First of all, i'm a c++ programmer myself, a little bit too young maybe, but with 4 developed 3d games using the same open source, free and cool engine + physx and a lot of other libs/ sdks.
I've been occasionally playing TTD whenever i had the mood and like it very much. After a quick forum search, nothing like this popped out for a stand alone sequel so i'm making a new thread.
I have a decent experience with coding and took a look on the source code.
If there's anyone interested porting this game and adding new features in a 3d environment isn't that hard (as porting it to XNA C# as suggested by someone else). Basically you can reuse much of the code, and replace the sprites with 3d meshes and changing the building system a bit to fit a more realistic environment.
The team working on OTTD is pretty big and i see you are really not interested in building something from scratch again (this isn't really a case) and you've done an outstanding job so far.
My question and proposal: are there any coders / persons willing to code / model / script materials, cgs, design and etc that would like to start a project TT 3D?

At the moment i will have a lot of free time to work on it and will probably have since i'm not being part of any projects for now and would enjoy working on this.
As all of you know, working alone isn't time efficient and it will take ages for me to single code and model something like this.
If everyone is interested in developing the game as it is right now (same graphics and sources) let me know so i can chill with this idea.
So, waiting for some replies
