New Industries for TTDPatch

Discuss, get help with, or post new graphics for TTDPatch and OpenTTD, using the NewGRF system, here. Graphics for plain TTD also acceptable here.

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uzurpator
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Post by uzurpator »

Brilliant artwork - but poor setting of the elements...

I'll try to make a photo of a real power plant to give you some insight how it should look.
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Post by DaleStan »

Born Acorn wrote:Here are the sprites.
ENOGROUNDSPRITE.

Also:
- Did you want electrical sparks on the transformer blocks? If so, you should probably draw them (seperate building sprite for each frame of animation); I could try to hack TTD's sparks on, but it wouldn't look as good.
- At some point, I'd like to see some construction stages.

Looks pretty good; should I replace the old version with this, or add this as an alternate?
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Post by Born Acorn »

go ahead and replace it.

Heres the ground sprite I forgot.
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Born Acorn
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Post by Born Acorn »

Here is the third construction stage of the Oil power plant.
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Geo Ghost
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Post by Geo Ghost »

Interesting Born,just what about the Structer for one part of the building, where bricks arnt laid sorta thing. So you could add some inside graphics, such as an empty room, that would be interesting.
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Post by Born Acorn »

Im progressively going backwards, so that will be stage 2. stage 1 will just be foundations.

Also, working on two things at once I want to preview my new Fishery. Although currently newindustries doesn't allow building of industries, Csaboka has said "not yet" which kind of implies its going to be or is a possible feature or hasn;t bene looked into. So I did it anyway.

It still is really unfinished. Also remember this is a large industrial Fishery and not a homely small private business.
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SHADOW-XIII
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Post by SHADOW-XIII »

very good
I hope to see crane animated 8)
aswell that empty space to be filling up while cargo is gathering
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Post by Purno »

Image
Looks good, but it should be less empty, and what about changing the white of the buildings into company colors?
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Post by DaleStan »

SHADOW-XIII wrote:aswell that empty space to be filling up while cargo is gathering
Can't be done. Production cargos are stored at a station, not at the industry. A guess can be made by checking transported cargo percentages, though.
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Post by SHADOW-XIII »

or amount of cargo produced a month :wink:
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Post by Born Acorn »

Its still being worked on Purno so the empty aspace will be filled.

It will also have to be funded by the player or placed in Scenarios. As the generator is going to rarely put it a tiles off shore where there are 4 straight tiles.

(I also need to draw 4 views of this.)
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Post by wallyweb »

Born Acorn I'm sure you're keeping in touch with Csaboka and the excellent progress he's making. Your work and his go hand in hand.
I wouldn't worry about making the game build these. The game gives enough for a basic start so that the player can start building up some capital which the player can then reinvest in your industries. IMHOP this is much more realistic, and challenging too. 8) Couple more of these and we could have an Industry Set.
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Post by pETe! »

people, don't make the new industries TOO large!
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Born Acorn
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Post by Born Acorn »

normal industries are only 3x3/4x3. Mine is 4x3
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Post by DanMacK »

Don't make them too big?

The Steel Mill should be like 5 tiles square minimum IMO. These industries are HUGE.

On another note... Looking Good BA :D That fishery would be a cool addition. One question, what will the cargo be? Fish to a food proc. plant then food?
Last edited by DanMacK on 19 Jul 2005 23:21, edited 1 time in total.
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Post by krtaylor »

If we are to be realistic about it, the steel mill would be more than a screenful. That would be nice, yes, but impractical with the small TTD maps.
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Post by Born Acorn »

DanMacK wrote:On another note... Looking Good BA :D That fishery would be a cool addition. One question, what will the cargo be? Fish to a food proc. plant then food?
Yep, thats the plan. Ill have to have a graphic for the fish good.

Should we refit the default foodvan to hold fish or should I use my fish van graphic from deep in the OTTD graphics forums?

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Born Acorn
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Post by Born Acorn »

Here is Con 2 of the Oil power plant
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Post by krtaylor »

Some of those oil storage tanks, would also work nicely with the oil station of the Industrial stations set.
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Post by Born Acorn »

Yes you can use it for the industrial stations set.

Here is the first construction stage and a mock
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powerplantcon1.PNG
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