
Fine job, people.
Moderator: Graphics Moderators
Yep ... I think you got all of it!Oracle wrote:Changes in version 0.85:
- Set now requires alpha 47 or higher in all cases.
~- Changed refittability of some freight cars.
Uhoh!The Irish wrote:But bad news for all the other things in my life. no more time for anything else...
and
No time. Big change coming up in my professional life, so very little left for ttd
I think you're right there, Sanchimaru. I put those platforms in because there seemed to be demand at the time; now, with better stations and MB's appearing, they're not really that needed. The problem with variation is fairly unavoidable, I think, because they're not drawn by one artist for one specific set, which is partly why MB's work appears so good. Of course, cornelius' art is excellent, but, especially when some of Oz's stations start to be included, there will be variation and it's difficult to fix it without unnecessarily redrawing many of the sprites. There is some consistency at the moment, though: the asphalt is common to the Alderson, Amshack and plain asphalt stations, as the same base sprites were used.Sanchimaru wrote:They are very eclectic. I mean that each one is different from another. Mostly, the platforms. There is a new pair of platforms I think I'll never use; the reason being that those are high, and the platform of the rest of the stations isn't. I'd use platforms to add them to a existing station, or to compose station parts, as Michael Blunck's "platforms" station set. But I wouldn't build a station formed just of empty platforms.
[...]
Other than that they work well, and I like how they are done. But I recommend to give them unity
What exactly do you mean? I can't see any problems here.Akalamanaia wrote:Im getting lots of clipping with the copper ore cars in Tropics..
They are supposed to be very close together, but I wouldn't call that "clipping".Akalamanaia wrote:well im only using Consolidations atm, but when their loading on a platform, the wagons look like their clipping on each other.
Is this in an existing game? It looks fine to me. If you are in an existing game, try pressing "Apply" in the New Graphics Status window and sending the train to a depot.Monty wrote:The set is very nice, I only have one slight problem, that is the Allegheny's side view has a huge gap in the middle of the engine...sort of allignement problem I think.
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