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Moderator: Graphics Moderators
Oomph indeed, one is a big long. (I have a res of 1280 x 1024, so I didn't notice it.DaleStan wrote:MisterX: Please use description and/or tinyurl.com when dealing with URLs that long. You're table-breaking.
Not without making a patch for it.graphics_master wrote:can't we have a 3 by 1 building anyway.
Or (as a coder) you could just use grfcodec, where the only sprite-arrangement requirement is that if sprites overlap, they must be identical in the overlap area.Aegir wrote:Actually, make sure that for every row of sprites, the tops are all in line. Leave atleast 2 pixels of white-space between every sprite horizontally, and make sure you leave atleast 6 pixels verticly. Make sure that the top line of pixels on any sprite does not cross the bottom-most line of pixels in the line of sprites above it.
I've long since learned that one.Aegir wrote:But in reality, no artist does this anyway, so robotboy, as a coder, you have to do it all yourself.
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