Another possibility:
Btw, why don't we actually put so much effort in every single sprite for the replacement project? Would that not be a good idea? "The first multi-generation graphics project of OTTD"

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I have absolutely no idea about docks in real lifeRed*Star wrote:@Roujin: Dunno, but do regular docks have entry-gates at all?
Another possibility:
Btw, why don't we actually put so much effort in every single sprite for the replacement project? Would that not be a good idea? "The first multi-generation graphics project of OTTD"
Absolutely! Every ship dock I have come across has a security gate for several reasons:Red*Star wrote:@Roujin: Dunno, but do regular docks have entry-gates at all?
That's just because we are accustomed to higher docks in the "original" TTD. I think if we add some splashing water around it (I forgot to add it to the final version), that problem will be goneLilman424 wrote:The last one posted needs higher walls, though. It seems as if it's floating slightly above the water, because the proportions are very slightly wrong.
That sounds quite logical. Although the only dock *I* came across (well, the only one I do rememberrichk67 wrote:Absolutely! Every ship dock I have come across has a security gate for several reasons:Red*Star wrote:@Roujin: Dunno, but do regular docks have entry-gates at all?
1) Customs control - ensure imports/exports are legitimate
I'm sure FooBar will add some really nice and cute details me when he is ready with the baseRoujin wrote:I have absolutely no idea about docks in real lifeRed*Star wrote:@Roujin: Dunno, but do regular docks have entry-gates at all?
Another possibility:
Btw, why don't we actually put so much effort in every single sprite for the replacement project? Would that not be a good idea? "The first multi-generation graphics project of OTTD"It was just an idea for something to put there, since it looks so... empty right now.
Roujin wrote:Erm.. am I blind? I don't really see what you did in that picture..
Oh, now it's my base? I thought I was modifying your base all alongRed*Star wrote:I just took his base and modified it
Was thinking about that this morning myself. Would definitely solve the "hovering" effect I think.Red*Star wrote:I think if we add some splashing water around it
The pixels I've changed were your pixels.FooBar wrote:Oh, now it's my base? I thought I was modifying your base all alongRed*Star wrote:I just took his base and modified it![]()
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