New Industries for TTDPatch
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- Born Acorn
- Tycoon
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- Location: Wrexham, Wales
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- Born Acorn
- Tycoon
- Posts: 7597
- Joined: 10 Dec 2002 20:36
- Skype: bornacorn
- Location: Wrexham, Wales
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How about a forest for Arctic that can be built below the snowline
With the current newcargoes support, shouldn't be too hard (I hope) and it'll come in very handy for my new scenario 


Regards,
Dan MacKellar
================
Projects in Progress
North American Renewal Train Set Topic,Canadian Train Set Website, Canadian Train Set Development Topic, Finnish Train Set Website,Visit my Train Gifs Site

CN Boxcar drawn by Dave Hersrud
Dan MacKellar
================
Projects in Progress
North American Renewal Train Set Topic,Canadian Train Set Website, Canadian Train Set Development Topic, Finnish Train Set Website,Visit my Train Gifs Site
CN Boxcar drawn by Dave Hersrud
Even better ... would it now be possible to import the sub-tropic sawmill into temperate and arctic?
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I like that idea too. Now comes the question... Anyone want to code them? 

Regards,
Dan MacKellar
================
Projects in Progress
North American Renewal Train Set Topic,Canadian Train Set Website, Canadian Train Set Development Topic, Finnish Train Set Website,Visit my Train Gifs Site

CN Boxcar drawn by Dave Hersrud
Dan MacKellar
================
Projects in Progress
North American Renewal Train Set Topic,Canadian Train Set Website, Canadian Train Set Development Topic, Finnish Train Set Website,Visit my Train Gifs Site
CN Boxcar drawn by Dave Hersrud
- Born Acorn
- Tycoon
- Posts: 7597
- Joined: 10 Dec 2002 20:36
- Skype: bornacorn
- Location: Wrexham, Wales
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Not bad at all, I'd suggest A LOT more clutter though, and maybe a sawdust burner. Be good to see this in Arctic as well. Maybe have it produce Pulpwood and woodchips (for the paper mill), and goods (or cut lumber if factory is introduced)
Regards,
Dan MacKellar
================
Projects in Progress
North American Renewal Train Set Topic,Canadian Train Set Website, Canadian Train Set Development Topic, Finnish Train Set Website,Visit my Train Gifs Site

CN Boxcar drawn by Dave Hersrud
Dan MacKellar
================
Projects in Progress
North American Renewal Train Set Topic,Canadian Train Set Website, Canadian Train Set Development Topic, Finnish Train Set Website,Visit my Train Gifs Site
CN Boxcar drawn by Dave Hersrud
- Born Acorn
- Tycoon
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- George
- Tycoon
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Very nice wood. There is a problem with shading on some parts, but it is because the are mirrored. I suppose it was done for demo issue and would be fixed soon.Born Acorn wrote:DanMack, how does this work for a Temperate Lumber Mill?
Would it be possible to relise the wood separately too to make it possible to use it with vehicles? http://www.tt-forums.net/viewtopic.php?t=19066
- Born Acorn
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Hi guys.
I quite like this idea with the lumber mill in arctic and temperate. However, I currently never use the one in tropic for one single reason:
It kills all the trees. leaving behind nothing else but blank tiles.
If you want to introduce it to temperate and arctic, I think it should work like this:
- Each tree felt should be replaced with a new one.
- Work in sections (eg. Fell all trees in the 5x5 square first, then replant the trees with multiple trees and work off a different 5x5 section)
- Slow the felling of tree
If all these points would be implemented, you could actually replace the forrests with that.
I quite like this idea with the lumber mill in arctic and temperate. However, I currently never use the one in tropic for one single reason:
It kills all the trees. leaving behind nothing else but blank tiles.
If you want to introduce it to temperate and arctic, I think it should work like this:
- Each tree felt should be replaced with a new one.
- Work in sections (eg. Fell all trees in the 5x5 square first, then replant the trees with multiple trees and work off a different 5x5 section)
- Slow the felling of tree
If all these points would be implemented, you could actually replace the forrests with that.
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Llanfairpwllgwyngyllgogerychwyrndrobwllllantysiliogogogoch
"A committee is a group of men who individually can do nothing but as a group decide that nothing can be done" (Fred Allen 1894-1956 US radio comic).
*** Visit my transport related pictures on Flickr ***
Llanfairpwllgwyngyllgogerychwyrndrobwllllantysiliogogogoch
"A committee is a group of men who individually can do nothing but as a group decide that nothing can be done" (Fred Allen 1894-1956 US radio comic).
- m0b1u5-0n3
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- Born Acorn
- Tycoon
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- Joined: 10 Dec 2002 20:36
- Skype: bornacorn
- Location: Wrexham, Wales
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Hello The Irish ... you have to learn how to practice good forest management.The Irish wrote:Hi guys.
I quite like this idea with the lumber mill in arctic and temperate. However, I currently never use the one in tropic for one single reason:
It kills all the trees. leaving behind nothing else but blank tiles.

After the sawmill has cut a block of forest, use the plant trees tool. First select a tree to plant. Next place the curser on a spot cut by the sawmill, preferably a spot that is next to an uncut tile and then do a ctrl+click. The clearcut area will fill with trees back towards the center of the clearcut area. It will cost money to do this but think of it as an investment towards the next harvest.
A cheaper alternative is the forest will grow back on its own at game speed and new trees that appear closest to the sawmill are quickly cut by those hungry lumberjacks.

BornAcorn: Nice sawmill and that crane would be a nice touch, especially if its animated.

DanMack: I see this with the Irving sawmills in New Brunswick:
1. produce lumber for factories and home builders and export.
2. produce wood chips for pulp mills
George: Yes ... trucks are used extensively localy to haul woodchips. I'll try to find a photo for you and add it to this post today.
- Attachments
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- Drive carefully
- oops.jpg (29.45 KiB) Viewed 3599 times
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- Unloader at pulp mill
- unloading.png (52.01 KiB) Viewed 3600 times
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- Wood Chip Hauler
- ih_chip_hauler1.png (46.46 KiB) Viewed 3597 times
Last edited by wallyweb on 12 Aug 2005 13:42, edited 2 times in total.
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- m0b1u5-0n3
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Ooh, thanks for this Tipp. Didn't know this one.wallyweb wrote:Hello The Irish ... you have to learn how to practice good forest management.The Irish wrote:Hi guys.
I quite like this idea with the lumber mill in arctic and temperate. However, I currently never use the one in tropic for one single reason:
It kills all the trees. leaving behind nothing else but blank tiles.![]()
After the sawmill has cut a block of forest, use the plant trees tool. First select a tree to plant. Next place the curser on a spot cut by the sawmill, preferably a spot that is next to an uncut tile and then do a ctrl+click. The clearcut area will fill with trees back towards the center of the clearcut area. It will cost money to do this but think of it as an investment towards the next harvest.
A cheaper alternative is the forest will grow back on its own at game speed and new trees that appear closest to the sawmill are quickly cut by those hungry lumberjacks.
...
But still, I think it would be better if the mill would replace them by themselfs, rather than me having to do this... Would be more realistic, IMO. And I don't want to pay for this.
*** Ce French Train Set ***
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Llanfairpwllgwyngyllgogerychwyrndrobwllllantysiliogogogoch
"A committee is a group of men who individually can do nothing but as a group decide that nothing can be done" (Fred Allen 1894-1956 US radio comic).
*** Visit my transport related pictures on Flickr ***
Llanfairpwllgwyngyllgogerychwyrndrobwllllantysiliogogogoch
"A committee is a group of men who individually can do nothing but as a group decide that nothing can be done" (Fred Allen 1894-1956 US radio comic).
- Born Acorn
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Living in a province where forestry is a/the major industry, I can assure you that the tropic climate approach is very realistic.The Irish wrote:But still, I think it would be better if the mill would replace them by themselfs, rather than me having to do this... Would be more realistic, IMO.

... better change your user name to "The Scottish"The Irish wrote:And I don't want to pay for this.

Hmmm ... interesting ... That would satisfy The Irish's suggestion I think.Born Acorn wrote:Perhaps this Lumber mill could act like a farm, and it would have tree graphics instead of fields. Don't know if thats possible though
Another possibility which is very realistic ...
A forestry/wood cutting/harvesting industry where trees are grown and harvested with the logs transported to a sawmill where the logs are accepted and used to produce wood and woodchips. I know this sounds very similar to the current temperate arrangement but I would like to see the forestry implemented as in the tropics but with the sawmill established apart from the harvesting operations..
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