minime wrote:This would have been much easier to read ...
Somehow I managed to learn how to think in hex and little endian. For me F2 09 00 00 is as easy to read as \dx000009F2.
But yes, I have to agree that adding 03208000 to 000009F2 is copy/paste wise a lot more easy than adding 00 80 20 03 to F2 09 00 00
And, in case of NFORenum, I probably should have used \d(2546 52461568 +), where 2546 is just the plain decimal sprite number, and 52461568 the value to add for colour translation.
Come to think of it, out of all options, I picked the most difficult one
DJ Nekkid wrote:well foobar, or someone ... if i (or purno/mark)provide you with the sprites, could you make/replace the monorail sprites/bridges for the 2cc set?

It should be adviced that you'll break compatibility with the Transrapid Track Set if replacement monorail bridges if not all replacement bridges are included in one set. So I recommend creating one big track set containing the transrapid tracks, monorail tracks and metro tracks. In that case, one can do whatever you like with bridges and such.
Then your question: I'm currently short in time, but still willing to help you with the bridge code. If either one of you could supply the physical sprites and the real sprite NFO data (just the realsprites with sizes and offsets set correctly are fine, I'll ActionA/GRM them myself), I can do the bridge code relatively quickly, after which I pass the code back and either one of you can do the final alignment (which is as any alingment controlled through the realsprites, so not a difficult task, but it takes a lot of time).
I'm also willing to do everyting, but then you'll have to wait until I'm finished with the TTDPatch release of the Dutch tramset.