OpenTTD 1.5.0-RC1
Moderator: OpenTTD Developers
OpenTTD 1.5.0-RC1
Today you get the first release candidate for the 1.5 series. Besides the usual bug fixes it features a new titlegame, the winner of the recent titlegame competition.
The changelog generator also works again, so you can find it in the old and new place, next to the download. If you encounter issue, please report them to the bug tracker.
Have fun!
The changelog generator also works again, so you can find it in the old and new place, next to the download. If you encounter issue, please report them to the bug tracker.
Have fun!
⢇⡸⢸⠢⡇⡇⢎⡁⢎⡱⢸⡱⢸⣭⠀⢸⢜⢸⢸⣀⢸⣀⢸⣭⢸⡱⠀⢰⠭⡆⣫⠰⣉⢸⢸⠀⢰⠭⡆⡯⡆⢹⠁⠀⢐⠰⡁
Re: OpenTTD 1.5.0-RC1
...and I'm glad I didn't miss the last untranslated strings this time ^^
Re: OpenTTD 1.5.0-RC1
GREAT! Thank you for all the effort put into OpenTTD and making it available to us!
Network traffic was keeping me out yesterday - giving it a try now
Network traffic was keeping me out yesterday - giving it a try now
Re: OpenTTD 1.5.0-RC1
Hm, do we see a new stable release after midnight tonight?
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Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
Base Music Sets: OpenMSX | Scott Joplin Anthology | Traditional Winter Holiday Music | Modern Motion Music
Other Projects: 2CC Trams | Modern Waypoints | Sprite Sandbox & NewGRF Releases | Ideabox | Town Names | Isle of Sodor Scenario | Random Sprite Repository
Misc Topics: My Screenshots | Forgotten NewGRFs | Unfinished Graphics Sets | Stats Shack | GarryG's Auz Sets
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- Tycoon
- Posts: 1396
- Joined: 23 Feb 2014 22:02
Re: OpenTTD 1.5.0-RC1
2.0-BETA,not a stable release.It only plays on smartwatches.
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- Engineer
- Posts: 41
- Joined: 28 Mar 2013 13:30
Re: OpenTTD 1.5.0-RC1
After downloading and installing RC1 (Win7 64 bit iinstaller package) it ran as expected. Then I uninstalled 1.5.0 Beta 1, and apparently now I do not have the proper version of zBase. Where can I download the version of zBase I need for RC1?
It used to be available at http://bundles.openttdcoop.org/zbuild/push/LATEST/, which is currently a 404 error page.
It used to be available at http://bundles.openttdcoop.org/zbuild/push/LATEST/, which is currently a 404 error page.
- planetmaker
- OpenTTD Developer
- Posts: 9432
- Joined: 07 Nov 2007 22:44
- Location: Sol d
Re: OpenTTD 1.5.0-RC1
Seems some of the symlinks broke. Just browse that URL without 'LATEST' and you'll get a selection - and pick the newest one. However I also fixed the broken symlink now and it points again to the newest build of zbase.Gankenstein wrote:After downloading and installing RC1 (Win7 64 bit iinstaller package) it ran as expected. Then I uninstalled 1.5.0 Beta 1, and apparently now I do not have the proper version of zBase. Where can I download the version of zBase I need for RC1?
It used to be available at http://bundles.openttdcoop.org/zbuild/push/LATEST/, which is currently a 404 error page.
OpenTTD: manual | online content | translations | Wanted contributions and patches
#openttdcoop: blog | wiki | public server | DevZone | NewGRF web translator
DevZone - home of the free NewGRFs: OpenSFX | OpenMSX | OpenGFX | Swedish Rails | OpenGFX+ Trains|RV|Industries|Airports|Landscape | NML
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- Engineer
- Posts: 41
- Joined: 28 Mar 2013 13:30
Re: OpenTTD 1.5.0-RC1
That did the trick, thanks a bunch.
Re: OpenTTD 1.5.0-RC1
I heard some rumor that OpenTTD has teamed up with Google Maps team, so we'll be able to play OpenTTD on Google Maps. Google Maps Pacman is only a proof of concept that overlaying of a game on the map is possible. They have made leaps and bounds of progress since the introduction of Google Maps 8bit gaming mode, released in 2012.
Re: OpenTTD 1.5.0-RC1
is it known when the release will be available ?
I am revising EVERY string in the luxembourgish translation, and might need some more days, please before releasing, pop me a note or write in this thread, so I can finish work !
I am revising EVERY string in the luxembourgish translation, and might need some more days, please before releasing, pop me a note or write in this thread, so I can finish work !
- planetmaker
- OpenTTD Developer
- Posts: 9432
- Joined: 07 Nov 2007 22:44
- Location: Sol d
Re: OpenTTD 1.5.0-RC1
Finish your work so that it can be in 1.5.1Phreeze wrote:is it known when the release will be available ?
I am revising EVERY string in the luxembourgish translation, and might need some more days, please before releasing, pop me a note or write in this thread, so I can finish work !
OpenTTD: manual | online content | translations | Wanted contributions and patches
#openttdcoop: blog | wiki | public server | DevZone | NewGRF web translator
DevZone - home of the free NewGRFs: OpenSFX | OpenMSX | OpenGFX | Swedish Rails | OpenGFX+ Trains|RV|Industries|Airports|Landscape | NML
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- Tycoon
- Posts: 1396
- Joined: 23 Feb 2014 22:02
Re: OpenTTD 1.5.0-RC1
Are the translations into Swiss,Belgian,Austrian,and Sanmarinese being released today?
Re: OpenTTD 1.5.0-RC1
have you made modifications ? translations are always included in the nightly builds
Re: OpenTTD 1.5.0-RC1
fixed about 1000 strings etc, ready for 1.5
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