Canal tunels
Moderator: OpenTTD Developers
Canal tunels
what's about canal tunels ?
As building canal is so easy (as much as building road or rail), it could be nice to have tunels also for canals, no ?
may be, it should not be too difficult to do in OTTD, I don't know...
As building canal is so easy (as much as building road or rail), it could be nice to have tunels also for canals, no ?
may be, it should not be too difficult to do in OTTD, I don't know...
- Born Acorn
- Tycoon
- Posts: 7597
- Joined: 10 Dec 2002 20:36
- Skype: bornacorn
- Location: Wrexham, Wales
- Contact:
RFE : Request For EnhencementPurno wrote:Huh??? What's RFE, what's SF?fabca2 wrote:I've just post a RFE on SF for this.
SF : source Forge, see : http://sourceforge.net/projects/openttd/
-
- Tycoon
- Posts: 3849
- Joined: 20 Jan 2003 14:51
- Location: Broadstone, Dorset
- Contact:
At least the answers are the same. It would be hard to understand if the answers didn't say the samemispunt wrote:much the same reply's for the same question

I can understand aquaducts, but water tunnels? Are they in use anywhere in real life?
They have to be big compared to a train tunnel because ships are bigger => A LOT more expensive
Canals are mainly only to join two seas/lakes. They are not supposed to be similar to roads or rails. That's why I don't think that tunnels/bridges should be implemented for canals. Besides: I've never heard of tunnels for canals in reality. We're talking long tunnels here. And aqueducts are/were used to transport water, not to have boats on them. 

Bridges for boats excist in real life, but right now, what is the point. There is no slowdown and if you need something like that, the distance between the lakes you connect are too bigdominik81 wrote:Canals are mainly only to join two seas/lakes. They are not supposed to be similar to roads or rails. That's why I don't think that tunnels/bridges should be implemented for canals. Besides: I've never heard of tunnels for canals in reality. We're talking long tunnels here. And aqueducts are/were used to transport water, not to have boats on them.
You do get canal tunnels and canal aqueducts. In fact there are several of each near to where I live, and some canal tunnels are over a mile long. (In fact the longest is over 3 miles long: have a look at http://easyweb.easynet.co.uk/jim.shead/ ... nders.html for some canal engineering "wonders".)dominik81 wrote:Canals are mainly only to join two seas/lakes. They are not supposed to be similar to roads or rails. That's why I don't think that tunnels/bridges should be implemented for canals. Besides: I've never heard of tunnels for canals in reality. We're talking long tunnels here. And aqueducts are/were used to transport water, not to have boats on them.
But I think the size of boats in (O)TTD is totally wrong for the size of these structures. Where do you see ocean-going vessels going through tunnels? It's probably best to leave it as it is.
US Train Set v0.87.1 now released: http://www.tt-forums.net/viewtopic.php?t=8754
Don't forget to read the manual: http://wiki.ttdpatch.net/tiki-index.php?page=Manual
Don't forget to read the manual: http://wiki.ttdpatch.net/tiki-index.php?page=Manual
- Born Acorn
- Tycoon
- Posts: 7597
- Joined: 10 Dec 2002 20:36
- Skype: bornacorn
- Location: Wrexham, Wales
- Contact:
I knew that. It was like: In OTTD canal tunnels they won't fit any cargo ships. In reality only small boats use canals. But if OTTD wouldn't have small boats, and we want to keep it real, canals would become totally useless. So in OTTD big cargo ships should use canals, and canal tunnels. So the tunnels must be made big enough for these cargo ships.Bjarni wrote:OTTD have large farries and oil tankers. I don't think the use canals (except the english canal, that isPurno wrote:Does OTTD have small boats which in reality will pass canals?)
Once OTTD accepts new vehicles, this could be a nice place to improve


Contributor to the The 2cc Set and Dutch Trainset. Inventor of the Metro concept. Retired Graphics Artist.

Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
Download TT | Latest TTDPatch | OpenTTD | OpenTTDCoop | BaNaNaS: OpenTTD content system | 2048² OTTD scenario of the Netherlands
GRF Codec | GRF Crawler | GRF Maker | Usefull graphics & tools sites | NML Documentation Wiki | NFO Documentation Wiki
All my graphics are licensed under GPL. "Always remember you're unique, just like everyone else."
Who is online
Users browsing this forum: Amazon [Bot] and 3 guests