
sorry, kinda forgot


Moderator: Graphics Moderators
But now you´re showing only the Win Palette, which isn´t that straightforward for artists, simply because colour tones aren´t consecutively arranged (grey colours are shifted in between), and it lacks a couple of colours from the DOS palette altogether.Purno wrote:the much blamed old inverted DOS palette
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^
| / --> \ | / <-- \
and not
^
| / <-- \ | / --> \
But if you use the Win palette, your grfs always looks the same whether its a dos or a win grf, simply because you don't use the colours which are present in the dos palette, but not in the win palette. Right?michael blunck wrote:You should emphasize to use the DOS palette for drawing...
Done, added a page plus a little note on some tutorials.DJ Nekkid wrote:hi P ...
may i suggest that on the EMU-page (http://users.tt-forums.net/purno/PDT/re ... orial.html) you should swap the sprites, as that is the correct order from a coders perspectiveCode: Select all
^ | / --> \ | / <-- \ and not ^ | / <-- \ | / --> \
if that made sense
Aye, I'm getting more and more confused now. If the DOS and WIN palette differ, how does that influence the choice of what palette to use? And if the DOS palette should be used, how come the WIN palette is 'advertised' on the Wiki?FooBar wrote:But if you use the Win palette, your grfs always looks the same whether its a dos or a win grf, simply because you don't use the colours which are present in the dos palette, but not in the win palette. Right?michael blunck wrote:You should emphasize to use the DOS palette for drawing...
Simply take a look on the DOS and the Win palettes and then tell me which would be more appropriate for "drawing".Purno wrote:But the windows version of TT is currently more common, isn't it? Especially since OpenTTD *needs* the windows version, doesn't it?
When you run OpenTTD with TTD Windows' original graphics then you would need the Windows paletted NewGRFs, however when you run OpenTTD with TTD DOS' original graphics you should use the DOS paletted NewGRFs or it won't look pretty.Purno wrote:But the windows version of TT is currently more common, isn't it? Especially since OpenTTD *needs* the windows version, doesn't it?
The windows one, because it doesn't contain colours which are available only in one of the two versions.michael blunck wrote:Simply take a look on the DOS and the Win palettes and then tell me which would be more appropriate for "drawing".
Wrong.FooBar wrote:The windows one, because it doesn't contain colours which are available only in one of the two versions.mb wrote:Simply take a look on the DOS and the Win palettes and then tell me which would be more appropriate for "drawing".Purno wrote:If the DOS and WIN palette differ, how does that influence the choice of what palette to use?
But the windows version of TT is currently more common, isn't it? Especially since OpenTTD *needs* the windows version, doesn't it?
..because?michael blunck wrote:Wrong...
Did you probably checked the link I gave above?FooBar wrote:[...] is this some kind of game where you only get to know if your answer is wrong or right, but not why your answer is wrong?
The answer is more than Right, than Wrong, he said he uses the windows one, becouse it doest contain any colours what DOS one hasnt. Apart from that, I thought the two palettes is same just the colours mixed to different place before, good to know the truth:)michael blunck wrote:FooBar wrote:
Wrong.![]()
regards
Michael
Yes I have and I actually saved the image for future reference. So thanks for that.michael blunck wrote:Did you probably checked the link I gave above?
Could you explain why that palette and also the DOS palette posted here, have some colours that differ from those in the DOS palette output from GRFCodec? I have found the following anomalies:michael blunck wrote:Simply take a look on the DOS and the Win palettes...
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Index | palette colour | palette colour
| DOS palette.png | from GRFCodec
----- | --------------- | --------------
32 - 252, 212, 0 - 252, 208, 0
35 - 72, 44, 4 - 76, 40, 0
44 - 252, 252, 128 - 252, 248, 128
6A - 72, 44, 4 - 72, 40, 4
7C - 128, 56, 40 - 120, 56, 40
AF - 208, 184, 255 - 200, 176, 248
B2 - 64, 0, 4 - 60, 0, 0
B9 - 252, 84, 0 - 252, 80, 0
BD - 252, 196, 0 - 252, 192, 0
D0 - 108, 176, 64 - 124, 200, 76
D3 - 204, 240, 252 - 200, 236, 248
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