Problem with Japanese Buildings Newgrf

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c4stor
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Problem with Japanese Buildings Newgrf

Post by c4stor »

Hi fellows,
got a problem with the Japanese Buildings Newgrf which is reproducable but also kind of random.
In the Period where the citys start to build skycrapers some of the towns grow as expected, some others dont build skyscrapers at all, instead there occur empty spaces in the town which even remain after decades

Added a save to make it clearer. One Town (Nagano) has Skyscrapers, the other big ones dont have any.
Anyone knows this problem and does know a way to fix it?

Regards.
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Shinkansen.sav
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kamnet
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Re: Problem with Japanese Buildings Newgrf

Post by kamnet »

1. Have you downloaded version 3.4, released a week ago? If not, do so.
2. If problem persists, report it in the Japan Set development thread.
c4stor
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Re: Problem with Japanese Buildings Newgrf

Post by c4stor »

I used 3.1 so far ... I will try this, thx for the info
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planetmaker
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Re: Problem with Japanese Buildings Newgrf

Post by planetmaker »

The towns have empty tiles on them, but they are really empty grass tiles and not just buildings which are not (correctly) drawn.

Usually one would expect to have them overgrown with houses indeed, but maybe the placement check fails for those tiles (for whatever reason, maybe too many similar houses nearby, maybe intentionally to keep a bit green inside cities and allow you to build bus stations, maybe placement restrictions on the houses and none which can fulfill the ones for the empty tiles, maybe another reason).

The savegame asks for

Code: Select all

52453400 87E88EFA687F91CE44548E54DA55059F japanese_buildings-3.0/jpbuild.grf
Maybe that's different with the newer version, as kamnet suggests. Test that, but best ask in the Japanese NewGRF thread whether there are intentions or known issues behind it.
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WJL, 29th Dec 1999.png
WJL, 29th Dec 1999.png (222.08 KiB) Viewed 1801 times
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