 2007-11-29

Post by broodje »

Oh dear, I see I have made a terrible mistake, I've never checked this set before! I'm afraid I fell in love with your freight cars on the previous page they are really good looking in my opinion. Cary on please 8)
Post Reply

Return to “Graphics Development”

Who is online

Users browsing this forum: No registered users and 6 guests